HiresTextures: Do not load compressed textures with unaligned dimensions

D3D11 cannot handle block compressed textures where the first mip level
is not a multiple of the block size. The simple fix for texture pack
authors: leave these textures uncompressed. You can still use a .dds
container.
This commit is contained in:
Stenzek 2018-05-22 16:13:54 +10:00
parent 7eaba154a4
commit f7a0cae7f4
3 changed files with 25 additions and 10 deletions

View File

@ -335,7 +335,7 @@ std::unique_ptr<HiresTexture> HiresTexture::Load(const std::string& base_filenam
// Try loading DDS textures first, that way we maintain compression of DXT formats. // Try loading DDS textures first, that way we maintain compression of DXT formats.
// TODO: Reduce the number of open() calls here. We could use one fd. // TODO: Reduce the number of open() calls here. We could use one fd.
Level level; Level level;
if (!LoadDDSTexture(level, filename_iter->second.path)) if (!LoadDDSTexture(level, filename_iter->second.path, mip_level))
{ {
File::IOFile file; File::IOFile file;
file.Open(filename_iter->second.path, "rb"); file.Open(filename_iter->second.path, "rb");

View File

@ -49,7 +49,7 @@ private:
static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width, static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width,
u32 height); u32 height);
static bool LoadDDSTexture(HiresTexture* tex, const std::string& filename); static bool LoadDDSTexture(HiresTexture* tex, const std::string& filename);
static bool LoadDDSTexture(Level& level, const std::string& filename); static bool LoadDDSTexture(Level& level, const std::string& filename, u32 mip_level);
static bool LoadTexture(Level& level, const std::vector<u8>& buffer); static bool LoadTexture(Level& level, const std::vector<u8>& buffer);
static void Prefetch(); static void Prefetch();

View File

@ -12,6 +12,7 @@
#include "Common/Align.h" #include "Common/Align.h"
#include "Common/File.h" #include "Common/File.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h" #include "Common/Swap.h"
#include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoConfig.h"
@ -400,9 +401,22 @@ bool ParseDDSHeader(File::IOFile& file, DDSLoadInfo* info)
return true; return true;
} }
bool ReadMipLevel(HiresTexture::Level* level, File::IOFile& file, const DDSLoadInfo& info, bool ReadMipLevel(HiresTexture::Level* level, File::IOFile& file, const std::string& filename,
u32 width, u32 height, u32 row_length, size_t size) u32 mip_level, const DDSLoadInfo& info, u32 width, u32 height, u32 row_length,
size_t size)
{ {
// D3D11 cannot handle block compressed textures where the first mip level is
// not a multiple of the block size.
if (mip_level == 0 && info.block_size > 1 &&
((width % info.block_size) != 0 || (height % info.block_size) != 0))
{
ERROR_LOG(VIDEO,
"Invalid dimensions for DDS texture %s. For compressed textures of this format, "
"the width/height of the first mip level must be a multiple of %u.",
filename.c_str(), info.block_size);
return false;
}
// Copy to the final storage location. // Copy to the final storage location.
level->width = width; level->width = width;
level->height = height; level->height = height;
@ -435,8 +449,8 @@ bool HiresTexture::LoadDDSTexture(HiresTexture* tex, const std::string& filename
// Read first mip level, as it may have a custom pitch. // Read first mip level, as it may have a custom pitch.
Level first_level; Level first_level;
if (!file.Seek(info.first_mip_offset, SEEK_SET) || if (!file.Seek(info.first_mip_offset, SEEK_SET) ||
!ReadMipLevel(&first_level, file, info, info.width, info.height, info.first_mip_row_length, !ReadMipLevel(&first_level, file, filename, 0, info, info.width, info.height,
info.first_mip_size)) info.first_mip_row_length, info.first_mip_size))
{ {
return false; return false;
} }
@ -458,7 +472,8 @@ bool HiresTexture::LoadDDSTexture(HiresTexture* tex, const std::string& filename
u32 mip_row_length = blocks_wide * info.block_size; u32 mip_row_length = blocks_wide * info.block_size;
size_t mip_size = blocks_wide * static_cast<size_t>(info.bytes_per_block) * blocks_high; size_t mip_size = blocks_wide * static_cast<size_t>(info.bytes_per_block) * blocks_high;
Level level; Level level;
if (!ReadMipLevel(&level, file, info, mip_width, mip_height, mip_row_length, mip_size)) if (!ReadMipLevel(&level, file, filename, i, info, mip_width, mip_height, mip_row_length,
mip_size))
break; break;
tex->m_levels.push_back(std::move(level)); tex->m_levels.push_back(std::move(level));
@ -467,7 +482,7 @@ bool HiresTexture::LoadDDSTexture(HiresTexture* tex, const std::string& filename
return true; return true;
} }
bool HiresTexture::LoadDDSTexture(Level& level, const std::string& filename) bool HiresTexture::LoadDDSTexture(Level& level, const std::string& filename, u32 mip_level)
{ {
// Only loading a single mip level. // Only loading a single mip level.
File::IOFile file; File::IOFile file;
@ -479,6 +494,6 @@ bool HiresTexture::LoadDDSTexture(Level& level, const std::string& filename)
if (!ParseDDSHeader(file, &info)) if (!ParseDDSHeader(file, &info))
return false; return false;
return ReadMipLevel(&level, file, info, info.width, info.height, info.first_mip_row_length, return ReadMipLevel(&level, file, filename, mip_level, info, info.width, info.height,
info.first_mip_size); info.first_mip_row_length, info.first_mip_size);
} }