Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
Added a check to ensure that the number of codes fits in memory (maximum 231 codes). Store a copy of codehandler.bin in the Sys directory.
This commit is contained in:
parent
96600ef48d
commit
f4d8e527b5
Binary file not shown.
|
@ -126,7 +126,7 @@
|
||||||
#define WII_USA_SETTING "setting-usa.txt"
|
#define WII_USA_SETTING "setting-usa.txt"
|
||||||
#define WII_JAP_SETTING "setting-jpn.txt"
|
#define WII_JAP_SETTING "setting-jpn.txt"
|
||||||
|
|
||||||
#define GECKO_CODE_HANDLER "kenobiwii.bin"
|
#define GECKO_CODE_HANDLER "codehandler.bin"
|
||||||
|
|
||||||
// Subdirs in Sys
|
// Subdirs in Sys
|
||||||
#define GC_SYS_DIR "GC"
|
#define GC_SYS_DIR "GC"
|
||||||
|
|
|
@ -118,6 +118,7 @@ void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
|
||||||
|
|
||||||
bool InstallCodeHandler()
|
bool InstallCodeHandler()
|
||||||
{
|
{
|
||||||
|
u32 codelist_location = 0x800028B8; // Debugger on location (0x800022A8 = Debugger off, using codehandleronly.bin)
|
||||||
std::string data;
|
std::string data;
|
||||||
std::string _rCodeHandlerFilename = File::GetSysDirectory() + GECKO_CODE_HANDLER;
|
std::string _rCodeHandlerFilename = File::GetSysDirectory() + GECKO_CODE_HANDLER;
|
||||||
if (!File::ReadFileToString(false, _rCodeHandlerFilename.c_str(), data))
|
if (!File::ReadFileToString(false, _rCodeHandlerFilename.c_str(), data))
|
||||||
|
@ -127,14 +128,14 @@ bool InstallCodeHandler()
|
||||||
Memory::WriteBigEData((const u8*)data.data(), 0x80001800, data.length());
|
Memory::WriteBigEData((const u8*)data.data(), 0x80001800, data.length());
|
||||||
|
|
||||||
// Turn off Pause on start
|
// Turn off Pause on start
|
||||||
Memory::Write_U32(0, 0x80001808);
|
Memory::Write_U32(0, 0x80002774);
|
||||||
|
|
||||||
// Write the Game ID into the location expected by WiiRD
|
// Write the Game ID into the location expected by WiiRD
|
||||||
Memory::WriteBigEData(Memory::GetPointer(0x80000000), 0x80001800, 6);
|
Memory::WriteBigEData(Memory::GetPointer(0x80000000), 0x80001800, 6);
|
||||||
|
|
||||||
// Create GCT in memory
|
// Create GCT in memory
|
||||||
Memory::Write_U32(0x00d0c0de, 0x800027d0);
|
Memory::Write_U32(0x00d0c0de, codelist_location);
|
||||||
Memory::Write_U32(0x00d0c0de, 0x800027d4);
|
Memory::Write_U32(0x00d0c0de, codelist_location + 4);
|
||||||
|
|
||||||
std::lock_guard<std::mutex> lk(active_codes_lock);
|
std::lock_guard<std::mutex> lk(active_codes_lock);
|
||||||
|
|
||||||
|
@ -151,15 +152,20 @@ bool InstallCodeHandler()
|
||||||
for (; current_code < codes_end; ++current_code)
|
for (; current_code < codes_end; ++current_code)
|
||||||
{
|
{
|
||||||
const GeckoCode::Code& code = *current_code;
|
const GeckoCode::Code& code = *current_code;
|
||||||
Memory::Write_U32(code.address, 0x800027d8 + i);
|
|
||||||
Memory::Write_U32(code.data, 0x800027d8 + i + 4);
|
// Make sure we have enough memory to hold the code list
|
||||||
i += 8;
|
if ((codelist_location + 24 + i) < 0x80003000)
|
||||||
|
{
|
||||||
|
Memory::Write_U32(code.address, codelist_location + 8 + i);
|
||||||
|
Memory::Write_U32(code.data, codelist_location + 12 + i);
|
||||||
|
i += 8;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Memory::Write_U32(0xff000000, 0x800027d8 + i);
|
Memory::Write_U32(0xff000000, codelist_location + 8 + i);
|
||||||
Memory::Write_U32(0x00000000, 0x800027d8 + i + 4);
|
Memory::Write_U32(0x00000000, codelist_location + 12 + i);
|
||||||
|
|
||||||
// Turn on codes
|
// Turn on codes
|
||||||
Memory::Write_U8(1, 0x80001807);
|
Memory::Write_U8(1, 0x80001807);
|
||||||
|
@ -214,7 +220,7 @@ bool RunGeckoCode(GeckoCode& gecko_code)
|
||||||
gecko_code.enabled = false;
|
gecko_code.enabled = false;
|
||||||
|
|
||||||
PanicAlertT("GeckoCode failed to run (CT%i CST%i) (%s)"
|
PanicAlertT("GeckoCode failed to run (CT%i CST%i) (%s)"
|
||||||
"\n(either a bad code or the code type is not yet supported. Try using the native code handler by placing the kenobiwii.bin file into the Sys directory and restarting Dolphin.)"
|
"\n(either a bad code or the code type is not yet supported. Try using the native code handler by placing the codehandler.bin file into the Sys directory and restarting Dolphin.)"
|
||||||
, code.type, code.subtype, gecko_code.name.c_str());
|
, code.type, code.subtype, gecko_code.name.c_str());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue