Merge pull request #1785 from degasus/custom_texture
VideoCommon: Custom texture handling
This commit is contained in:
commit
f0f8384639
|
@ -510,19 +510,15 @@ u64 GetHash64(const u8 *src, int len, u32 samples)
|
|||
}
|
||||
|
||||
// sets the hash function used for the texture cache
|
||||
void SetHash64Function(bool useHiresTextures)
|
||||
void SetHash64Function()
|
||||
{
|
||||
if (useHiresTextures)
|
||||
{
|
||||
ptrHashFunction = &GetHashHiresTexture;
|
||||
}
|
||||
#if _M_SSE >= 0x402
|
||||
else if (cpu_info.bSSE4_2 && !useHiresTextures) // sse crc32 version
|
||||
if (cpu_info.bSSE4_2) // sse crc32 version
|
||||
{
|
||||
ptrHashFunction = &GetCRC32;
|
||||
}
|
||||
#endif
|
||||
else
|
||||
#endif
|
||||
{
|
||||
ptrHashFunction = &GetMurmurHash3;
|
||||
}
|
||||
|
|
|
@ -16,4 +16,4 @@ u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
|
|||
u64 GetHashHiresTexture(const u8 *src, int len, u32 samples);
|
||||
u64 GetMurmurHash3(const u8 *src, int len, u32 samples);
|
||||
u64 GetHash64(const u8 *src, int len, u32 samples);
|
||||
void SetHash64Function(bool useHiresTextures);
|
||||
void SetHash64Function();
|
||||
|
|
|
@ -13,14 +13,14 @@
|
|||
#include "Common/FileUtil.h"
|
||||
#include "Common/StringUtil.h"
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
|
||||
#include "VideoCommon/HiresTextures.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
namespace HiresTextures
|
||||
{
|
||||
std::unordered_map<std::string, std::string> HiresTexture::textureMap;
|
||||
|
||||
static std::map<std::string, std::string> textureMap;
|
||||
|
||||
void Init(const std::string& gameCode)
|
||||
void HiresTexture::Init(const std::string& gameCode)
|
||||
{
|
||||
textureMap.clear();
|
||||
|
||||
|
@ -80,85 +80,92 @@ void Init(const std::string& gameCode)
|
|||
}
|
||||
}
|
||||
|
||||
bool HiresTexExists(const std::string& filename)
|
||||
std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
|
||||
{
|
||||
return textureMap.find(filename) != textureMap.end();
|
||||
u64 tex_hash = GetHashHiresTexture(texture, (int)texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
|
||||
u64 tlut_hash = 0;
|
||||
u64 hash = tex_hash;
|
||||
if (tlut_size)
|
||||
{
|
||||
tlut_hash = GetHashHiresTexture(tlut, (int)tlut_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
|
||||
hash ^= tlut_hash;
|
||||
}
|
||||
return StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32)hash, (u16)format);
|
||||
}
|
||||
|
||||
PC_TexFormat GetHiresTex(const std::string& filename, unsigned int* pWidth, unsigned int* pHeight, unsigned int* required_size, int texformat, unsigned int data_size, u8* data)
|
||||
HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
|
||||
{
|
||||
if (textureMap.find(filename) == textureMap.end())
|
||||
return PC_TEX_FMT_NONE;
|
||||
std::string base_filename = GenBaseName(texture, texture_size, tlut, tlut_size, width, height, format);
|
||||
|
||||
int width;
|
||||
int height;
|
||||
int channels;
|
||||
|
||||
File::IOFile file;
|
||||
file.Open(textureMap[filename], "rb");
|
||||
std::vector<u8> buffer(file.GetSize());
|
||||
file.ReadBytes(buffer.data(), file.GetSize());
|
||||
|
||||
u8* temp = SOIL_load_image_from_memory(buffer.data(), (int)buffer.size(), &width, &height, &channels, SOIL_LOAD_RGBA);
|
||||
|
||||
if (temp == nullptr)
|
||||
HiresTexture* ret = nullptr;
|
||||
for (int level = 0;; level++)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Custom texture %s failed to load", textureMap[filename].c_str());
|
||||
return PC_TEX_FMT_NONE;
|
||||
}
|
||||
|
||||
*pWidth = width;
|
||||
*pHeight = height;
|
||||
|
||||
//int offset = 0;
|
||||
PC_TexFormat returnTex = PC_TEX_FMT_NONE;
|
||||
|
||||
// TODO(neobrain): This function currently has no way to enforce RGBA32
|
||||
// output, which however is required on some configurations to function
|
||||
// properly. As a lazy workaround, we hence disable the optimized code
|
||||
// path for now.
|
||||
#if 0
|
||||
switch (texformat)
|
||||
{
|
||||
case GX_TF_I4:
|
||||
case GX_TF_I8:
|
||||
case GX_TF_IA4:
|
||||
case GX_TF_IA8:
|
||||
*required_size = width * height * 8;
|
||||
if (data_size < *required_size)
|
||||
goto cleanup;
|
||||
|
||||
for (int i = 0; i < width * height * 4; i += 4)
|
||||
std::string filename = base_filename;
|
||||
if (level)
|
||||
{
|
||||
// Rather than use a luminosity function, just use the most intense color for luminance
|
||||
// TODO(neobrain): Isn't this kind of.. stupid?
