Rename constructor parameters to avoid shadowing members

This commit is contained in:
Emmanuel Gil Peyrot 2017-12-19 11:21:27 +01:00
parent 0bf24f549a
commit f5dc8e7737
2 changed files with 5 additions and 5 deletions

View File

@ -17,8 +17,8 @@
namespace ControllerEmu
{
Slider::Slider(const std::string& name, const std::string& ui_name)
: ControlGroup(name, ui_name, GroupType::Slider)
Slider::Slider(const std::string& name_, const std::string& ui_name_)
: ControlGroup(name_, ui_name_, GroupType::Slider)
{
controls.emplace_back(std::make_unique<Input>("Left"));
controls.emplace_back(std::make_unique<Input>("Right"));
@ -26,7 +26,7 @@ Slider::Slider(const std::string& name, const std::string& ui_name)
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
Slider::Slider(const std::string& name) : Slider(name, name)
Slider::Slider(const std::string& name_) : Slider(name_, name_)
{
}

View File

@ -13,8 +13,8 @@ namespace ControllerEmu
class Slider : public ControlGroup
{
public:
Slider(const std::string& name, const std::string& ui_name);
explicit Slider(const std::string& name);
Slider(const std::string& name_, const std::string& ui_name_);
explicit Slider(const std::string& name_);
void GetState(ControlState* slider);
};