Common/UPnP: Move interface into Common namespace

Keeps these utilities consistent with the rest of most of the Common
library.
This commit is contained in:
Lioncash 2023-04-12 14:15:56 -04:00
parent c5bbe0af02
commit f5bdfdde1a
3 changed files with 6 additions and 6 deletions

View File

@ -164,14 +164,14 @@ static void UnmapPortThread()
UnmapPort(s_mapped); UnmapPort(s_mapped);
} }
void UPnP::TryPortmapping(u16 port) void Common::UPnP::TryPortmapping(u16 port)
{ {
if (s_thread.joinable()) if (s_thread.joinable())
s_thread.join(); s_thread.join();
s_thread = std::thread(&MapPortThread, port); s_thread = std::thread(&MapPortThread, port);
} }
void UPnP::StopPortmapping() void Common::UPnP::StopPortmapping()
{ {
if (s_thread.joinable()) if (s_thread.joinable())
s_thread.join(); s_thread.join();

View File

@ -7,10 +7,10 @@
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
namespace UPnP namespace Common::UPnP
{ {
void TryPortmapping(u16 port); void TryPortmapping(u16 port);
void StopPortmapping(); void StopPortmapping();
} // namespace UPnP } // namespace Common::UPnP
#endif #endif

View File

@ -111,7 +111,7 @@ NetPlayServer::~NetPlayServer()
} }
#ifdef USE_UPNP #ifdef USE_UPNP
UPnP::StopPortmapping(); Common::UPnP::StopPortmapping();
#endif #endif
} }
@ -168,7 +168,7 @@ NetPlayServer::NetPlayServer(const u16 port, const bool forward_port, NetPlayUI*
#ifdef USE_UPNP #ifdef USE_UPNP
if (forward_port) if (forward_port)
UPnP::TryPortmapping(port); Common::UPnP::TryPortmapping(port);
#endif #endif
} }
} }