Core: Don't spawn an extra thread in single-core mode
We don't need a message pump thread for the video backend, as the window is created on the UI thread, not the "idle" emu thread.
This commit is contained in:
parent
c81ac1a81d
commit
f9053527a9
|
@ -421,12 +421,6 @@ static void FifoPlayerThread(const std::optional<std::string>& savestate_path,
|
|||
{
|
||||
s_is_started = true;
|
||||
Host_Message(WM_USER_STOP);
|
||||
while (CPU::GetState() != CPU::State::PowerDown)
|
||||
{
|
||||
if (!_CoreParameter.bCPUThread)
|
||||
g_video_backend->PeekMessages();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
||||
}
|
||||
s_is_started = false;
|
||||
}
|
||||
|
||||
|
@ -610,30 +604,16 @@ static void EmuThread(std::unique_ptr<BootParameters> boot)
|
|||
|
||||
// We have now exited the Video Loop
|
||||
INFO_LOG(CONSOLE, "%s", StopMessage(false, "Video Loop Ended").c_str());
|
||||
|
||||
// Join with the CPU thread.
|
||||
s_cpu_thread.join();
|
||||
INFO_LOG(CONSOLE, "%s", StopMessage(true, "CPU thread stopped.").c_str());
|
||||
}
|
||||
else // SingleCore mode
|
||||
{
|
||||
// The spawned CPU Thread also does the graphics.
|
||||
// The EmuThread is thus an idle thread, which sleeps while
|
||||
// waiting for the program to terminate. Without this extra
|
||||
// thread, the video backend window hangs in single core mode
|
||||
// because no one is pumping messages.
|
||||
Common::SetCurrentThreadName("Emuthread - Idle");
|
||||
|
||||
// Spawn the CPU+GPU thread
|
||||
s_cpu_thread = std::thread(cpuThreadFunc, savestate_path, delete_savestate);
|
||||
|
||||
while (CPU::GetState() != CPU::State::PowerDown)
|
||||
{
|
||||
g_video_backend->PeekMessages();
|
||||
Common::SleepCurrentThread(20);
|
||||
// Become the CPU thread
|
||||
cpuThreadFunc(savestate_path, delete_savestate);
|
||||
}
|
||||
}
|
||||
|
||||
INFO_LOG(CONSOLE, "%s", StopMessage(true, "Stopping Emu thread ...").c_str());
|
||||
|
||||
// Wait for s_cpu_thread to exit
|
||||
INFO_LOG(CONSOLE, "%s", StopMessage(true, "Stopping CPU-GPU thread ...").c_str());
|
||||
|
||||
#ifdef USE_GDBSTUB
|
||||
INFO_LOG(CONSOLE, "%s", StopMessage(true, "Stopping GDB ...").c_str());
|
||||
|
@ -641,10 +621,6 @@ static void EmuThread(std::unique_ptr<BootParameters> boot)
|
|||
INFO_LOG(CONSOLE, "%s", StopMessage(true, "GDB stopped.").c_str());
|
||||
#endif
|
||||
|
||||
s_cpu_thread.join();
|
||||
|
||||
INFO_LOG(CONSOLE, "%s", StopMessage(true, "CPU thread stopped.").c_str());
|
||||
|
||||
if (core_parameter.bCPUThread)
|
||||
g_video_backend->Video_CleanupShared();
|
||||
|
||||
|
|
Loading…
Reference in New Issue