Merge pull request #8822 from JosJuice/freelook-typos
DolphinQt: Fix freelook description typos
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f5c817f61c
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@ -231,13 +231,13 @@ void AdvancedWidget::AddDescriptions()
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"camera. Press SHIFT+2 to increase speed or SHIFT+1 to decrease speed. Press SHIFT+R "
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"camera. Press SHIFT+2 to increase speed or SHIFT+1 to decrease speed. Press SHIFT+R "
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"to reset the camera or SHIFT+F to reset the speed.\n\nIf unsure, leave this unchecked. ");
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"to reset the camera or SHIFT+F to reset the speed.\n\nIf unsure, leave this unchecked. ");
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static const char TR_FREE_LOOK_CONTROL_TYPE_DESCRIPTION[] = QT_TR_NOOP(
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static const char TR_FREE_LOOK_CONTROL_TYPE_DESCRIPTION[] = QT_TR_NOOP(
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"Changes the in-game camera type during freelook.\n\n Six Axis: Offers full camera control "
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"Changes the in-game camera type during freelook.\n\n"
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"on all axis, akin to moving a spacecraft in zero gravity. This is the most powerful "
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"Six Axis: Offers full camera control on all axes, akin to moving a spacecraft in zero "
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"freelook option but is the most challenging to use.\n"
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"gravity. This is the most powerful freelook option but is the most challenging to use.\n"
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"First Person: cControls the free camera similarly to a first person video game. The camera "
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"First Person: Controls the free camera similarly to a first person video game. The camera "
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"can rotate and travel, but roll is impossible. Easy to use, but limiting.\nOrbital: Rotates "
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"can rotate and travel, but roll is impossible. Easy to use, but limiting.\n"
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"the free camera around the original camera. Has no lateral movement, only rotation and you "
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"Orbital: Rotates the free camera around the original camera. Has no lateral movement, only "
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"may zoom up to the camera's origin point.");
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"rotation and you may zoom up to the camera's origin point.");
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static const char TR_CROPPING_DESCRIPTION[] =
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static const char TR_CROPPING_DESCRIPTION[] =
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QT_TR_NOOP("Crops the picture from its native aspect ratio to 4:3 or "
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QT_TR_NOOP("Crops the picture from its native aspect ratio to 4:3 or "
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"16:9.\n\nIf unsure, leave this unchecked.");
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"16:9.\n\nIf unsure, leave this unchecked.");
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