Android: Fix in game menu rippleColor and colorEdgeEffect
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@ -27,7 +27,8 @@
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android:layout_height="0dp"
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android:layout_height="0dp"
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android:layout_weight="1"
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android:layout_weight="1"
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android:scrollbarSize="8dp"
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android:scrollbarSize="8dp"
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android:fadeScrollbars="false">
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android:fadeScrollbars="false"
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android:theme="@style/InGameScrollView">
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<LinearLayout
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<LinearLayout
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android:id="@+id/layout_options"
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android:id="@+id/layout_options"
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@ -29,7 +29,6 @@
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</style>
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</style>
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<!-- Themes for Dialogs -->
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<!-- Themes for Dialogs -->
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<style name="DolphinDialogBase" parent="Theme.Material3.DayNight.Dialog.Alert">
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<style name="DolphinDialogBase" parent="Theme.Material3.DayNight.Dialog.Alert">
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<item name="colorPrimary">@color/dolphin_blue</item>
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<item name="colorPrimary">@color/dolphin_blue</item>
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<item name="colorAccent">@color/dolphin_blue_secondary</item>
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<item name="colorAccent">@color/dolphin_blue_secondary</item>
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@ -70,6 +69,10 @@
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<item name="browseTitleViewLayout">@layout/titleview</item>
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<item name="browseTitleViewLayout">@layout/titleview</item>
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</style>
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</style>
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<style name="InGameScrollView">
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<item name="android:colorEdgeEffect">@color/dolphin_blue_secondary</item>
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</style>
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<style name="InGameMenuOption" parent="Widget.Material3.Button.TextButton">
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<style name="InGameMenuOption" parent="Widget.Material3.Button.TextButton">
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<item name="android:textSize">16sp</item>
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<item name="android:textSize">16sp</item>
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<item name="android:fontFamily">sans-serif-condensed</item>
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<item name="android:fontFamily">sans-serif-condensed</item>
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@ -81,6 +84,7 @@
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<item name="android:paddingLeft">32dp</item>
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<item name="android:paddingLeft">32dp</item>
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<item name="android:paddingRight">32dp</item>
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<item name="android:paddingRight">32dp</item>
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<item name="android:layout_margin">0dp</item>
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<item name="android:layout_margin">0dp</item>
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<item name="rippleColor">@color/dolphin_blue_secondary</item>
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</style>
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</style>
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<style name="OverlayInGameMenuOption" parent="InGameMenuOption">
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<style name="OverlayInGameMenuOption" parent="InGameMenuOption">
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