Super Smash Bros. Melee:
Change emulation status to "Perfect" Needs internal resolution to be multiple of 640x528, otherwise black ground glitches occur.
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GALE01.ini
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GALE01.ini
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@ -1,7 +1,7 @@
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# GALE01 - Super Smash Bros Melee
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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@ -206,4 +206,13 @@ $player 3 gets two AI clones.
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04002F08 00000002
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$player 4 gets two AI clones.
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04002F0C 00000002
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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EFBScale = 1
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[Gecko]
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GALJ01.ini
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GALJ01.ini
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@ -5,3 +5,13 @@ EmulationStateId = 5
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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EFBScale = 1
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[Gecko]
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@ -99,3 +99,12 @@ $Debug Menu
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[Core]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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EFBScale = 1
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[Gecko]
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