Fix more warnings from #579
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@ -1011,7 +1011,7 @@ void DSPJitRegCache::spillXReg(X64Reg reg)
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if (xregs[reg].guest_reg <= DSP_REG_MAX_MEM_BACKED)
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{
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_assert_msg_(DSPLLE, !regs[xregs[reg].guest_reg].used,
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"to be spilled host reg %x(guest reg %x) still in use!",
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"to be spilled host reg %x(guest reg %zx) still in use!",
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reg, xregs[reg].guest_reg);
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movToMemory(xregs[reg].guest_reg);
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@ -1666,7 +1666,7 @@ static void DoWriteCode(IRBuilder* ibuild, JitIL* Jit, u32 exitAddress) {
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u64 val = ibuild->GetImmValue64(I);
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if ((u32)val == val)
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Jit->MOV(32, R(reg), Imm32(val));
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else if ((s32)val == val)
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else if ((s32)val == (s64)val)
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Jit->MOV(64, R(reg), Imm32(val));
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else
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Jit->MOV(64, R(reg), Imm64(val));
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@ -110,8 +110,6 @@ bool Host_RendererHasFocus()
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void Host_ConnectWiimote(int wm_idx, bool connect) {}
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void Host_SetWaitCursor(bool enable){}
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void Host_UpdateStatusBar(const std::string& text, int filed){}
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void Host_SysMessage(const char *fmt, ...)
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@ -41,15 +41,15 @@
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#import <Cocoa/Cocoa.h>
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#endif
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bool rendererHasFocus = true;
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bool running = true;
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static bool rendererHasFocus = true;
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static bool running = true;
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void Host_NotifyMapLoaded() {}
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void Host_RefreshDSPDebuggerWindow() {}
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void Host_ShowJitResults(unsigned int address){}
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Common::Event updateMainFrameEvent;
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static Common::Event updateMainFrameEvent;
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void Host_Message(int Id)
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{
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switch (Id)
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@ -109,8 +109,6 @@ bool Host_RendererHasFocus()
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void Host_ConnectWiimote(int wm_idx, bool connect) {}
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void Host_SetWaitCursor(bool enable){}
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void Host_UpdateStatusBar(const std::string& text, int filed){}
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void Host_SysMessage(const char *fmt, ...)
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@ -137,7 +135,7 @@ void Host_SetWiiMoteConnectionState(int _State) {}
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void Host_ShowVideoConfig(void*, const std::string&, const std::string&) {}
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#if HAVE_X11
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void X11_MainLoop()
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static void X11_MainLoop()
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{
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bool fullscreen = SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen;
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while (!Core::IsRunning())
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@ -271,7 +269,7 @@ void X11_MainLoop()
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#endif
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#if HAVE_WAYLAND
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void Wayland_MainLoop()
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static void Wayland_MainLoop()
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{
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// Wait for display to be initialized
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while (!GLWin.wl_display)
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@ -21,7 +21,7 @@ void DSPHost::UpdateDebugger() {}
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// This test goes from text ASM to binary to text ASM and once again back to binary.
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// Then the two binaries are compared.
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bool RoundTrip(const std::vector<u16> &code1)
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static bool RoundTrip(const std::vector<u16> &code1)
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{
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std::vector<u16> code2;
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std::string text;
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@ -45,7 +45,7 @@ bool RoundTrip(const std::vector<u16> &code1)
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// This test goes from text ASM to binary to text ASM and once again back to binary.
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// Very convenient for testing. Then the two binaries are compared.
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bool SuperTrip(const char *asm_code)
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static bool SuperTrip(const char *asm_code)
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{
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std::vector<u16> code1, code2;
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std::string text;
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@ -80,7 +80,7 @@ bool SuperTrip(const char *asm_code)
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return true;
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}
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void RunAsmTests()
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static void RunAsmTests()
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{
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bool fail = false;
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#define CHK(a) if (!SuperTrip(a)) printf("FAIL\n%s\n", a), fail = true;
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@ -24,7 +24,7 @@ union TestUnion
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};
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// table of raw numbers to test with
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u64 table[] =
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static u64 table[] =
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{
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0x0000000000000000ull, // all zero
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0xffffffffffffffffull, // all one
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