Merge branch 'dolphin-emu:master' into balloon-tooltip-improvements

This commit is contained in:
rainbain 2024-08-05 21:43:16 +00:00 committed by GitHub
commit f8d8293ea4
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
335 changed files with 43722 additions and 258725 deletions

3
.gitmodules vendored
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@ -81,3 +81,6 @@
[submodule "Externals/minizip-ng/minizip-ng"]
path = Externals/minizip-ng/minizip-ng
url = https://github.com/zlib-ng/minizip-ng
[submodule "Externals/Vulkan-Headers"]
path = Externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git

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@ -1,7 +1,7 @@
[main]
host = https://www.transifex.com
[o:delroth:p:dolphin-emu:r:emulator]
[o:dolphinemu:p:dolphin-emu:r:emulator]
file_filter = Languages/po/<lang>.po
source_file = Languages/po/dolphin-emu.pot
source_lang = en-US

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@ -324,7 +324,15 @@ def build(config):
+ python_to_cmake_bool(config["steam"]),
"-DENABLE_AUTOUPDATE="
+ python_to_cmake_bool(config["autoupdate"]),
'-DDISTRIBUTOR=' + config['distributor']
'-DDISTRIBUTOR=' + config['distributor'],
# Always use libraries from Externals to prevent any libraries
# installed by Homebrew from leaking in to the app
"-DUSE_SYSTEM_LIBS=OFF",
# However, we should still use the macOS provided versions of
# iconv, bzip2, and curl
"-DUSE_SYSTEM_ICONV=ON",
"-DUSE_SYSTEM_BZIP2=ON",
"-DUSE_SYSTEM_CURL=ON"
],
env=env, cwd=arch)

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@ -1,10 +1,17 @@
find_program(CCACHE_BIN NAMES ccache sccache)
if(CCACHE_BIN)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE_BIN})
# Official ccache recommendation is to set CMAKE_C(XX)_COMPILER_LAUNCHER
if (NOT CMAKE_C_COMPILER_LAUNCHER MATCHES "ccache")
list(INSERT CMAKE_C_COMPILER_LAUNCHER 0 "${CCACHE_BIN}")
endif()
if (NOT CMAKE_CXX_COMPILER_LAUNCHER MATCHES "ccache")
list(INSERT CMAKE_CXX_COMPILER_LAUNCHER 0 "${CCACHE_BIN}")
endif()
# ccache uses -I when compiling without preprocessor, which makes clang complain.
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Qunused-arguments -fcolor-diagnostics")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Qunused-arguments -fcolor-diagnostics")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Qunused-arguments -fcolor-diagnostics")
endif()
endif()

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@ -22,16 +22,18 @@ if(GIT_FOUND)
execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-list --count HEAD ^master
OUTPUT_VARIABLE DOLPHIN_WC_COMMITS_AHEAD_MASTER
OUTPUT_STRIP_TRAILING_WHITESPACE)
# defines DOLPHIN_WC_TAG
execute_process(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} describe --exact-match HEAD
OUTPUT_VARIABLE DOLPHIN_WC_TAG
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
endif()
# version number
set(DOLPHIN_VERSION_MAJOR "5")
set(DOLPHIN_VERSION_MAJOR "2407")
set(DOLPHIN_VERSION_MINOR "0")
if(DOLPHIN_WC_BRANCH STREQUAL "stable")
set(DOLPHIN_VERSION_PATCH "0")
else()
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
endif()
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
# If Dolphin is not built from a Git repository, default the version info to
# reasonable values.
@ -42,6 +44,13 @@ if(NOT DOLPHIN_WC_REVISION)
set(DOLPHIN_WC_COMMITS_AHEAD_MASTER 0)
endif()
# If this is a tag (i.e. a release), then set the current patch version and
# the number of commits ahead to zero.
if(DOLPHIN_WC_TAG)
set(DOLPHIN_VERSION_PATCH "0")
set(DOLPHIN_WC_COMMITS_AHEAD_MASTER 0)
endif()
function(configure_source_file path)
configure_file(
"${PROJECT_SOURCE_DIR}/${path}.in"

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@ -677,7 +677,7 @@ dolphin_find_optional_system_library_pkgconfig(ZSTD libzstd>=1.4.0 zstd::zstd Ex
dolphin_find_optional_system_library_pkgconfig(ZLIB zlib-ng ZLIB::ZLIB Externals/zlib-ng)
dolphin_find_optional_system_library_pkgconfig(MINIZIP
"minizip-ng>=4.0.4;minizip>=4.0.4" minizip::minizip Externals/minizip-ng
"minizip>=4.0.4" minizip::minizip Externals/minizip-ng
)
dolphin_find_optional_system_library(LZO Externals/LZO)

