Fix D3D crashes/issues
This commit is contained in:
parent
88dbaf1fa5
commit
f31adf9635
|
@ -880,12 +880,8 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||
}
|
||||
|
||||
// Dump frames
|
||||
static int w = 0, h = 0;
|
||||
if (SConfig::GetInstance().m_DumpFrames)
|
||||
{
|
||||
static int s_recordWidth;
|
||||
static int s_recordHeight;
|
||||
|
||||
if (!s_screenshot_texture)
|
||||
CreateScreenshotTexture();
|
||||
|
||||
|
@ -897,9 +893,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||
&source_box);
|
||||
if (!bLastFrameDumped)
|
||||
{
|
||||
s_recordWidth = source_width;
|
||||
s_recordHeight = source_height;
|
||||
bAVIDumping = AVIDump::Start(s_recordWidth, s_recordHeight, AVIDump::DumpFormat::FORMAT_BGR);
|
||||
bAVIDumping = AVIDump::Start(source_width, source_height, AVIDump::DumpFormat::FORMAT_BGR);
|
||||
if (!bAVIDumping)
|
||||
{
|
||||
PanicAlert("Error dumping frames to AVI.");
|
||||
|
@ -908,7 +902,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||
{
|
||||
std::string msg = StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
|
||||
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
|
||||
s_recordWidth, s_recordHeight);
|
||||
source_width, source_height);
|
||||
|
||||
OSD::AddMessage(msg, 2000);
|
||||
}
|
||||
|
@ -918,14 +912,11 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||
D3D11_MAPPED_SUBRESOURCE map;
|
||||
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
|
||||
|
||||
if (frame_data.empty() || w != s_recordWidth || h != s_recordHeight)
|
||||
{
|
||||
frame_data.resize(3 * s_recordWidth * s_recordHeight);
|
||||
w = s_recordWidth;
|
||||
h = s_recordHeight;
|
||||
}
|
||||
if (frame_data.capacity() != 3 * source_width * source_height)
|
||||
frame_data.resize(3 * source_width * source_height);
|
||||
|
||||
formatBufferDump((u8*)map.pData, &frame_data[0], source_width, source_height, map.RowPitch);
|
||||
FlipImageData(&frame_data[0], w, h);
|
||||
FlipImageData(&frame_data[0], source_width, source_height);
|
||||
AVIDump::AddFrame(&frame_data[0], source_width, source_height);
|
||||
D3D::context->Unmap(s_screenshot_texture, 0);
|
||||
}
|
||||
|
@ -936,8 +927,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
|
|||
if (bLastFrameDumped && bAVIDumping)
|
||||
{
|
||||
std::vector<u8>().swap(frame_data);
|
||||
w = h = 0;
|
||||
|
||||
AVIDump::Stop();
|
||||
bAVIDumping = false;
|
||||
OSD::AddMessage("Stop dumping frames to AVI", 2000);
|
||||
|
|
|
@ -836,12 +836,8 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
|
|||
}
|
||||
|
||||
// Dump frames
|
||||
static int w = 0, h = 0;
|
||||
if (SConfig::GetInstance().m_DumpFrames)
|
||||
{
|
||||
static unsigned int s_record_width;
|
||||
static unsigned int s_record_height;
|
||||
|
||||
if (!s_screenshot_texture)
|
||||
CreateScreenshotTexture();
|
||||
|
||||
|
@ -875,10 +871,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
|
|||
|
||||
if (!bLastFrameDumped)
|
||||
{
|
||||
s_record_width = source_width;
|
||||
s_record_height = source_height;
|
||||
bAVIDumping =
|
||||
AVIDump::Start(s_record_width, s_record_height, AVIDump::DumpFormat::FORMAT_BGR);
|
||||
bAVIDumping = AVIDump::Start(source_width, source_height, AVIDump::DumpFormat::FORMAT_BGR);
|
||||
if (!bAVIDumping)
|
||||
{
|
||||
PanicAlert("Error dumping frames to AVI.");
|
||||
|
@ -887,19 +880,15 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
|
|||
{
|
||||
std::string msg = StringFromFormat("Dumping Frames to \"%sframedump0.avi\" (%dx%d RGB24)",
|
||||
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
|
||||
s_record_width, s_record_height);
|
||||
source_width, source_height);
|
||||
|
||||
OSD::AddMessage(msg, 2000);
|
||||
}
|
||||
}
|
||||
if (bAVIDumping)
|
||||
{
|
||||
if (frame_data.empty() || w != s_record_width || h != s_record_height)
|
||||
{
|
||||
frame_data.resize(3 * s_record_width * s_record_height);
|
||||
w = s_record_width;
|
||||
h = s_record_height;
|
||||
}
|
||||
if (frame_data.capacity() != 3 * source_width * source_height)
|
||||
frame_data.resize(3 * source_width * source_height);
|
||||
|
||||
void* screenshot_texture_map;
|
||||
D3D12_RANGE read_range = {0, dst_location.PlacedFootprint.Footprint.RowPitch * source_height};
|
||||
|
@ -910,7 +899,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
|
|||
D3D12_RANGE write_range = {};
|
||||
s_screenshot_texture->Unmap(0, &write_range);
|
||||
|
||||
FlipImageData(&frame_data[0], w, h);
|
||||
FlipImageData(&frame_data[0], source_width, source_height);
|
||||
AVIDump::AddFrame(&frame_data[0], source_width, source_height);
|
||||
}
|
||||
bLastFrameDumped = true;
|
||||
|
@ -920,7 +909,6 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
|
|||
if (bLastFrameDumped && bAVIDumping)
|
||||
{
|
||||
std::vector<u8>().swap(frame_data);
|
||||
w = h = 0;
|
||||
|
||||
AVIDump::Stop();
|
||||
bAVIDumping = false;
|
||||
|
|
Loading…
Reference in New Issue