Super Mario Sunshine update.

This commit is contained in:
kostamarino@hotmail.com 2011-07-30 13:35:39 +00:00
parent b1c704e843
commit f7fc9cb863
3 changed files with 32 additions and 8 deletions

View File

@ -142,8 +142,9 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
[Video_Settings]
wideScreenHack = False
UseNativeMips = True

23
GMSJ01.ini Normal file
View File

@ -0,0 +1,23 @@
# GMSJ01 - Super Mario Sunshine
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = needs EFB to Ram
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
[Video_Settings]
wideScreenHack = False
UseNativeMips = True
AspectRatio = 0

View File

@ -27,13 +27,13 @@ $8 Red coins (Press L+B)
025709DE 00000008
$Open Levels/Nozzles
00E60AE0 18000000
04570958 FFFFFFFF
0457095C FFFFFFFF
04570958 18000000
0457095C 18000000
$All Shines
00E60AE1 18000000
045708E8 FFFFFFFF
045708EC FFFFFFFF
045708F0 FFFFFFFF
045708E8 18000000
045708EC 18000000
045708F0 18000000
$Low Gravity
00E60AE2 18000000
424057F4 05003E00
@ -67,10 +67,10 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
[Video_Settings]
wideScreenHack = False
UseNativeMips = True
AspectRatio = 0