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323
Data/Sys/ApprovedInis.json Normal file
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@ -0,0 +1,323 @@
{
"D43J01": {
"title": "ZELDA OCARINA MULTI PACK",
"CAB9CED2D904F12CCB21F5B1DE9B5433620C3E13": "loophack"
},
"G2BE5G": {
"title": "Black & Bruised",
"7FFF6BDD93713BEDFD23739C32B86153FA19AEA0": "Disable interlaced rendering"
},
"G2BP7D": {
"title": "Black & Bruised",
"56E85D7285F10348E1E5354E379918D07E79EDA9": "Disable interlaced rendering"
},
"GC6E01": {
"title": "Pokémon Colosseum",
"2F64F98686E62B60E466E931A9EBCD19A750FF4E": "Allow Memory Card saving with Savestates"
},
"GC6J01": {
"title": "ポケモンコロシアム",
"D8F327304A88FBC717BB1F775494C5F864B9E8D2": "Allow Memory Card saving with Savestates"
},
"GC6P01": {
"title": "Pokémon Colosseum",
"EDEE0E28EEA1834868F2865336290FFBDFB9C6DA": "Allow Memory Card saving with Savestates"
},
"GCCE01": {
"title": "FINAL FANTASY Crystal Chronicles",
"6C107FEC15C76201233CA2645EB5FAB4FF9751CE": "Fix buffer overrun bug (crash at Goblin Wall)",
"483BDB94615C690045C3759795AF13CE76552286": "Fix GBA connections"
},
"GCCJGC": {
"title": "FINAL FANTASY Crystal Chronicles",
"4C104D24329172F5D0F8649DE9423B931FE72CA3": "Fix GBA connections"
},
"GCCP01": {
"title": "FINAL FANTASY Crystal Chronicles",
"2EAA60A8A115AD68A795109FB59E4A726D29016D": "Fix GBA connections"
},
"GDREAF": {
"title": "Dead to Rights",
"F8EAE60FEB0CFB4477FDC4B9E136B63F68DFA63A": "Fix audio issues"
},
"GDRP69": {
"title": "Dead to Rights",
"E23D98B2CE185C3993A40F2495D37E41B971BF91": "Fix audio issues"
},
"GEME7F": {
"title": "Egg Mania: Eggstreme Madness",
"CB04E00918C9C0F161715D21D046ED6620F7ADEF": "Force Progressive Scan"
},
"GEMJ28": {
"title": "Egg Mania: Eggstreme Madness",
"CC2057185BB10DAD4A361412D024DFD586EE0130": "Force Progressive Scan"
},
"GGVD78": {
"title": "The SpongeBob SquarePants Movie",
"FE52240DF6D132C15A8324E8A477F2BF2250D208": "EFB Copy Fix"
},
"GGVE78": {
"title": "The SpongeBob SquarePants Movie",
"5E38E10829D5F77243C95E9E41518BB3ADE24139": "EFB Copy Fix"
},
"GGVP78": {
"title": "The SpongeBob SquarePants Movie",
"5E38E10829D5F77243C95E9E41518BB3ADE24139": "EFB Copy Fix"
},
"GGVX78": {
"title": "The SpongeBob SquarePants Movie",
"740F2D1C01DA39D1760D96B03974A48E6F74578D": "EFB Copy Fix"
},
"GHAE08": {
"title": "Resident Evil 2",
"9799AFF8463EC86C9230E31E2627E141F0C129D3": "Fix audio issues"
},
"GHAJ08": {
"title": "Biohazard 2",
"B45A8FC32D14567B8D6C95F303E00A72C0E1D344": "Fix audio issues"
},
"GHAP08": {
"title": "Resident Evil 2",
"BC7F3CFC97593AA2055C370C175950DC478D2709": "Fix audio issues"
},
"GICD78": {
"title": "The Incredibles",
"3A94591A149AE88C150AB3320BBC909FE54BAEA5": "EFB Copy Fix"
},
"GICE78": {
"title": "The Incredibles",
"5BF55685B8867A85EAA9C86571309B17BF7DED32": "EFB Copy Fix"
},
"GICF78": {
"title": "The Incredibles",
"85AABAEB9A59C4F96D9330A3B884F6D757DA1683": "EFB Copy Fix"
},
"GICH78": {
"title": "The Incredibles",
"3A94591A149AE88C150AB3320BBC909FE54BAEA5": "EFB Copy Fix"
},
"GICJG9": {
"title": "The Incredibles",
"969134EA21A160EBDA91C0870266E7D1707FDC43": "EFB Copy Fix"
},
"GICP78": {
"title": "The Incredibles",
"13B158CF41F5412BC637F50644193D43CC3DA49A": "EFB Copy Fix"
},
"GIQE78": {
"title": "The Incredibles: Rise of the Underminer",
"E15AA1E30D26E5735D68AAADE436E7B7E4A33A35": "EFB Copy Fix"
},
"GIQJ8P": {
"title": "The Incredibles: Rise of the Underminer",
"FFFCB76E98DDB06A7BBBC0AA73C869C87EB787D6": "EFB Copy Fix"
},
"GIQX78": {
"title": "The Incredibles: Rise of the Underminer",
"485DA99FAB35646DAA2A138B0315361495ABE778": "EFB Copy Fix"
},
"GIQY78": {
"title": "The Incredibles: Rise of the Underminer",
"485DA99FAB35646DAA2A138B0315361495ABE778": "EFB Copy Fix"
},
"GLEE08": {
"title": "Resident Evil 3: Nemesis",
"7355F358CAC6F418D37E4C23E64F7867D46E4FC9": "Fix audio issues"
},
"GLEJ08": {
"title": "BioHazard 3: Last Escape",
"12B24A6D7389A2AC5AB75FC0BF8493E7661F2A73": "Fix audio issues"
},
"GLEP08": {
"title": "Resident Evil 3: Nemesis",
"81BD39F5527552DE89E3B59BA86298900F0A3168": "Fix audio issues"
},
"GLSD64": {
"title": "Gladius",
"5E2A73717BD66EF647846DD64C33BC80AD9B5227": "Fix freeze in opening cutscene"
},
"GLSE64": {
"title": "Gladius",
"1CE78E7954415A44DF693C0BB879AA5A4FF059A3": "Fix freeze in opening cutscene"
},
"GLSF64": {
"title": "Gladius",
"009B0C4AD80A9C28C987934D254C2C4AACC9A07A": "Fix freeze in opening cutscene"
},
"GLSP64": {
"title": "Gladius",
"3D0894616C9A7FA5ED91C1D2F461BF14DF47ECEC": "Fix freeze in opening cutscene"
},
"GNHE5d": {
"title": "NHL HITZ 2002",
"89393A24E2336841AA4CD0AD3BE1C9A66B89E9EF": "Nop Hack"
},
"GQPE78": {
"title": "SpongeBob SquarePants: Battle for Bikini Bottom",
"880B114E9A308084CAB92C004A9EE067B371C310": "EFB Copy Fix"
},
"GQPP78": {
"title": "SpongeBob SquarePants: Battle for Bikini Bottom",
"5D9A14954AE8D639C9B254F3BA73A70F284BBC8D": "EFB Copy Fix"
},
"GRYE41": {
"title": "Rayman Arena",
"AF0A575EB6071EAC0D2EC3D2EA30A23EB05A4192": "Disable Culling to Fix Rise and Shrine Hang"
