DolphinQt: Fix some warnings
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6962d5bc52
commit
f908612452
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@ -361,7 +361,7 @@ void GameList::ShowContextMenu(const QPoint&)
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tag_action->setCheckable(true);
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tag_action->setChecked(game_tags.contains(tag));
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connect(tag_action, &QAction::toggled, this, [this, path, tag, model](bool checked) {
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connect(tag_action, &QAction::toggled, [path, tag, model](bool checked) {
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if (!checked)
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model->RemoveGameTag(path, tag);
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else
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@ -73,7 +73,7 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent)
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[this](const std::shared_ptr<const UICommon::GameFile>& game) {
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emit GameUpdated(game);
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});
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QueueOnObject(this, [this] { Settings::Instance().NotifyMetadataRefreshComplete(); });
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QueueOnObject(this, [] { Settings::Instance().NotifyMetadataRefreshComplete(); });
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break;
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case CommandType::PurgeCache:
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m_cache.Clear(UICommon::GameFileCache::DeleteOnDisk::Yes);
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@ -136,7 +136,7 @@ void GameTracker::StartInternal()
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if (cache_updated)
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m_cache.Save();
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QueueOnObject(this, [this] { Settings::Instance().NotifyMetadataRefreshComplete(); });
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QueueOnObject(this, [] { Settings::Instance().NotifyMetadataRefreshComplete(); });
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}
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bool GameTracker::AddPath(const QString& dir)
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@ -315,7 +315,7 @@ void NetPlayDialog::ConnectWidgets()
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client->AdjustPadBufferSize(value);
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});
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connect(m_host_input_authority_box, &QCheckBox::toggled, [this](bool checked) {
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connect(m_host_input_authority_box, &QCheckBox::toggled, [](bool checked) {
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auto server = Settings::Instance().GetNetPlayServer();
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if (server)
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server->SetHostInputAuthority(checked);
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@ -268,7 +268,7 @@ void RenderWidget::PassEventToImGui(const QEvent* event)
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// The actual text input goes through AddInputCharactersUTF8().
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const QKeyEvent* key_event = static_cast<const QKeyEvent*>(event);
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const bool is_down = event->type() == QEvent::KeyPress;
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const int key = (key_event->key() & 0x1FF);
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const u32 key = static_cast<u32>(key_event->key() & 0x1FF);
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auto lock = g_renderer->GetImGuiLock();
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if (key < ArraySize(ImGui::GetIO().KeysDown))
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ImGui::GetIO().KeysDown[key] = is_down;
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