Revert gameini database to an older state before texcache rewrite was integrated. Some commits that followed will be properly done at a later point.

This commit is contained in:
kostamarino@hotmail.com 2011-08-23 19:51:20 +03:00
parent 7f56842a79
commit f2848b6a25
293 changed files with 813 additions and 828 deletions

View File

@ -5,3 +5,4 @@ EmulationStateId = 3
EmulationIssues = Can't see graphics
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 4
Issues="Scanner does not work, music is buggy, scanner mode is buggy"
EmulationIssues =
[Speedhacks]
0x803758bc=400
@ -130,20 +131,6 @@ $Have Ing Hive Temple Key 2
4241FD80 011B0001
$Have Ing Hive Temple Key 3
4241FD80 011F0001
$One Hit Kill
0403DB68 4BFC539C
04002F04 FFC00090
04002F08 7C1BE050
04002F0C 2C000010
04002F10 41820008
04002F14 EFDEF028
04002F18 4803AC54
$Full Logbook
0421166C 4BDF18CC
04002F38 3BE000FF
04002F3C 9BE50004
04002F40 88050004
04002F44 4820E72C
[Video]
ProjectionHack = 0
PH_SZNear = 0
@ -152,7 +139,9 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
EFBToTextureEnable = False

View File

@ -1,147 +1,15 @@
# G2MP01 - Metroid Prime 2 Echoes
[EmuState]
# G2MP01 - Metroid Prime 2 Echoes[EmuState]
#The Emulation State.
EmulationStateId = 4
EmulationIssues =
EmulationStateId = 2
Issues="Scanner does not work, music is buggy, scanner mode is buggy"
[Speedhacks]
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
0x80375c68=400
[OnFrame]
[ActionReplay]
$(M)
C43552C8 0000FF01
C436F41C 0000FF02
0D30294C 4E800020
C530294C 0000FF03
$Infinite Health
423DDE0C 000A44BB
423DDE0C 000B6000
$Max Energy Tanks
423DDE0C 012B000E
423DDE0C 012D000E
$Maximum Missiles
423DDE0C 013900FA
$Infinite Missiles
423DDE0C 013700FA
$Moon Jump (Hold B)
3A705F24 00000200
423DDDFC 00D84101
$Have Charge Beam
423DDE0C 00310001
423DDE0C 00330001
$Have Dark Beam
423DDE0C 00370001
423DDE0C 00390001
$Have Light Beam
423DDE0C 003D0001
423DDE0C 003F0001
$Have Annihilator
423DDE0C 00430001
423DDE0C 00450001
$Have Super Missile
423DDE0C 00470001
423DDE0C 00490001
$Have Darkburst
423DDE0C 004D0001
423DDE0C 004F0001
$Have Sunburst
423DDE0C 00530001
423DDE0C 00550001
$Have Sonic Boom
423DDE0C 00590001
423DDE0C 005B0001
$Have Combat Visor
423DDE0C 005F0001
423DDE0C 00610001
$Have Scan Visor
423DDE0C 00650001
423DDE0C 00670001
$Have Dark Visor
423DDE0C 006B0001
423DDE0C 006D0001
$Have Echo Visor
423DDE0C 00710001
423DDE0C 00730001
$Have Varia Suit
423DDE0C 00770001
423DDE0C 00790001
$Have Dark Suit
423DDE0C 007D0001
423DDE0C 007F0001
$Have Light Suit
423DDE0C 00830001
423DDE0C 00850001
$Have Space Jump Boots
423DDE0C 00BF0001
423DDE0C 00C10001
$Have Grapple Beam
423DDE0C 00B90001
423DDE0C 00BB0001
$Have Gravity Boost
423DDE0C 00C50001
423DDE0C 00C70001
$Have Screw Attack
423DDE0C 00D10001
423DDE0C 00D30001
$Have Seeker Missile
423DDE0C 00CB0001
423DDE0C 00CD0001
$Have Morph Ball Power Bomb
423DDE0C 01310001
423DDE0C 01330001
$Have Beam Ammo Expansion
423DDE0C 013D000F
423DDE0C 013F000F
$Have Sky Temple Key 1
423DDE0C 00DD0001
423DDE0C 00DF0001
$Have Sky Temple Key 2
423DDE0C 00E30001
423DDE0C 00E50001
$Have Sky Temple Key 3
423DDE0C 00E90001
423DDE0C 00EB0001
$Have Agon Temple Key 1
423DDE0C 00EF0001
423DDE0C 00F10001
$Have Agon Temple Key 2
423DDE0C 00F50001
423DDE0C 00F70001
$Have Agon Temple Key 3
423DDE0C 00FB0001
423DDE0C 00FD0001
$Have Torvus Temple Key 1
423DDE0C 01010001
423DDE0C 01030001
$Have Torvus Temple Key 2
423DDE0C 01070001
423DDE0C 01090001
$Have Torvus Temple Key 3
423DDE0C 010D0001
423DDE0C 010F0001
$Have Ing Hive Temple Key 1
423DDE0C 01130001
423DDE0C 01150001
$Have Ing Hive Temple Key 2
423DDE0C 01190001
423DDE0C 011B0001
$Have Ing Hive Temple Key 3
423DDE0C 011F0001
423DDE0C 01210001
$One Hit Kill
0403DCB8 4BFC524C
04002F04 FFC00090
04002F08 7C1BE050
04002F0C 2C000010
04002F10 41820008
04002F14 EFDEF028
04002F18 4803ADA4
$Full Logbook
04211974 4BDF15C4
04002F38 3BE000FF
04002F3C 9BE50004
04002F40 88050004
04002F44 4820EA34
[EmuState]
EmulationStateId = 4
EmulationIssues = needs safe texture cache and EFB to Ram
[Video]
ProjectionHack = 0
PH_SZNear = 0
@ -150,8 +18,9 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
EFBToTextureEnable = False