},
"GU2D78": {
"title": "2 Games in 1: The Incredibles / Finding Nemo",
"CFF4C3F932B08732627572EDA1A0CD2D9C71AE0C": "EFB Copy Fix"
},
"GU2F78": {
"title": "2 Games in 1: The Incredibles / Finding Nemo",
"CFF4C3F932B08732627572EDA1A0CD2D9C71AE0C": "EFB Copy Fix"
},
"GU3D78": {
"title": "2 Games in 1: The SpongeBob SquarePants Movie / Tak 2: The Staff of Dreams",
"8A0E3114862ADFE421874211BD6F5220AA425BF5": "EFB Copy Fix"
},
"GU3X78": {
"title": "2 Games in 1: The SpongeBob SquarePants Movie / Tak 2: The Staff of Dreams",
"E3303FDAE7ECA17A72EDC440C32D94648A6453A0": "EFB Copy Fix"
},
"GU4Y78": {
"title": "2 Games in 1: Nickelodeon SpongeBob Schwammkopf: Der Film + Nickelodeon SpongeBob Schwammkopf: Schlacht um Bikini Bottom",
"D54767785E139A8BC8C4B75573FBD5A0B686D8E3": "EFB Copy Fix"
},
"GV4E69": {
"title": "MVP Baseball 2005",
"8679891FCAA250FCFF670B26E0CB9875900D17FD": "Fix 2D Rendering"
},
"GVPE69": {
"title": "MVP Baseball 2004",
"3159CA79B0A890131763EA6CB163684BEE886E3F": "Fix 2D Rendering"
},
"GWLE6L": {
"title": "Project Zoo",
"C9101E4C6800FEEF18136846D771273593C21890": "Bypass FIFO reset"
},
"GWLX6L": {
"title": "Project Zoo",
"89C15ADC918F3A4399257534F326EB9F933AF040": "Bypass FIFO reset"
},
"GXXE01": {
"title": "Pokémon XD: Gale of Darkness",
"64FAA15062F0D0C319F904BBDE9C4489A25D6369": "Allow Memory Card saving with Savestates"
},
"GXXJ01": {
"title": "ポケモンXD 闇の旋風ダーク・ルギア",
"8293802260536FA2EF2EFDAB5266DE36BB88DE1B": "Allow Memory Card saving with Savestates"
},
"GXXP01": {
"title": "Pokémon XD: Gale of Darkness",
"3CAFBC4AE6FC5CE9F53377F86AB5BD8F1BC8861A": "Allow Memory Card saving with Savestates"
},
"GZ2E01": {
"title": "The Legend of Zelda: Twilight Princess [GC]",
"FCB673D46E716C7F63C618B8D8BF83AEE0B501F0": "Hyrule Field Speed Hack"
},
"GZ2J01": {
"title": "The Legend of Zelda: Twilight Princess [GC]",
"FCB673D46E716C7F63C618B8D8BF83AEE0B501F0": "Hyrule Field Speed Hack"
},
"GZ2P01": {
"title": "The Legend of Zelda: Twilight Princess [GC]",
"0F63623D4D984B7706F718F57C0ABDB6DBADCF8D": "Hyrule Field Speed Hack"
},
"HAF": {
"title": "Forecast Channel",
"181195871F63B89B1CF09AFA4420CF89B9883108": "BufferPatch"
},
"HAL": {
"title": "Region Select",
"AD12237401ABE9FE4A545AADB5C5AE10355E2076": "RSAPatch"
},
"RELJAB": {
"title": "SegaBoot",
"130F3594CAB57B85616F95C7126F4748AAC5867D": "DI Seed Blanker"
},
"RGQE70": {
"title": "Ghostbusters",
"5F4CF8D4DA19A0FF74FF9EB925AC0236069BFD59": "crashfix"
},
"RLEEFS": {
"title": "Ten Pin Alley 2",
"793642AC6862C2F3412035A9E3D7172CC4A1D5C7": "Fix crash on main menu"
},
"RMHP08": {
"title": "Monster Hunter Tri",
"1720C1173D4698167080DBFC4232F21757C4DA08": "Bloom OFF"
},
"RO2P7N": {
"title": "OFF ROAD",
"EEE9C8DE4671C18DD7F81DD08D39B64C57600DEA": "Hangfix"
},
"RPBE01": {
"title": "Pokemon Battle Revolution",
"775ABECA6073E02C5C68CF4D644194D966A418F5": "Fix black screen effects"
},
"RPBJ01r0": {
"title": "Pokemon Battle Revolution",
"0EAB5D8DE827894AFEF97C10ACB67378E6983323": "Fix black screen effects"
},
"RPBJ01r1": {
"title": "Pokemon Battle Revolution",
"4905E08643E9D00136F7EAF51978CF2F54D10D07": "Fix black screen effects"
},
"RPBJ01r2": {
"title": "Pokemon Battle Revolution",
"4905E08643E9D00136F7EAF51978CF2F54D10D07": "Fix black screen effects"
},
"RPBP01": {
"title": "Pokemon Battle Revolution",
"82AEB60F9A9083F93060531A970FFAABE0833A40": "Fix black screen effects"
},
"RTH": {
"title": "Tony Hawk's Downhill Jam",
"812EE46AC967BFCD239335B10A664D71A93E8175": "Disable blur"
},
"RX4E4Z": {
"title": "Casper's Scare School: Spooky Sports Day",
"9E4E0F1465A9A1E85349DBA3B1278AC215A97DBB": "Fix file reads (dcache bypass)"
},
"RX4PMT": {
"title": "Casper's Scare School: Spooky Sports Day",
"EE85907C03F0295794821383B93F8D5B91D2697A": "Fix file reads (dcache bypass)"
},
"RZDE01r0": {
"title": "The Legend of Zelda: Twilight Princess [Wii]",
"15EAD073414C9903D6CAE5229DCE582BD17A9162": "Hyrule Field Speed Hack"
},
"RZDE01r2": {
"title": "The Legend of Zelda: Twilight Princess [Wii]",
"27395CC8BC2C51201D566657D31A471A850482FB": "Hyrule Field Speed Hack"
},
"RZDJ01": {
"title": "The Legend of Zelda: Twilight Princess [Wii]",
"B3F7473F8C911A32F1D616491C9E78EBBD7A6309": "Hyrule Field Speed Hack"
},
"RZDK01": {
"title": "The Legend of Zelda: Twilight Princess [Wii]",
"A280C0114B800D7DC056ECFB5E482229DA0B1550": "Hyrule Field Speed Hack"
},
"RZDP01": {
"title": "The Legend of Zelda: Twilight Princess [Wii]",
"2A83ADFB760F9498841ED0ED68B0C0438232472C": "Hyrule Field Speed Hack"
},
"SAOE78": {
"title": "Monster High: Ghoul Spirit",
"EA11FA4908FB20B61876ACD360EC7657A6D39FB2": "Fix crash on boot"
},
"SAOEVZ": {
"title": "Monster High: Ghoul Spirit",
"AA55C214DE7545DE0E203CC39F06BF3D31451BE9": "Fix crash on boot"
},
"SGLEA4": {
"title": "Gormiti: The Lords of Nature!",
"258378187ACF475A55EFEAF8A703681252E014C3": "Fix black screen"
},
"SGLPA4": {
"title": "Gormiti: The Lords of Nature!",
"6F8CD59D897338CA90939149E1A62588620C6D88": "Fix black screen"
}
}

