AudioCommon: add Cubeb backend

This commit is contained in:
Michael Maltese 2017-03-22 16:09:59 -07:00
parent 17f4413143
commit f6e1da0dc0
8 changed files with 168 additions and 4 deletions

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@ -5,6 +5,7 @@
#include "AudioCommon/AudioCommon.h" #include "AudioCommon/AudioCommon.h"
#include "AudioCommon/AlsaSoundStream.h" #include "AudioCommon/AlsaSoundStream.h"
#include "AudioCommon/CoreAudioSoundStream.h" #include "AudioCommon/CoreAudioSoundStream.h"
#include "AudioCommon/CubebStream.h"
#include "AudioCommon/Mixer.h" #include "AudioCommon/Mixer.h"
#include "AudioCommon/NullSoundStream.h" #include "AudioCommon/NullSoundStream.h"
#include "AudioCommon/OpenALStream.h" #include "AudioCommon/OpenALStream.h"
@ -30,7 +31,9 @@ static const int AUDIO_VOLUME_MAX = 100;
void InitSoundStream() void InitSoundStream()
{ {
std::string backend = SConfig::GetInstance().sBackend; std::string backend = SConfig::GetInstance().sBackend;
if (backend == BACKEND_OPENAL && OpenALStream::isValid()) if (backend == BACKEND_CUBEB)
g_sound_stream = std::make_unique<CubebStream>();
else if (backend == BACKEND_OPENAL && OpenALStream::isValid())
g_sound_stream = std::make_unique<OpenALStream>(); g_sound_stream = std::make_unique<OpenALStream>();
else if (backend == BACKEND_NULLSOUND) else if (backend == BACKEND_NULLSOUND)
g_sound_stream = std::make_unique<NullSound>(); g_sound_stream = std::make_unique<NullSound>();
@ -110,6 +113,7 @@ std::vector<std::string> GetSoundBackends()
std::vector<std::string> backends; std::vector<std::string> backends;
backends.push_back(BACKEND_NULLSOUND); backends.push_back(BACKEND_NULLSOUND);
backends.push_back(BACKEND_CUBEB);
if (XAudio2_7::isValid() || XAudio2::isValid()) if (XAudio2_7::isValid() || XAudio2::isValid())
backends.push_back(BACKEND_XAUDIO2); backends.push_back(BACKEND_XAUDIO2);
if (AlsaSound::isValid()) if (AlsaSound::isValid())
@ -131,6 +135,8 @@ bool SupportsDPL2Decoder(const std::string& backend)
if (backend == BACKEND_OPENAL) if (backend == BACKEND_OPENAL)
return true; return true;
#endif #endif
if (backend == BACKEND_CUBEB)
return true;
if (backend == BACKEND_PULSEAUDIO) if (backend == BACKEND_PULSEAUDIO)
return true; return true;
return false; return false;
@ -146,7 +152,8 @@ bool SupportsVolumeChanges(const std::string& backend)
// FIXME: this one should ask the backend whether it supports it. // FIXME: this one should ask the backend whether it supports it.
// but getting the backend from string etc. is probably // but getting the backend from string etc. is probably
// too much just to enable/disable a stupid slider... // too much just to enable/disable a stupid slider...
return backend == BACKEND_COREAUDIO || backend == BACKEND_OPENAL || backend == BACKEND_XAUDIO2; return backend == BACKEND_COREAUDIO || backend == BACKEND_CUBEB || backend == BACKEND_OPENAL ||
backend == BACKEND_XAUDIO2;
} }
void UpdateSoundStream() void UpdateSoundStream()

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@ -37,6 +37,7 @@
<ItemGroup> <ItemGroup>
<ClCompile Include="aldlist.cpp" /> <ClCompile Include="aldlist.cpp" />
<ClCompile Include="AudioCommon.cpp" /> <ClCompile Include="AudioCommon.cpp" />
<ClCompile Include="CubebStream.cpp" />
<ClCompile Include="DPL2Decoder.cpp" /> <ClCompile Include="DPL2Decoder.cpp" />
<ClCompile Include="Mixer.cpp" /> <ClCompile Include="Mixer.cpp" />
<ClCompile Include="NullSoundStream.cpp" /> <ClCompile Include="NullSoundStream.cpp" />
@ -52,6 +53,7 @@
<ClInclude Include="AlsaSoundStream.h" /> <ClInclude Include="AlsaSoundStream.h" />
<ClInclude Include="AudioCommon.h" /> <ClInclude Include="AudioCommon.h" />
<ClInclude Include="CoreAudioSoundStream.h" /> <ClInclude Include="CoreAudioSoundStream.h" />
<ClInclude Include="CubebStream.h" />
<ClInclude Include="DPL2Decoder.h" /> <ClInclude Include="DPL2Decoder.h" />
<ClInclude Include="Mixer.h" /> <ClInclude Include="Mixer.h" />
<ClInclude Include="NullSoundStream.h" /> <ClInclude Include="NullSoundStream.h" />

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@ -23,6 +23,9 @@
<ClCompile Include="XAudio2_7Stream.cpp"> <ClCompile Include="XAudio2_7Stream.cpp">
<Filter>SoundStreams</Filter> <Filter>SoundStreams</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="CubebStream.cpp">
<Filter>SoundStreams</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="aldlist.h" /> <ClInclude Include="aldlist.h" />
@ -57,6 +60,9 @@
<ClInclude Include="SoundStream.h"> <ClInclude Include="SoundStream.h">
<Filter>SoundStreams</Filter> <Filter>SoundStreams</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="CubebStream.h">
<Filter>SoundStreams</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="CMakeLists.txt" /> <Text Include="CMakeLists.txt" />

