Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING)
This commit is contained in:
parent
91192efe59
commit
f6ab317374
|
@ -227,7 +227,7 @@ public enum BooleanSetting implements AbstractBooleanSetting
|
|||
GFX_HACK_COPY_EFB_SCALED(Settings.FILE_GFX, Settings.SECTION_GFX_HACKS, "EFBScaledCopy", true),
|
||||
GFX_HACK_EFB_EMULATE_FORMAT_CHANGES(Settings.FILE_GFX, Settings.SECTION_GFX_HACKS,
|
||||
"EFBEmulateFormatChanges", false),
|
||||
GFX_HACK_VERTEX_ROUDING(Settings.FILE_GFX, Settings.SECTION_GFX_HACKS, "VertexRounding", false),
|
||||
GFX_HACK_VERTEX_ROUNDING(Settings.FILE_GFX, Settings.SECTION_GFX_HACKS, "VertexRounding", false),
|
||||
GFX_HACK_FAST_TEXTURE_SAMPLING(Settings.FILE_GFX, Settings.SECTION_GFX_HACKS,
|
||||
"FastTextureSampling", true),
|
||||
|
||||
|
|
|
@ -696,7 +696,7 @@ public final class SettingsFragmentPresenter
|
|||
R.string.fast_depth_calculation, R.string.fast_depth_calculation_description));
|
||||
sl.add(new InvertedCheckBoxSetting(mContext, BooleanSetting.GFX_HACK_BBOX_ENABLE,
|
||||
R.string.disable_bbox, R.string.disable_bbox_description));
|
||||
sl.add(new CheckBoxSetting(mContext, BooleanSetting.GFX_HACK_VERTEX_ROUDING,
|
||||
sl.add(new CheckBoxSetting(mContext, BooleanSetting.GFX_HACK_VERTEX_ROUNDING,
|
||||
R.string.vertex_rounding, R.string.vertex_rounding_description));
|
||||
sl.add(new CheckBoxSetting(mContext, BooleanSetting.GFX_SAVE_TEXTURE_CACHE_TO_STATE,
|
||||
R.string.texture_cache_to_state, R.string.texture_cache_to_state_description));
|
||||
|
|
|
@ -148,7 +148,7 @@ const Info<bool> GFX_HACK_EARLY_XFB_OUTPUT{{System::GFX, "Hacks", "EarlyXFBOutpu
|
|||
const Info<bool> GFX_HACK_COPY_EFB_SCALED{{System::GFX, "Hacks", "EFBScaledCopy"}, true};
|
||||
const Info<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES{
|
||||
{System::GFX, "Hacks", "EFBEmulateFormatChanges"}, false};
|
||||
const Info<bool> GFX_HACK_VERTEX_ROUDING{{System::GFX, "Hacks", "VertexRounding"}, false};
|
||||
const Info<bool> GFX_HACK_VERTEX_ROUNDING{{System::GFX, "Hacks", "VertexRounding"}, false};
|
||||
const Info<u32> GFX_HACK_MISSING_COLOR_VALUE{{System::GFX, "Hacks", "MissingColorValue"},
|
||||
0xFFFFFFFF};
|
||||
const Info<bool> GFX_HACK_FAST_TEXTURE_SAMPLING{{System::GFX, "Hacks", "FastTextureSampling"},
|
||||
|
|
|
@ -122,7 +122,7 @@ extern const Info<bool> GFX_HACK_SKIP_DUPLICATE_XFBS;
|
|||
extern const Info<bool> GFX_HACK_EARLY_XFB_OUTPUT;
|
||||
extern const Info<bool> GFX_HACK_COPY_EFB_SCALED;
|
||||
extern const Info<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES;
|
||||
extern const Info<bool> GFX_HACK_VERTEX_ROUDING;
|
||||
extern const Info<bool> GFX_HACK_VERTEX_ROUNDING;
|
||||
extern const Info<u32> GFX_HACK_MISSING_COLOR_VALUE;
|
||||
extern const Info<bool> GFX_HACK_FAST_TEXTURE_SAMPLING;
|
||||
|
||||
|
|
|
@ -98,7 +98,7 @@ public:
|
|||
|
||||
if (m_settings.m_StrictSettingsSync)
|
||||
{
|
||||
layer->Set(Config::GFX_HACK_VERTEX_ROUDING, m_settings.m_VertexRounding);
|
||||
layer->Set(Config::GFX_HACK_VERTEX_ROUNDING, m_settings.m_VertexRounding);
|
||||
layer->Set(Config::GFX_EFB_SCALE, m_settings.m_InternalResolution);
|
||||
layer->Set(Config::GFX_HACK_COPY_EFB_SCALED, m_settings.m_EFBScaledCopy);
|
||||
layer->Set(Config::GFX_FAST_DEPTH_CALC, m_settings.m_FastDepthCalc);
|
||||
|
|
|
@ -1363,7 +1363,7 @@ bool NetPlayServer::SetupNetSettings()
|
|||
settings.m_Fastmem = Config::Get(Config::MAIN_FASTMEM);
|
||||
settings.m_SkipIPL = Config::Get(Config::MAIN_SKIP_IPL) || !DoAllPlayersHaveIPLDump();
|
||||
settings.m_LoadIPLDump = Config::Get(Config::SESSION_LOAD_IPL_DUMP) && DoAllPlayersHaveIPLDump();
|
||||
settings.m_VertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUDING);
|
||||
settings.m_VertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUNDING);
|
||||
settings.m_InternalResolution = Config::Get(Config::GFX_EFB_SCALE);
|
||||
settings.m_EFBScaledCopy = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED);
|
||||
settings.m_FastDepthCalc = Config::Get(Config::GFX_FAST_DEPTH_CALC);
|
||||
|
|
|
@ -103,7 +103,7 @@ void HacksWidget::CreateWidgets()
|
|||
new GraphicsBool(tr("Fast Depth Calculation"), Config::GFX_FAST_DEPTH_CALC);
|
||||
m_disable_bounding_box =
|
||||
new GraphicsBool(tr("Disable Bounding Box"), Config::GFX_HACK_BBOX_ENABLE, true);
|
||||
m_vertex_rounding = new GraphicsBool(tr("Vertex Rounding"), Config::GFX_HACK_VERTEX_ROUDING);
|
||||
m_vertex_rounding = new GraphicsBool(tr("Vertex Rounding"), Config::GFX_HACK_VERTEX_ROUNDING);
|
||||
m_save_texture_cache_state =
|
||||
new GraphicsBool(tr("Save Texture Cache to State"), Config::GFX_SAVE_TEXTURE_CACHE_TO_STATE);
|
||||
|
||||
|
|
|
@ -134,7 +134,7 @@ void VideoConfig::Refresh()
|
|||
bSkipPresentingDuplicateXFBs = Config::Get(Config::GFX_HACK_SKIP_DUPLICATE_XFBS);
|
||||
bCopyEFBScaled = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED);
|
||||
bEFBEmulateFormatChanges = Config::Get(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES);
|
||||
bVertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUDING);
|
||||
bVertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUNDING);
|
||||
iEFBAccessTileSize = Config::Get(Config::GFX_HACK_EFB_ACCESS_TILE_SIZE);
|
||||
iMissingColorValue = Config::Get(Config::GFX_HACK_MISSING_COLOR_VALUE);
|
||||
bFastTextureSampling = Config::Get(Config::GFX_HACK_FAST_TEXTURE_SAMPLING);
|
||||
|
|
Loading…
Reference in New Issue