OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D.

This commit is contained in:
rukai 2015-06-20 00:14:11 +10:00
parent 1376bd392e
commit f91a228697
1 changed files with 1 additions and 1 deletions

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@ -207,7 +207,7 @@ bool CRenderFrame::ShowFullScreen(bool show, long style)
// Some backends don't support exclusive fullscreen, so we // Some backends don't support exclusive fullscreen, so we
// can't tell exactly when exclusive mode is activated. // can't tell exactly when exclusive mode is activated.
if (!g_Config.backend_info.bSupportsExclusiveFullscreen) if (!g_Config.backend_info.bSupportsExclusiveFullscreen)
OSD::AddMessage("Enabled exclusive fullscreen."); OSD::AddMessage("Entered exclusive fullscreen.");
} }
#endif #endif