From 5e9763c0faef69a45271d1725decaeeb24bfdb9f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 14 Dec 2023 16:05:57 -0500 Subject: [PATCH] IOS/MIOS: Eliminate global system accessors We can pass the system instance through the EmulationKernel instance. --- Source/Core/Core/IOS/IOS.cpp | 2 +- Source/Core/Core/IOS/MIOS.cpp | 8 +++----- Source/Core/Core/IOS/MIOS.h | 7 ++++++- 3 files changed, 10 insertions(+), 7 deletions(-) diff --git a/Source/Core/Core/IOS/IOS.cpp b/Source/Core/Core/IOS/IOS.cpp index 287e2bcc33..cb324e16ed 100644 --- a/Source/Core/Core/IOS/IOS.cpp +++ b/Source/Core/Core/IOS/IOS.cpp @@ -329,7 +329,7 @@ EmulationKernel::EmulationKernel(Core::System& system, u64 title_id) if (title_id == Titles::MIOS) { - MIOS::Load(); + MIOS::Load(m_system); return; } diff --git a/Source/Core/Core/IOS/MIOS.cpp b/Source/Core/Core/IOS/MIOS.cpp index 63728ff903..69ddb0c852 100644 --- a/Source/Core/Core/IOS/MIOS.cpp +++ b/Source/Core/Core/IOS/MIOS.cpp @@ -30,12 +30,11 @@ namespace IOS::HLE::MIOS { -static void ReinitHardware() +static void ReinitHardware(Core::System& system) { SConfig::GetInstance().bWii = false; // IOS clears mem2 and overwrites it with pseudo-random data (for security). - auto& system = Core::System::GetInstance(); auto& memory = system.GetMemory(); std::memset(memory.GetEXRAM(), 0, memory.GetExRamSizeReal()); // MIOS appears to only reset the DI and the PPC. @@ -56,9 +55,8 @@ static void ReinitHardware() constexpr u32 ADDRESS_INIT_SEMAPHORE = 0x30f8; -bool Load() +bool Load(Core::System& system) { - auto& system = Core::System::GetInstance(); auto& memory = system.GetMemory(); ASSERT(Core::IsCPUThread()); @@ -67,7 +65,7 @@ bool Load() memory.Write_U32(0x00000000, ADDRESS_INIT_SEMAPHORE); memory.Write_U32(0x09142001, 0x3180); - ReinitHardware(); + ReinitHardware(system); NOTICE_LOG_FMT(IOS, "Reinitialised hardware."); // Load symbols for the IPL if they exist. diff --git a/Source/Core/Core/IOS/MIOS.h b/Source/Core/Core/IOS/MIOS.h index 1b730c0c2a..3215e6c312 100644 --- a/Source/Core/Core/IOS/MIOS.h +++ b/Source/Core/Core/IOS/MIOS.h @@ -3,7 +3,12 @@ #pragma once +namespace Core +{ +class System; +} + namespace IOS::HLE::MIOS { -bool Load(); +bool Load(Core::System& system); } // namespace IOS::HLE::MIOS