View File

@ -14,3 +14,7 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -9,3 +9,5 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,3 +14,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,4 +14,7 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -14,3 +14,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,3 +14,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -17,5 +17,8 @@ PH_ZFar =
MMU = 1
VBeam = 1
BlockMerging = 1
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False

View File

@ -17,5 +17,8 @@ PH_ZFar =
MMU = 1
VBeam = 1
BlockMerging = 1
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False

View File

@ -17,5 +17,8 @@ PH_ZFar =
MMU = 1
VBeam = 1
BlockMerging = 1
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False

View File

@ -14,3 +14,7 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -9,3 +9,5 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,4 +14,7 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -14,3 +14,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -1,5 +1,5 @@
# G4QP01 - Mario Smash Football
[Core] Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State.
EmulationStateId = 5

View File

@ -13,4 +13,7 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -104,3 +104,5 @@ $Have Power Bracelet
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,4 +14,6 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -14,4 +14,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,3 +14,4 @@ $Invincible
04338650 00000001
$Infinite Time
0752E978 08000000
[Video]

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures.
EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures. Safe texture cache to "safe" for some garbled text(r6479)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -14,5 +14,7 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
EFBScale = 2

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures.
EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures. Safe texture cache to "safe" for some garbled text(r6479)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -14,4 +14,6 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
EFBScale = 2

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures.
EmulationIssues = Use directx11 plugin set at 1x efb scale to deal with black textures. Safe texture cache to "safe" for some garbled text(r6479)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -14,4 +14,6 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
EFBScale = 2

View File

@ -316,5 +316,8 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

View File

@ -13,5 +13,8 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

View File

@ -13,5 +13,8 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

View File

@ -13,5 +13,8 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

View File

@ -2,8 +2,9 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use Real XFB
EmulationIssues = Use Real XFB and Safe texture cache
[OnFrame] Add memory patches to be applied every frame here.
[Video]
[ActionReplay] Add action replay cheats here.
$Master Code
C40EBABC 0000FF00
@ -58,3 +59,5 @@ $C-Stick Sends All Car Back To Start
[Video_Settings]
UseXFB = True
UseRealXFB = True
SafeTextureCache = True

View File

@ -2,9 +2,11 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use Real XFB
EmulationIssues = Use Real XFB and Safe texture cache
[OnFrame] Add memory patches to be applied every frame here.
[Video]
[ActionReplay] Add action replay cheats here.
[Video_Settings]
UseXFB = True
UseRealXFB = True
SafeTextureCache = True

