Fix config dialog on linux, please test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2399 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -97,8 +97,8 @@ void ConfigDialog::CloseClick(wxCommandEvent& WXUNUSED (event))
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Console::Print("CloseClick\n");
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g_Config.Save();
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wxEntryCleanup();
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EndModal(0);
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//wxEntryCleanup();
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//Close();
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}
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@ -107,26 +107,30 @@ void DllConfig(HWND _hParent)
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{
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#if defined(HAVE_WX) && HAVE_WX
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// This is needed because now we use wxEntryCleanup() when closing the configuration window
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if (!wxTheApp || !wxTheApp->CallOnInit())
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{
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// if (!wxTheApp || !wxTheApp->CallOnInit())
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// {
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#ifdef _WIN32
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wxSetInstance((HINSTANCE)g_hInstance);
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#endif
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int argc = 0;
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char **argv = NULL;
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wxEntryStart(argc, argv);
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}
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// int argc = 0;
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// char **argv = NULL;
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// wxEntryStart(argc, argv);
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// }
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wxWindow *win = new wxWindow();
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#ifdef _WIN32
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win->SetHWND((WXHWND)_hParent);
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win->AdoptAttributesFromHWND();
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#endif
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ConfigDialog *config_dialog = new ConfigDialog(win);
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#endif
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//Console::Open();
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#if defined(_WIN32) && defined(HAVE_WX) && HAVE_WX
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wxWindow *win = new wxWindow();
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win->SetHWND((WXHWND)_hParent);
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win->AdoptAttributesFromHWND();
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ConfigDialog *config_dialog = new ConfigDialog(win);
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// ---------------------------------------------------------------
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// Search for avaliable resolutions
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// ---------------------
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@ -163,36 +167,10 @@ void DllConfig(HWND _hParent)
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ZeroMemory(&dmi, sizeof(dmi));
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}
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// Check if at least one resolution was found. If we don't and the resolution array is empty
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// CreateGUIControls() will crash because the array is empty.
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if (config_dialog->arrayStringFor_FullscreenCB.size() == 0)
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{
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config_dialog->AddFSReso("<No resolutions found>");
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config_dialog->AddWindowReso("<No resolutions found>");
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}
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// Create the controls and show the window
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config_dialog->CreateGUIControls();
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config_dialog->Show();
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#elif defined(USE_WX) && USE_WX
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// Hm, why does this code show it modally?
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config_dialog = new ConfigDialog(NULL);
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g_Config.Load();
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config_dialog->CreateGUIControls();
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config_dialog->Show();
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delete config_dialog;
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config_dialog = NULL;
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#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) &&\
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HAVE_XXF86VM && defined(HAVE_WX) && HAVE_WX
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wxWindow *win = new wxWindow();
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ConfigDialog *config_dialog = new ConfigDialog(win);
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g_Config.Load();
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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GLWin.dpy = XOpenDisplay(0);
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@ -223,10 +201,20 @@ void DllConfig(HWND _hParent)
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}
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}
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XFree(modes);
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#endif
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// Check if at least one resolution was found. If we don't and the resolution array is empty
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// CreateGUIControls() will crash because the array is empty.
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if (config_dialog->arrayStringFor_FullscreenCB.size() == 0)
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{
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config_dialog->AddFSReso("<No resolutions found>");
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config_dialog->AddWindowReso("<No resolutions found>");
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}
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config_dialog->CreateGUIControls();
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// Hm, why does this code show it modally?
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config_dialog->Show();
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#endif
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config_dialog->ShowModal();
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}
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void Initialize(void *init)
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