VideoCommon: Remove redundant in qualifiers

ANGLE raises a compilation error otherwise.
This commit is contained in:
JosJuice 2022-03-21 22:16:25 +01:00
parent a3f83d92d1
commit f1f02180fa
1 changed files with 2 additions and 2 deletions

View File

@ -194,9 +194,9 @@ void EmitPixelMainDeclaration(ShaderCode& code, u32 num_tex_inputs, u32 num_colo
{ {
code.Write("VARYING_LOCATION(0) in VertexData {{\n"); code.Write("VARYING_LOCATION(0) in VertexData {{\n");
for (u32 i = 0; i < num_tex_inputs; i++) for (u32 i = 0; i < num_tex_inputs; i++)
code.Write(" in float3 v_tex{};\n", i); code.Write(" float3 v_tex{};\n", i);
for (u32 i = 0; i < num_color_inputs; i++) for (u32 i = 0; i < num_color_inputs; i++)
code.Write(" in float4 v_col{};\n", i); code.Write(" float4 v_col{};\n", i);
code.Write("}};\n"); code.Write("}};\n");
} }
else else