View File

@ -9,3 +9,7 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -1,4 +1,7 @@
# GBVE41 - Batman: Vengeance
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Core]
[Video]
ProjectionHack = 0
@ -11,6 +14,5 @@ PH_ZFar =
EmulationStateId = 3
EmulationIssues = Needs Real xfb for videos to show up.(r7459)
[OnFrame]
[Video_Settings]
UseXFB = True
UseRealXFB = True
[ActionReplay]
[Gecko]

View File

@ -1,4 +1,7 @@
# GBVP41 - Batman Vengeance
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Core]
[Video]
ProjectionHack = 0
@ -11,6 +14,5 @@ PH_ZFar =
EmulationStateId = 3
EmulationIssues = Needs Real xfb for videos to show up.(r7459)
[OnFrame]
[Video_Settings]
UseXFB = True
UseRealXFB = True
[ActionReplay]
[Gecko]

View File

@ -5,66 +5,6 @@ EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
$Can always save
04153E00 38000037
04153A50 60000000
$Zero saves
0233B832 00000000
$Have all maps
022961C2 0000FFFF
$Have all files
022961C0 0000FFFB
022961C6 0000FFFF
$Timers don't decrease
043835C0 00015F91
$Infinite Ammo (All slots)
04152D34 3BC00063
04152D60 60000000
$Infinite health (REBECCA)
0431CA4C 00000100
$Infinite Ammo [All Slots] (R)
023272EA 00000063
023272EE 00000063
023272F2 00000063
023272F6 00000063
023272FA 00000063
023272FE 00000063
$Slot 1/2: Hunting gun (R)
023272E8 00000005
$Slot 1/2: Shotgun (R)
023272E8 00000006
$Slot 1/2: Grenade Launcher (R)
023272E8 00000007
$Slot 1/2: Sub-machine gun (R)
023272E8 0000000B
$Slot 1/2: Rocket Launcher (R)
023272E8 00000017
$Slot 3: Magnum Revolver (R)
023272F0 00000016
$Slot 4: Moltov cocktails (R)
023272F4 0000000E
$Infinite health (BILLY)
0231CC76 00000100
$Slot 1/2: Hunting gun (B)
02327308 00000005
$Slot 1/2: Shotgun (B)
02327308 00000006
$Slot 1/2: Grenade Launcher (B)
02327308 00000007
$Slot 1/2: Sub-machine gun (B)
02327308 0000000B
$Slot 1/2: Rocket Launcher (B)
02327308 00000017
$Slot 3: Magnum Revolver (B)
02327310 00000016
$Infinite Ammo [All Slots] (B)
0232730A 00000063
0232730E 00000063
02327312 00000063
02327316 00000063
0232731A 00000063
0232731E 00000063
$Slot 4: Moltov cocktails (B)
02327214 0000000E
[Video]
Hack = -1
ProjectionHack = 0

View File

@ -15,3 +15,6 @@ PH_ZFar =
[Gecko]
[Video_Settings]
EFBScale = 1
SafeTextureCache = True
SafeTextureCacheColorSamples = 0

View File

@ -15,3 +15,5 @@ PH_ZFar =
[Gecko]
[Video_Settings]
EFBScale = 1
SafeTextureCache = True
SafeTextureCacheColorSamples = 0

View File

@ -3,6 +3,8 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Need ZTP BLoom Hack
EmulationIssues = Need ZTP BLoom Hack and Safe Texture Cache
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Settings]
SafeTextureCache = True

View File

@ -298,5 +298,10 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -15,5 +15,8 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -4,4 +4,6 @@
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
[Gecko]

View File

@ -10,3 +10,8 @@ EmulationStateId = 4
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,3 +9,6 @@ EmulationStateId = 4
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,3 +14,7 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -1,16 +0,0 @@
# GDGE7H - Dragon's Lair 3D
[Core] Values set here will override the main dolphin settings.
MMU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Needs MMU (very slow due to that).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,16 +1,6 @@
# GDGP78 - Dragon's Lair 3D
[Core] Values set here will override the main dolphin settings.
MMU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Needs MMU (very slow due to that).
EmulationStateId = 2
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -5,3 +5,4 @@ EmulationStateId = 2
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use direct3d 9 for less graphic glitches.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -11,6 +11,9 @@ PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 1.95
PH_ZFar = 1.99998
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use direct3d 9 for less graphic glitches.
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -11,6 +11,7 @@ PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 1.95
PH_ZFar = 1.99998
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -12,3 +12,7 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 5
PH_ZFar = 0.15
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -12,3 +12,7 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear = 5
PH_ZFar = 0.15
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -8,3 +8,5 @@ EmulationStateId = 2
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]