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@ -8,5 +8,8 @@
$loophack
0x806866E4:word:0x60000000
[Patches_RetroAchievements_Verified]
$loophack
[ActionReplay]
# Add action replay cheats here.

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@ -11,6 +11,9 @@
$Disable interlaced rendering
0x800D8520:dword:0x38600000
[Patches_RetroAchievements_Verified]
$Disable interlaced rendering
[ActionReplay]
# Add action replay cheats here.

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@ -11,6 +11,9 @@
$Disable interlaced rendering
0x800D9E68:dword:0x38600000
[Patches_RetroAchievements_Verified]
$Disable interlaced rendering
[ActionReplay]
# Add action replay cheats here.

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@ -25,3 +25,9 @@
$Allow Memory Card saving with Savestates
0x801cfc2c:dword:0x9005002c
0x801cfc7c:dword:0x60000000
[OnFrame_Enabled]
$Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates

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@ -25,3 +25,9 @@
$Allow Memory Card saving with Savestates
0x801cb5b8:dword:0x9005002c
0x801cb608:dword:0x60000000
[OnFrame_Enabled]
$Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates

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@ -25,3 +25,9 @@
$Allow Memory Card saving with Savestates
0x801d429c:dword:0x9005002c
0x801d42ec:dword:0x60000000
[OnFrame_Enabled]
$Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates

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@ -29,6 +29,10 @@ $Fix GBA connections
[OnFrame_Enabled]
$Fix GBA connections
[Patches_RetroAchievements_Verified]
$Fix buffer overrun bug (crash at Goblin Wall)
$Fix GBA connections
[ActionReplay]
# Add action replay cheats here.
$Infinite Health: Single Player

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@ -23,3 +23,6 @@ $Fix GBA connections
[OnFrame_Enabled]
$Fix GBA connections
[Patches_RetroAchievements_Verified]
$Fix GBA connections

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@ -23,3 +23,6 @@ $Fix GBA connections
[OnFrame_Enabled]
$Fix GBA connections
[Patches_RetroAchievements_Verified]
$Fix GBA connections

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@ -9,3 +9,6 @@ $Fix audio issues
0x8000AF34:dword:0x60000000
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

