Rename constructor parameters to avoid shadowing members
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0bf24f549a
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f5dc8e7737
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@ -17,8 +17,8 @@
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namespace ControllerEmu
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{
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Slider::Slider(const std::string& name, const std::string& ui_name)
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: ControlGroup(name, ui_name, GroupType::Slider)
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Slider::Slider(const std::string& name_, const std::string& ui_name_)
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: ControlGroup(name_, ui_name_, GroupType::Slider)
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{
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controls.emplace_back(std::make_unique<Input>("Left"));
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controls.emplace_back(std::make_unique<Input>("Right"));
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@ -26,7 +26,7 @@ Slider::Slider(const std::string& name, const std::string& ui_name)
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numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
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}
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Slider::Slider(const std::string& name) : Slider(name, name)
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Slider::Slider(const std::string& name_) : Slider(name_, name_)
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{
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}
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@ -13,8 +13,8 @@ namespace ControllerEmu
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class Slider : public ControlGroup
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{
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public:
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Slider(const std::string& name, const std::string& ui_name);
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explicit Slider(const std::string& name);
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Slider(const std::string& name_, const std::string& ui_name_);
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explicit Slider(const std::string& name_);
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void GetState(ControlState* slider);
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};
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