View File

@ -8,3 +8,4 @@ EmulationStateId = 2
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]

View File

@ -8,6 +8,8 @@ EmulationIssues = GFX glitches
[Video_Settings]
UseXFB = True
UseRealXFB = False
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
EFBScale = 0
[Video]
ProjectionHack = 0
@ -16,3 +18,5 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]

View File

@ -8,6 +8,8 @@ EmulationIssues = GFX glitches
[Video_Settings]
UseXFB = True
UseRealXFB = False
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
EFBScale = 0
[Video]
ProjectionHack = 0
@ -16,3 +18,5 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]

View File

@ -12,3 +12,10 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]

View File

@ -12,3 +12,10 @@ PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]

View File

@ -9,3 +9,5 @@ EmulationStateId = 3
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]

View File

@ -8,3 +8,5 @@ EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow du
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]

View File

@ -8,3 +8,4 @@ EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow du
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]

View File

@ -78,6 +78,8 @@ PH_ZFar =
[Gecko]
[Video_Settings]
EFBScale = 1
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -75,6 +75,8 @@ PH_ZFar =
[Gecko]
[Video_Settings]
EFBScale = 1
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -36,4 +36,7 @@ $Away Team Low Trick Points
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -10,3 +10,5 @@ EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow du
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -2,10 +2,9 @@
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
TLBHack = 1
CPUThread = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Dual core is unstable.(r7687)
EmulationIssues = Use direct 3d 9 plugin otherwise disable dual core. Needs to boot a couple of times at the beginning to run with direct 3d 9 plugin in dual core.(r7446)
[OnFrame] Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 1
@ -42,3 +41,8 @@ $All Vehicles Unlocked
420030C8 0003FFFF
840030C8 FFDC6F00
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -2,10 +2,9 @@
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
TLBHack = 1
CPUThread = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Dual core is unstable.(r7687)
EmulationIssues = Use direct 3d 9 plugin otherwise disable dual core. Needs to boot a couple of times at the beginning to run with direct 3d 9 plugin in dual core.(r7446)
[OnFrame] Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 1
@ -23,3 +22,8 @@ $Make Save Copyable
04C31108 38000000
04C3110C 4B400410
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -15,4 +15,7 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -10,3 +10,5 @@ EmulationIssues =
[ActionReplay]
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True

View File

@ -8,111 +8,7 @@ EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
$Infinite Health
425577DC 02D90064
6C5577DC 81000000
425577DC 015C0064
425577DC 02310064
$Infinite Oxygen
025666B6 00000DAC
$No Reload
325B08F6 0000000F
025B08FA 00000019
2A5B08F6 00000010
025B08FA 0000000F
$Max Grip Level
025666E8 0000012C
$Have Infinite Rations
025668FA 00000005
$Have Infinite Medicine
025668FE 00000001
$Have Infinite Bandages
02566900 0000000A
$Have Infinite Pentazem
02566902 0000000A
$Have Body Armor
02566906 00000001
$Have Mine Detector
0256690A 00000001
$Have RP Sensor
0256692A 00000001
$Have Gas Mask
0256690E 00000001
$Have Night Vision Goggles
02566910 00000001
$Have Thermal Goggles
02566912 00000001
$Have Scope
02566914 00000001
$Have Digital Camera
02566916 00000001
$Have Rope
02566920 00000001
$Have Handkerchief
0256694A 00000001
$Have Box 1
02566918 00000001
$Have Box 2
02566924 00000001
$Have Box 3
02566926 00000001
$Have Ketchup
02566928 00000001
$Have SOCOM Suppressor
02566932 00000001
$Have MO Disc
0256693C 00000001
$Have Level 99 Keycard
0256691C 00000063
$Have Bandana
02566938 00000001
$Have Stealth Suit
02566908 00000001
$Have M9 (Infinite Ammo)
0256686A 0000002E
$Have SOCOM (Infinite Ammo)
0256686E 0000003D
$Have PSG1 (Infinite Ammo)
02566870 0000003D
$Have Nikita (Infinite Ammo)
02566874 00000028
$Have Stinger (Infinite Ammo)
02566876 00000028
$Have Claymore (Infinite Ammo)
02566878 00000010
$Have C4 (Infinite Ammo)
0256687A 00000010
$Have Chaff Grenade (Infinite Ammo)
0256687C 00000014
$Have Stun Grenade (Infinite Ammo)
0256687E 00000014
$Have Grenade (Infinite Ammo)
0256688A 00000014
$Have FAMAS (Infinite Ammo)
0256688C 000000D3
$Have PSG1-T (Infinite Ammo)
0256688E 0000003D
$Have Book (Infinite Ammo)
02566892 00000005
$Have Magazine (Infinite Ammo)
02566888 00000064
$Have No PAL Key
0256694C 00000000
$Have Warm (Yellow) PAL Key
0256694C 00000001
$Have Cold (Blue) PAL Key
0256694C 00000002
$Have Hot (Red) PAL Key
0256694C 00000003
$Low Total Game Time
045666F4 000000A0
$Saved 0 Times
025666F2 00000000
$Continued 0 Times
025666EC 00000000
$999 Kills
02566700 000003E7
$0 Rations Used
02567B4C 00000000
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True

View File

@ -18,4 +18,6 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -18,5 +18,5 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
SafeTextureCache = True

View File

@ -1,21 +1,8 @@
# GGZE52 - Madagascar
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Alot of GFX glitches (black rastering)
EmulationStateId = 3
EmulationStateId = 2
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,21 +0,0 @@
# GGZX52 - Madagascar
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Alot of GFX glitches (black rastering)
EmulationStateId = 3
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,16 +0,0 @@
# GHBE7D - The Hobbit
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,16 +0,0 @@
# GHBP7D - The Hobbit
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -5,4 +5,5 @@ EmulationStateId = 5
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -5,4 +5,5 @@ EmulationStateId = 5
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -1,4 +1,7 @@
# GILE51 - Aggressive Inline
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
[Video]
ProjectionHack = 0

View File

@ -1,4 +1,7 @@
# GILP51 - Aggressive Inline
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
[Video]
ProjectionHack = 0

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Need a Projection Hack Bloom
EmulationIssues = Need a Projection Hack Bloom and Safe Texture cache
[OnFrame] Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 1
@ -12,3 +12,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.1
[ActionReplay] Add action replay cheats here.
[Video_Settings]
SafeTextureCache = True

View File

@ -12,6 +12,9 @@ EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 128
[Core]
MMU = 1
FastDiscSpeed = 1

View File

@ -9,4 +9,7 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -9,4 +9,5 @@ EmulationIssues = Needs MMU, and is very slow because of it (r6572)
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -9,4 +9,5 @@ EmulationIssues = Needs MMU, and is very slow because of it (r6572)
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,4 +14,7 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -9,4 +9,5 @@ EmulationIssues = Needs MMU, and is very slow because of it (r6572)
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -9,5 +9,8 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,4 +9,6 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -9,4 +9,5 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -14,4 +14,6 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -17,6 +17,7 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
DstAlphaPass = True
[Video_Hacks]
EFBCopyEnable = True

View File

@ -1,4 +1,7 @@
# GM5E7D - Metal Arms: Glitch in the System
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Core]
CPUThread = 0
[Video]

View File

@ -1,4 +1,7 @@
# GM5F7D - Metal Arms: Glitch in the System
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Core]
CPUThread = 0
[Video]

View File

@ -1,4 +1,7 @@
# GM5P7D - Metal Arms: Glitch in the System
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Core]
CPUThread = 0
[Video]

View File

@ -13,4 +13,6 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0

View File

@ -13,3 +13,6 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0

View File

@ -94,7 +94,11 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
EFBToTextureEnable = False
[Video_Enhancements]
PostProcessingShader =

View File

@ -1,4 +1,4 @@
# GM8J01 - Metroid Prime
# GM8E01 - Metroid Prime
[Core]
#Values set here will override the main dolphin settings.
[Speedhacks]
@ -18,7 +18,9 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
EFBToTextureEnable = False

View File

@ -7,7 +7,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = needs safe texture cache
[EmuState]
EmulationStateId = 0
[OnFrame]
@ -20,8 +20,10 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
EFBToTextureEnable = False

View File

@ -142,9 +142,8 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyRAMEnable = True
EFBCopyVirtualEnable = True
[Video_Settings]
wideScreenHack = False
UseNativeMips = True

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