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@ -9,3 +9,6 @@ $Fix audio issues
0x8000B7EC:dword:0x60000000
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

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@ -10,3 +10,6 @@ $Force Progressive Scan
0x806D0898:dword:0x801671CC
[OnFrame_Enabled]
$Force Progressive Scan
[Patches_RetroAchievements_Verified]
$Force Progressive Scan

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@ -10,3 +10,6 @@ $Force Progressive Scan
0x806D0660:dword:0x801640A4
[OnFrame_Enabled]
$Force Progressive Scan
[Patches_RetroAchievements_Verified]
$Force Progressive Scan

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@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

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@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

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@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

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@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

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@ -14,3 +14,6 @@ $Fix audio issues
0x8055AB54:dword:0x60000000:0x4BAA85AD
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

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@ -14,3 +14,6 @@ $Fix audio issues
0x805C5BFC:dword:0x60000000:0x4BA3D505
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

View File

@ -30,3 +30,6 @@ $Fix audio issues
0x8055CEBC:dword:0x60000000:0x4BAA6245
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

View File

@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -13,6 +13,9 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix
[ActionReplay]
# Add action replay cheats here.
$Infinite Health

View File

@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -13,6 +13,9 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix
[ActionReplay]
# Add action replay cheats here.
$Infinite Specials

View File

@ -13,3 +13,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -13,3 +13,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -13,3 +13,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -0,0 +1,16 @@
# GITP01, GITE01 - Geist
[Core]
# Values set here will override the main Dolphin settings.
# The game has random crashes and tons of unknown opcodes
# when using Dualcore.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View File

@ -10,3 +10,6 @@ $Fix audio issues
0x80150E94:dword:0x60000000
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

View File

@ -10,3 +10,6 @@ $Fix audio issues
0x8015110C:dword:0x60000000
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

View File

@ -18,3 +18,6 @@ $Fix audio issues
0x8058CEA4:dword:0x60000000:0x4BA7625D
[OnFrame_Enabled]
$Fix audio issues
[Patches_RetroAchievements_Verified]
$Fix audio issues

View File

@ -18,3 +18,6 @@ $Fix freeze in opening cutscene
[OnFrame_Enabled]
$Fix freeze in opening cutscene
[Patches_RetroAchievements_Verified]
$Fix freeze in opening cutscene

View File

@ -18,3 +18,6 @@ $Fix freeze in opening cutscene
[OnFrame_Enabled]
$Fix freeze in opening cutscene
[Patches_RetroAchievements_Verified]
$Fix freeze in opening cutscene

View File

@ -18,3 +18,6 @@ $Fix freeze in opening cutscene
[OnFrame_Enabled]
$Fix freeze in opening cutscene
[Patches_RetroAchievements_Verified]
$Fix freeze in opening cutscene

View File

@ -18,3 +18,6 @@ $Fix freeze in opening cutscene
[OnFrame_Enabled]
$Fix freeze in opening cutscene
[Patches_RetroAchievements_Verified]
$Fix freeze in opening cutscene

View File

@ -8,5 +8,8 @@
$Nop Hack
0x80025BA0:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Nop Hack
[ActionReplay]
# Add action replay cheats here.

View File

@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -12,3 +12,6 @@ $EFB Copy Fix
# resolutions. In order for this patch to fully work, the
# Vertex Rounding Hack must be enabled.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -12,3 +12,6 @@ $Disable Culling to Fix Rise and Shrine Hang
# causes the "Rise and Shrine" hang in Dolphin.
# There is no noticeable side-effects unless Dolphin's
# built-in Widescreen Hack is enabled.
[Patches_RetroAchievements_Verified]
$Disable Culling to Fix Rise and Shrine Hang

View File

@ -13,3 +13,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
# Patch has been made conditional to prevent causing issues on disc 2.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -13,3 +13,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
# Patch has been made conditional to prevent causing issues on disc 2.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -13,3 +13,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
# The patch has been made conditional as not to crash disc 2's game.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -13,3 +13,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
# The patch has been made conditional as not to crash disc 2's game.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -20,3 +20,6 @@ $EFB Copy Fix
# Vertex Rounding Hack must be enabled.
# These patches have been made conditional.
$EFB Copy Fix
[Patches_RetroAchievements_Verified]
$EFB Copy Fix

View File

@ -15,5 +15,10 @@
[Video_Hacks]
VertexRounding = True
[Video_Settings]
WidescreenHeuristicStandardRatio = 0.91
WidescreenHeuristicWidescreenRatio = 1.21
WidescreenHeuristicAspectRatioSlop = 0.15
[Video_Stereoscopy]
StereoConvergence = 1

View File

@ -5,3 +5,6 @@ $Fix 2D Rendering
0x80319214:dword:0x48113250
[OnFrame_Enabled]
$Fix 2D Rendering
[Patches_RetroAchievements_Verified]
$Fix 2D Rendering

View File

@ -5,3 +5,6 @@ $Fix 2D Rendering
0x803C92D4:dword:0x480DA8E4
[OnFrame_Enabled]
$Fix 2D Rendering
[Patches_RetroAchievements_Verified]
$Fix 2D Rendering

View File

@ -5,3 +5,6 @@ $Bypass FIFO reset
0x8028EF00:dword:0x48000638
[OnFrame_Enabled]
$Bypass FIFO reset
[Patches_RetroAchievements_Verified]
$Bypass FIFO reset

