Fixed the audio streaming "blocks left" register by making it zero-based. Fixes DreamMix TV World Fighters (GameCube).

This commit is contained in:
skidau 2012-04-02 22:14:11 +10:00
parent 6bfb8c9597
commit f7ce27c91d
1 changed files with 1 additions and 1 deletions

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@ -354,7 +354,7 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
// AI // AI
case AUDIO_DMA_BLOCKS_LEFT: case AUDIO_DMA_BLOCKS_LEFT:
_uReturnValue = g_audioDMA.BlocksLeft; _uReturnValue = g_audioDMA.BlocksLeft - 1; // AUDIO_DMA_BLOCKS_LEFT is zero based
break; break;
case AUDIO_DMA_START_LO: case AUDIO_DMA_START_LO: