* fixed a GUI displaying bug for post processing shaders when switching between plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7069 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -669,7 +669,7 @@ msgstr "Audio"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
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msgid "Audio Backend:"
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msgid "Audio Backend:"
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msgstr "Interface audio:"
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msgstr "Interface audio :"
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#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
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#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
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msgid "AudioCommon: Error opening AO device.\n"
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msgid "AudioCommon: Error opening AO device.\n"
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@ -2301,7 +2301,7 @@ msgstr "Saut d'&image :"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
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msgid "Framelimit:"
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msgid "Framelimit:"
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msgstr "Image/s max:"
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msgstr "Image/s max :"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:403
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:403
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msgid "Free Look"
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msgid "Free Look"
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@ -409,12 +409,12 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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// - misc
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// - misc
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{
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{
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wxFlexGridSizer* const szr_misc = new wxFlexGridSizer(2, 5, 5);
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wxGridSizer* const szr_misc = new wxGridSizer(2);
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Crop"), crop_tooltip, vconfig.bCrop));
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Crop"), crop_tooltip, vconfig.bCrop), 0, wxBOTTOM, 5);
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable OpenCL"), opencl_tooltip, vconfig.bEnableOpenCL));
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable OpenCL"), opencl_tooltip, vconfig.bEnableOpenCL), 0, wxLEFT|wxBOTTOM, 5);
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable Display List Caching"), dlc_tooltip, vconfig.bDlistCachingEnable));
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable Display List Caching"), dlc_tooltip, vconfig.bDlistCachingEnable), 0, wxBOTTOM, 5);
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable Hotkeys"), hotkeys_tooltip, vconfig.bOSDHotKey));
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szr_misc->Add(new SettingCheckBox(page_advanced, _("Enable Hotkeys"), hotkeys_tooltip, vconfig.bOSDHotKey), 0, wxLEFT|wxBOTTOM, 5);
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// postproc shader
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// postproc shader
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if (vconfig.backend_info.PPShaders.size())
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if (vconfig.backend_info.PPShaders.size())
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@ -158,6 +158,9 @@ void VideoBackend::ShowConfig(void *_hParent)
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factory->Release();
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factory->Release();
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// Clear ppshaders string vector
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g_Config.backend_info.PPShaders.clear();
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VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, _trans("Direct3D11"), "gfx_dx11");
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VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, _trans("Direct3D11"), "gfx_dx11");
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diag->ShowModal();
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diag->ShowModal();
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diag->Destroy();
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diag->Destroy();
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@ -139,6 +139,8 @@ void VideoBackend::ShowConfig(void* parent)
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g_Config.backend_info.AAModes.push_back(adapter.aa_levels[i].name);
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g_Config.backend_info.AAModes.push_back(adapter.aa_levels[i].name);
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}
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}
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// Clear ppshaders string vector
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g_Config.backend_info.PPShaders.clear();
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VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)parent, _trans("Direct3D9"), "gfx_dx9");
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VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)parent, _trans("Direct3D9"), "gfx_dx9");
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diag->ShowModal();
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diag->ShowModal();
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