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@ -1,5 +1,6 @@
set(SRCS set(SRCS
AudioCommon.cpp AudioCommon.cpp
CubebStream.cpp
DPL2Decoder.cpp DPL2Decoder.cpp
Mixer.cpp Mixer.cpp
WaveFile.cpp WaveFile.cpp
@ -76,4 +77,4 @@ elseif(APPLE)
target_sources(audiocommon PRIVATE CoreAudioSoundStream.cpp) target_sources(audiocommon PRIVATE CoreAudioSoundStream.cpp)
endif() endif()
target_link_libraries(audiocommon PRIVATE SoundTouch) target_link_libraries(audiocommon PRIVATE cubeb SoundTouch)

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@ -0,0 +1,115 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cubeb/cubeb.h>
#include "AudioCommon/CubebStream.h"
#include "AudioCommon/DPL2Decoder.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Thread.h"
#include "Core/ConfigManager.h"
// ~10 ms - needs to be at least 240 for surround
constexpr u32 BUFFER_SAMPLES = 512;
long CubebStream::DataCallback(cubeb_stream* stream, void* user_data, const void* /*input_buffer*/,
void* output_buffer, long num_frames)
{
auto* self = static_cast<CubebStream*>(user_data);
if (self->m_stereo)
{
self->m_mixer->Mix(static_cast<short*>(output_buffer), num_frames);
}
else
{
size_t required_capacity = num_frames * 2;
if (required_capacity > self->m_short_buffer.capacity() ||
required_capacity > self->m_floatstereo_buffer.capacity())
{
INFO_LOG(AUDIO, "Expanding conversion buffers size: %li frames", num_frames);
self->m_short_buffer.reserve(required_capacity);
self->m_floatstereo_buffer.reserve(required_capacity);
}
self->m_mixer->Mix(self->m_short_buffer.data(), num_frames);
// s16 to float
for (size_t i = 0; i < static_cast<size_t>(num_frames) * 2; ++i)
self->m_floatstereo_buffer[i] = self->m_short_buffer[i] / static_cast<float>(1 << 15);
// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
DPL2Decode(self->m_floatstereo_buffer.data(), num_frames, static_cast<float*>(output_buffer));
}
return num_frames;
}
void CubebStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state)
{
}
bool CubebStream::Start()
{
if (cubeb_init(&m_ctx, "Dolphin", nullptr) != CUBEB_OK)
{
ERROR_LOG(AUDIO, "Error initializing cubeb library");
return false;
}
INFO_LOG(AUDIO, "Cubeb initialized using %s backend", cubeb_get_backend_id(m_ctx));
m_stereo = !SConfig::GetInstance().bDPL2Decoder;
cubeb_stream_params params;
params.rate = m_mixer->GetSampleRate();
if (m_stereo)
{
params.channels = 2;
params.format = CUBEB_SAMPLE_S16NE;
params.layout = CUBEB_LAYOUT_STEREO;
}
else
{
params.channels = 6;
params.format = CUBEB_SAMPLE_FLOAT32NE;
params.layout = CUBEB_LAYOUT_3F2_LFE;
}
u32 minimum_latency = 0;
if (cubeb_get_min_latency(m_ctx, params, &minimum_latency) != CUBEB_OK)
ERROR_LOG(AUDIO, "Error getting minimum latency");
INFO_LOG(AUDIO, "Minimum latency: %i frames", minimum_latency);
if (cubeb_stream_init(m_ctx, &m_stream, "Dolphin Audio Output", nullptr, nullptr, nullptr,
&params, std::max(BUFFER_SAMPLES, minimum_latency), DataCallback,
StateCallback, this) != CUBEB_OK)
{
ERROR_LOG(AUDIO, "Error initializing cubeb stream");
return false;
}
if (cubeb_stream_start(m_stream) != CUBEB_OK)
{
ERROR_LOG(AUDIO, "Error starting cubeb stream");
return false;
}
return true;
}
void CubebStream::Stop()
{
if (cubeb_stream_stop(m_stream) != CUBEB_OK)
{
ERROR_LOG(AUDIO, "Error stopping cubeb stream");
}
cubeb_stream_destroy(m_stream);
cubeb_destroy(m_ctx);
}
void CubebStream::SetVolume(int volume)
{
cubeb_stream_set_volume(m_stream, volume / 100.0f);
}

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@ -0,0 +1,32 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include "AudioCommon/SoundStream.h"
#include <cubeb/cubeb.h>
class CubebStream final : public SoundStream
{
public:
bool Start() override;
void Stop() override;
void SetVolume(int) override;
private:
bool m_stereo = false;
cubeb* m_ctx = nullptr;
cubeb_stream* m_stream = nullptr;
std::vector<short> m_short_buffer;
std::vector<float> m_floatstereo_buffer;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* /*input_buffer*/,
void* output_buffer, long num_frames);
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
};

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@ -35,6 +35,7 @@ class TMDReader;
#define BACKEND_NULLSOUND _trans("No audio output") #define BACKEND_NULLSOUND _trans("No audio output")
#define BACKEND_ALSA "ALSA" #define BACKEND_ALSA "ALSA"
#define BACKEND_COREAUDIO "CoreAudio" #define BACKEND_COREAUDIO "CoreAudio"
#define BACKEND_CUBEB "Cubeb"
#define BACKEND_OPENAL "OpenAL" #define BACKEND_OPENAL "OpenAL"
#define BACKEND_PULSEAUDIO "Pulse" #define BACKEND_PULSEAUDIO "Pulse"
#define BACKEND_XAUDIO2 "XAudio2" #define BACKEND_XAUDIO2 "XAudio2"

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@ -49,7 +49,7 @@
dolphin codebase. dolphin codebase.
--> -->
<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\lib;$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\lib;$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>