Super Smash Bros. Melee:

Change emulation status to "Perfect"
Needs internal resolution to be multiple of 640x528, otherwise black ground glitches occur.
This commit is contained in:
MofoMan2000 2011-06-19 21:55:47 +00:00
parent 319c3aa588
commit f180cd9601
3 changed files with 30 additions and 2 deletions

View File

@ -1,7 +1,7 @@
# GALE01 - Super Smash Bros Melee
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
@ -206,4 +206,13 @@ $player 3 gets two AI clones.
04002F08 00000002
$player 4 gets two AI clones.
04002F0C 00000002
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
[Gecko]

View File

@ -5,3 +5,13 @@ EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
[Gecko]

View File

@ -99,3 +99,12 @@ $Debug Menu
[Core]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = 1
[Gecko]