Enable translation of the about dialog.
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f1c6357750
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@ -18,39 +18,40 @@ AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id,
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wxStaticBitmap* const sbDolphinLogo = new wxStaticBitmap(this, wxID_ANY,
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wxBitmap(iDolphinLogo));
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std::string Text = "Dolphin " SCM_DESC_STR "\n"
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"Copyright (c) 2003-2013+ Dolphin Team\n"
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"\n"
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"Branch: " SCM_BRANCH_STR "\n"
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"Revision: " SCM_REV_STR "\n"
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"Compiled: " __DATE__ " @ " __TIME__ "\n"
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"\n"
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"Dolphin is a Gamecube/Wii emulator, which was\n"
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"originally written by F|RES and ector.\n"
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"Today Dolphin is an open source project with many\n"
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"contributors, too many to list.\n"
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"If interested, just go check out the project page at\n"
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"http://code.google.com/p/dolphin-emu/ .\n"
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"\n"
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"Special thanks to Bushing, Costis, CrowTRobo,\n"
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"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
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"reverse engineering and docs/demos.\n"
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"\n"
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"Big thanks to Gilles Mouchard whose Microlib PPC\n"
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"emulator gave our development a kickstart.\n"
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"\n"
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"Thanks to Frank Wille for his PowerPC disassembler,\n"
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"which or9 and we modified to include Gekko specifics.\n"
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"\n"
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"Thanks to hcs/destop for their GC ADPCM decoder.\n"
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"\n"
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"We are not affiliated with Nintendo in any way.\n"
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"Gamecube and Wii are trademarks of Nintendo.\n"
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"The emulator is for educational purposes only\n"
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"and should not be used to play games you do\n"
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"not legally own.";
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wxStaticText* const Message = new wxStaticText(this, wxID_ANY,
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StrToWxStr(Text));
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const wxString Text = wxString::Format(_("Dolphin %s\n"
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"Copyright (c) 2003-2013+ Dolphin Team\n"
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"\n"
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"Branch: %s\n"
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"Revision: %s\n"
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"Compiled: %s @ %s\n"
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"\n"
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"Dolphin is a Gamecube/Wii emulator, which was\n"
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"originally written by F|RES and ector.\n"
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"Today Dolphin is an open source project with many\n"
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"contributors, too many to list.\n"
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"If interested, just go check out the project page at\n"
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"http://code.google.com/p/dolphin-emu/ .\n"
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"\n"
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"Special thanks to Bushing, Costis, CrowTRobo,\n"
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"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
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"reverse engineering and docs/demos.\n"
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"\n"
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"Big thanks to Gilles Mouchard whose Microlib PPC\n"
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"emulator gave our development a kickstart.\n"
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"\n"
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"Thanks to Frank Wille for his PowerPC disassembler,\n"
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"which or9 and we modified to include Gekko specifics.\n"
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"\n"
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"Thanks to hcs/destop for their GC ADPCM decoder.\n"
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"\n"
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"We are not affiliated with Nintendo in any way.\n"
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"Gamecube and Wii are trademarks of Nintendo.\n"
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"The emulator is for educational purposes only\n"
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"and should not be used to play games you do\n"
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"not legally own."),
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SCM_DESC_STR, SCM_BRANCH_STR, SCM_REV_STR, __DATE__, __TIME__);
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wxStaticText* const Message = new wxStaticText(this, wxID_ANY, Text);
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Message->Wrap(GetSize().GetWidth());
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wxBoxSizer* const sInfo = new wxBoxSizer(wxVERTICAL);
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