View File

@ -5,3 +5,6 @@ $Bypass FIFO reset
0x8028EE80:dword:0x48000638
[OnFrame_Enabled]
$Bypass FIFO reset
[Patches_RetroAchievements_Verified]
$Bypass FIFO reset

View File

@ -5,3 +5,9 @@
$Allow Memory Card saving with Savestates
0x801cc304:dword:0x90e5002c
0x801cc4b0:dword:0x60000000
[OnFrame_Enabled]
$Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates

View File

@ -5,3 +5,9 @@
$Allow Memory Card saving with Savestates
0x801c7984:dword:0x90e5002c
0x801c7b30:dword:0x60000000
[OnFrame_Enabled]
$Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates

View File

@ -5,3 +5,9 @@
$Allow Memory Card saving with Savestates
0x801cd764:dword:0x90e5002c
0x801cd910:dword:0x60000000
[OnFrame_Enabled]
$Allow Memory Card saving with Savestates
[Patches_RetroAchievements_Verified]
$Allow Memory Card saving with Savestates

View File

@ -39,6 +39,9 @@ $Hyrule Field Speed Hack
0x8003D5EC:dword:0x60000000
0x8003D608:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack
[ActionReplay]
# Add action replay cheats here.
$Infinite Health

View File

@ -35,3 +35,6 @@ $Hyrule Field Speed Hack
0x8003D5D4:dword:0x60000000
0x8003D5EC:dword:0x60000000
0x8003D608:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack

View File

@ -39,6 +39,9 @@ $Hyrule Field Speed Hack
0x8003d71c:dword:0x60000000
0x8003d738:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack
[ActionReplay]
# Add action replay cheats here.
$Infinite Health

View File

@ -19,6 +19,9 @@ $BufferPatch
0x8000B08E:word:0x00000008
0x8000B09E:word:0x00007000
[Patches_RetroAchievements_Verified]
$BufferPatch
[WC24Patch]
$Main
weather.wapp.wii.com:fore.wiilink24.com:1

View File

@ -11,6 +11,9 @@ $RSAPatch
0x8001AB20:dword:0x38600001
0x8001AC68:dword:0x38600001
[Patches_RetroAchievements_Verified]
$RSAPatch
[WC24Patch]
$Main
cfh.wapp.wii.com:ch.wiilink24.com:1

View File

@ -0,0 +1,15 @@
# RDJE4F, RDJP4F - Death Jr: Root of Evil
[Core]
# Death Jr.: Root of Evil locks up after minutes of gameplay when Dual Core is enabled.
# https://bugs.dolphin-emu.org/issues/13544
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

View File

@ -13,6 +13,9 @@ $DI Seed Blanker
0x80000004:dword:0x00000000
0x80000008:dword:0x00000000
[Patches_RetroAchievements_Verified]
$DI Seed Blanker
[ActionReplay]
# Add action replay cheats here.

View File

@ -8,5 +8,8 @@
$crashfix
0x8006935C:dword:0x60000000
[Patches_RetroAchievements_Verified]
$crashfix
[ActionReplay]
# Add action replay cheats here.

View File

@ -9,3 +9,6 @@ $Fix crash on main menu
[OnFrame_Enabled]
$Fix crash on main menu
[Patches_RetroAchievements_Verified]
$Fix crash on main menu

View File

@ -9,5 +9,8 @@ $Bloom OFF
0x80057058:dword:0xC022FFE4
0x8079FF44:dword:0x3F800000
[Patches_RetroAchievements_Verified]
$Bloom OFF
[ActionReplay]
# Add action replay cheats here.

View File

@ -10,5 +10,8 @@ $Hangfix
0x8007D344:byte:0x00000090
0x8007D348:byte:0x00000090
[Patches_RetroAchievements_Verified]
$Hangfix
[ActionReplay]
# Add action replay cheats here.

View File

@ -8,3 +8,6 @@
$Fix black screen effects
0x80244A94:dword:0x39080000
0x80244A9C:dword:0x38030000
[Patches_RetroAchievements_Verified]
$Fix black screen effects

View File

@ -8,3 +8,6 @@
$Fix black screen effects
0x802342DC:dword:0x39080000
0x802342E4:dword:0x38030000
[Patches_RetroAchievements_Verified]
$Fix black screen effects

View File

@ -8,3 +8,6 @@
$Fix black screen effects
0x80234580:dword:0x39080000
0x80234588:dword:0x38030000
[Patches_RetroAchievements_Verified]
$Fix black screen effects

View File

@ -8,3 +8,6 @@
$Fix black screen effects
0x80234580:dword:0x39080000
0x80234588:dword:0x38030000
[Patches_RetroAchievements_Verified]
$Fix black screen effects

View File

@ -8,3 +8,6 @@
$Fix black screen effects
0x8023FF50:dword:0x39080000
0x8023FF58:dword:0x38030000
[Patches_RetroAchievements_Verified]
$Fix black screen effects

View File

@ -11,6 +11,9 @@
$Disable blur
0x8015b900:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Disable blur
[ActionReplay]
# Add action replay cheats here.

View File

@ -26,3 +26,6 @@ $Fix file reads (dcache bypass)
0x800d2e68:dword:0x60000000
[OnFrame_Enabled]
$Fix file reads (dcache bypass)
[Patches_RetroAchievements_Verified]
$Fix file reads (dcache bypass)

View File

@ -26,3 +26,6 @@ $Fix file reads (dcache bypass)
0x80164b90:dword:0x60000000
[OnFrame_Enabled]
$Fix file reads (dcache bypass)
[Patches_RetroAchievements_Verified]
$Fix file reads (dcache bypass)

View File

@ -38,5 +38,8 @@ $Hyrule Field Speed Hack
0x80040D14:dword:0x60000000
0x80040D30:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack
[ActionReplay]
# Add action replay cheats here.

