Use SetEvent instead of CancelIoEx for XP compatibility.

This commit is contained in:
comex 2013-09-07 15:43:17 -04:00
parent 508888c935
commit f4586570ac
1 changed files with 8 additions and 12 deletions

View File

@ -560,7 +560,7 @@ bool Wiimote::IsConnected() const
void _IOWakeup(HANDLE &dev_handle, OVERLAPPED &hid_overlap_read)
{
CancelIoEx(dev_handle, &hid_overlap_read);
SetEvent(hid_overlap_read.hEvent);
}
// positive = read packet
@ -582,26 +582,22 @@ int _IORead(HANDLE &dev_handle, OVERLAPPED &hid_overlap_read, u8* buf, int index
if (ERROR_IO_PENDING == read_err)
{
auto const wait_result = WaitForSingleObject(hid_overlap_read.hEvent, INFINITE);
if (WAIT_TIMEOUT == wait_result)
{
CancelIo(dev_handle);
}
else if (WAIT_FAILED == wait_result)
// In case the event was signalled by _IOWakeup before the read completed, cancel it.
CancelIo(dev_handle);
if (WAIT_FAILED == wait_result)
{
WARN_LOG(WIIMOTE, "A wait error occurred on reading from Wiimote %i.", index + 1);
CancelIo(dev_handle);
}
if (!GetOverlappedResult(dev_handle, &hid_overlap_read, &bytes, TRUE))
if (!GetOverlappedResult(dev_handle, &hid_overlap_read, &bytes, FALSE))
{
auto const overlapped_err = GetLastError();
if (ERROR_OPERATION_ABORTED == overlapped_err)
{
/*
if (buf[1] != 0)
WARN_LOG(WIIMOTE, "Packet ignored. This may indicate a problem.");
*/
// It was.
return -1;
}