View File

@ -38,5 +38,8 @@ $Hyrule Field Speed Hack
0x80040EC4:dword:0x60000000
0x80040EE0:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack
[ActionReplay]
# Add action replay cheats here.

View File

@ -37,5 +37,8 @@ $Hyrule Field Speed Hack
0x80040E40:dword:0x60000000
0x80040E5C:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack
[ActionReplay]
# Add action replay cheats here.

View File

@ -37,5 +37,8 @@ $Hyrule Field Speed Hack
0x80047EC8:dword:0x60000000
0x80047EE4:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack
[ActionReplay]
# Add action replay cheats here.

View File

@ -38,5 +38,8 @@ $Hyrule Field Speed Hack
0x80040f90:dword:0x60000000
0x80040fac:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Hyrule Field Speed Hack
[ActionReplay]
# Add action replay cheats here.

View File

@ -7,3 +7,6 @@ $Fix crash on boot
0x803A5F20:dword:0x60000000
[OnFrame_Enabled]
$Fix crash on boot
[Patches_RetroAchievements_Verified]
$Fix crash on boot

View File

@ -7,3 +7,6 @@ $Fix crash on boot
0x803A64D0:dword:0x60000000
[OnFrame_Enabled]
$Fix crash on boot
[Patches_RetroAchievements_Verified]
$Fix crash on boot

View File

@ -6,3 +6,6 @@
# incorrectly, but for now this patch makes the game playable.
$Fix black screen
0x801D59AC:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Fix black screen

View File

@ -6,3 +6,6 @@
# incorrectly, but for now this patch makes the game playable.
$Fix black screen
0x801D59C8:dword:0x60000000
[Patches_RetroAchievements_Verified]
$Fix black screen

View File

@ -13,4 +13,4 @@
# Add action replay cheats here.
[Video_Hacks]
EFBToTextureEnable = False
ImmediateXFBEnable = False

View File

@ -0,0 +1,19 @@
{
"meta":
{
"title": "Bloom Texture Definitions",
"author": "SuperSamus"
},
"groups":
[
{
"name": "Bloom",
"targets": [
{
"type": "efb",
"texture_filename": "efb1_n000008_160x120_4"
}
]
}
]
}

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@ -1,9 +1 @@
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Externals/Vulkan-Headers vendored Submodule

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Subproject commit 05fe2cc910a68c9ba5dac07db46ef78573acee72

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//
// File: vk_icd.h
//
/*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef VKICD_H
#define VKICD_H
#include "vulkan.h"
#include <stdbool.h>
// Loader-ICD version negotiation API. Versions add the following features:
// Version 0 - Initial. Doesn't support vk_icdGetInstanceProcAddr
// or vk_icdNegotiateLoaderICDInterfaceVersion.
// Version 1 - Add support for vk_icdGetInstanceProcAddr.
// Version 2 - Add Loader/ICD Interface version negotiation
// via vk_icdNegotiateLoaderICDInterfaceVersion.
// Version 3 - Add ICD creation/destruction of KHR_surface objects.
// Version 4 - Add unknown physical device extension querying via
// vk_icdGetPhysicalDeviceProcAddr.
// Version 5 - Tells ICDs that the loader is now paying attention to the
// application version of Vulkan passed into the ApplicationInfo
// structure during vkCreateInstance. This will tell the ICD
// that if the loader is older, it should automatically fail a
// call for any API version > 1.0. Otherwise, the loader will
// manually determine if it can support the expected version.
// Version 6 - Add support for vk_icdEnumerateAdapterPhysicalDevices.
#define CURRENT_LOADER_ICD_INTERFACE_VERSION 6
#define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0
#define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4
// Old typedefs that don't follow a proper naming convention but are preserved for compatibility
typedef VkResult(VKAPI_PTR *PFN_vkNegotiateLoaderICDInterfaceVersion)(uint32_t *pVersion);
// This is defined in vk_layer.h which will be found by the loader, but if an ICD is building against this
// file directly, it won't be found.
#ifndef PFN_GetPhysicalDeviceProcAddr
typedef PFN_vkVoidFunction(VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char *pName);
#endif
// Typedefs for loader/ICD interface
typedef VkResult (VKAPI_PTR *PFN_vk_icdNegotiateLoaderICDInterfaceVersion)(uint32_t* pVersion);
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetInstanceProcAddr)(VkInstance instance, const char* pName);
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
typedef VkResult (VKAPI_PTR *PFN_vk_icdEnumerateAdapterPhysicalDevices)(VkInstance instance, LUID adapterLUID,
uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
#endif
// Prototypes for loader/ICD interface
#if !defined(VK_NO_PROTOTYPES)
#ifdef __cplusplus
extern "C" {
#endif
VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pVersion);
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char* pName);
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(VkInstance isntance, const char* pName);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
VKAPI_ATTR VkResult VKAPI_CALL vk_icdEnumerateAdapterPhysicalDevices(VkInstance instance, LUID adapterLUID,
uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
#endif
#ifdef __cplusplus
}
#endif
#endif
/*
* The ICD must reserve space for a pointer for the loader's dispatch
* table, at the start of <each object>.
* The ICD must initialize this variable using the SET_LOADER_MAGIC_VALUE macro.
*/
#define ICD_LOADER_MAGIC 0x01CDC0DE
typedef union {
uintptr_t loaderMagic;
void *loaderData;
} VK_LOADER_DATA;
static inline void set_loader_magic_value(void *pNewObject) {
VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject;
loader_info->loaderMagic = ICD_LOADER_MAGIC;
}
static inline bool valid_loader_magic_value(void *pNewObject) {
const VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject;
return (loader_info->loaderMagic & 0xffffffff) == ICD_LOADER_MAGIC;
}
/*
* Windows and Linux ICDs will treat VkSurfaceKHR as a pointer to a struct that
* contains the platform-specific connection and surface information.
*/
typedef enum {
VK_ICD_WSI_PLATFORM_MIR,
VK_ICD_WSI_PLATFORM_WAYLAND,
VK_ICD_WSI_PLATFORM_WIN32,
VK_ICD_WSI_PLATFORM_XCB,
VK_ICD_WSI_PLATFORM_XLIB,
VK_ICD_WSI_PLATFORM_ANDROID,
VK_ICD_WSI_PLATFORM_MACOS,
VK_ICD_WSI_PLATFORM_IOS,
VK_ICD_WSI_PLATFORM_DISPLAY,
VK_ICD_WSI_PLATFORM_HEADLESS,
VK_ICD_WSI_PLATFORM_METAL,
VK_ICD_WSI_PLATFORM_DIRECTFB,
VK_ICD_WSI_PLATFORM_VI,
VK_ICD_WSI_PLATFORM_GGP,
VK_ICD_WSI_PLATFORM_SCREEN,
} VkIcdWsiPlatform;
typedef struct {
VkIcdWsiPlatform platform;
} VkIcdSurfaceBase;
#ifdef VK_USE_PLATFORM_MIR_KHR
typedef struct {
VkIcdSurfaceBase base;
MirConnection *connection;
MirSurface *mirSurface;
} VkIcdSurfaceMir;
#endif // VK_USE_PLATFORM_MIR_KHR
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
typedef struct {
VkIcdSurfaceBase base;
struct wl_display *display;
struct wl_surface *surface;
} VkIcdSurfaceWayland;
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_WIN32_KHR
typedef struct {
VkIcdSurfaceBase base;
HINSTANCE hinstance;
HWND hwnd;
} VkIcdSurfaceWin32;
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
typedef struct {
VkIcdSurfaceBase base;
xcb_connection_t *connection;
xcb_window_t window;
} VkIcdSurfaceXcb;
#endif // VK_USE_PLATFORM_XCB_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
typedef struct {
VkIcdSurfaceBase base;
Display *dpy;
Window window;
} VkIcdSurfaceXlib;
#endif // VK_USE_PLATFORM_XLIB_KHR
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
typedef struct {
VkIcdSurfaceBase base;
IDirectFB *dfb;
IDirectFBSurface *surface;
} VkIcdSurfaceDirectFB;
#endif // VK_USE_PLATFORM_DIRECTFB_EXT
#ifdef VK_USE_PLATFORM_ANDROID_KHR
typedef struct {
VkIcdSurfaceBase base;
struct ANativeWindow *window;
} VkIcdSurfaceAndroid;
#endif // VK_USE_PLATFORM_ANDROID_KHR
#ifdef VK_USE_PLATFORM_MACOS_MVK
typedef struct {
VkIcdSurfaceBase base;
const void *pView;
} VkIcdSurfaceMacOS;
#endif // VK_USE_PLATFORM_MACOS_MVK
#ifdef VK_USE_PLATFORM_IOS_MVK
typedef struct {
VkIcdSurfaceBase base;
const void *pView;
} VkIcdSurfaceIOS;
#endif // VK_USE_PLATFORM_IOS_MVK
#ifdef VK_USE_PLATFORM_GGP
typedef struct {
VkIcdSurfaceBase base;
GgpStreamDescriptor streamDescriptor;
} VkIcdSurfaceGgp;
#endif // VK_USE_PLATFORM_GGP
typedef struct {
VkIcdSurfaceBase base;
VkDisplayModeKHR displayMode;
uint32_t planeIndex;
uint32_t planeStackIndex;
VkSurfaceTransformFlagBitsKHR transform;
float globalAlpha;
VkDisplayPlaneAlphaFlagBitsKHR alphaMode;
VkExtent2D imageExtent;
} VkIcdSurfaceDisplay;
typedef struct {
VkIcdSurfaceBase base;
} VkIcdSurfaceHeadless;
#ifdef VK_USE_PLATFORM_METAL_EXT
typedef struct {
VkIcdSurfaceBase base;
const CAMetalLayer *pLayer;
} VkIcdSurfaceMetal;
#endif // VK_USE_PLATFORM_METAL_EXT
#ifdef VK_USE_PLATFORM_VI_NN
typedef struct {
VkIcdSurfaceBase base;
void *window;
} VkIcdSurfaceVi;
#endif // VK_USE_PLATFORM_VI_NN
#ifdef VK_USE_PLATFORM_SCREEN_QNX
typedef struct {
VkIcdSurfaceBase base;
struct _screen_context *context;
struct _screen_window *window;
} VkIcdSurfaceScreen;
#endif // VK_USE_PLATFORM_SCREEN_QNX
#endif // VKICD_H

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