|
||||
data[offset++] = *std::max_element(temp+i, temp+i+3);
|
||||
data[offset++] = temp[i+3];
|
||||
filename += StringFromFormat("_mip%u", level);
|
||||
}
|
||||
returnTex = PC_TEX_FMT_IA8;
|
||||
break;
|
||||
default:
|
||||
*required_size = width * height * 4;
|
||||
if (data_size < *required_size)
|
||||
goto cleanup;
|
||||
|
||||
memcpy(data, temp, width * height * 4);
|
||||
returnTex = PC_TEX_FMT_RGBA32;
|
||||
break;
|
||||
if (textureMap.find(filename) != textureMap.end())
|
||||
{
|
||||
Level l;
|
||||
|
||||
File::IOFile file;
|
||||
file.Open(textureMap[filename], "rb");
|
||||
std::vector<u8> buffer(file.GetSize());
|
||||
file.ReadBytes(buffer.data(), file.GetSize());
|
||||
|
||||
int channels;
|
||||
l.data = SOIL_load_image_from_memory(buffer.data(), (int)buffer.size(), (int*)&l.width, (int*)&l.height, &channels, SOIL_LOAD_RGBA);
|
||||
l.data_size = (size_t)l.width * l.height * 4;
|
||||
|
||||
if (l.data == nullptr)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Custom texture %s failed to load", filename.c_str());
|
||||
break;
|
||||
}
|
||||
|
||||
if (!level)
|
||||
{
|
||||
if (l.width * height != l.height * width)
|
||||
ERROR_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. The aspect differs from the native size %dx%d.",
|
||||
l.width, l.height, filename.c_str(), width, height);
|
||||
if (l.width % width || l.height % height)
|
||||
WARN_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. Please use an integer upscaling factor based on the native size %dx%d.",
|
||||
l.width, l.height, filename.c_str(), width, height);
|
||||
width = l.width;
|
||||
height = l.height;
|
||||
}
|
||||
else if (width != l.width || height != l.height)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. This mipmap layer _must_ be %dx%d.",
|
||||
l.width, l.height, filename.c_str(), width, height);
|
||||
SOIL_free_image_data(l.data);
|
||||
break;
|
||||
}
|
||||
|
||||
// calculate the size of the next mipmap
|
||||
width >>= 1;
|
||||
height >>= 1;
|
||||
|
||||
if (!ret)
|
||||
ret = new HiresTexture();
|
||||
ret->m_levels.push_back(l);
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
#else
|
||||
*required_size = width * height * 4;
|
||||
if (data_size < *required_size)
|
||||
goto cleanup;
|
||||
|
||||
memcpy(data, temp, width * height * 4);
|
||||
returnTex = PC_TEX_FMT_RGBA32;
|
||||
#endif
|
||||
|
||||
INFO_LOG(VIDEO, "Loading custom texture from %s", textureMap[filename].c_str());
|
||||
cleanup:
|
||||
SOIL_free_image_data(temp);
|
||||
return returnTex;
|
||||
return ret;
|
||||
}
|
||||
|
||||
HiresTexture::~HiresTexture()
|
||||
{
|
||||
for (auto& l : m_levels)
|
||||
{
|
||||
SOIL_free_image_data(l.data);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,15 +4,43 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include "VideoCommon/TextureDecoder.h"
|
||||
#include "VideoCommon/VideoCommon.h"
|
||||
|
||||
namespace HiresTextures
|
||||
class HiresTexture
|
||||
{
|
||||
void Init(const std::string& gameCode);
|
||||
bool HiresTexExists(const std::string& filename);
|
||||
PC_TexFormat GetHiresTex(const std::string& fileName, unsigned int* pWidth, unsigned int* pHeight, unsigned int* required_size, int texformat, unsigned int data_size, u8* data);
|
||||
public:
|
||||
static void Init(const std::string& gameCode);
|
||||
|
||||
}
|
||||
static HiresTexture* Search(
|
||||
const u8* texture, size_t texture_size,
|
||||
const u8* tlut, size_t tlut_size,
|
||||
u32 width, u32 height,
|
||||
int format
|
||||
);
|
||||
|
||||
static std::string GenBaseName(
|
||||
const u8* texture, size_t texture_size,
|
||||
const u8* tlut, size_t tlut_size,
|
||||
u32 width, u32 height,
|
||||
int format
|
||||
);
|
||||
|
||||
~HiresTexture();
|
||||
|
||||
struct Level
|
||||
{
|
||||
u8* data;
|
||||
size_t data_size;
|
||||
u32 width, height;
|
||||
};
|
||||
std::vector<Level> m_levels;
|
||||
|
||||
static std::unordered_map<std::string, std::string> textureMap;
|
||||
|
||||
private:
|
||||
HiresTexture() {}
|
||||
|
||||
};
|
||||
|
|
|
@ -28,7 +28,7 @@ enum
|
|||
TextureCache *g_texture_cache;
|
||||
|
||||
GC_ALIGNED16(u8 *TextureCache::temp) = nullptr;
|
||||
unsigned int TextureCache::temp_size;
|
||||
size_t TextureCache::temp_size;
|
||||
|
||||
TextureCache::TexCache TextureCache::textures;
|
||||
TextureCache::RenderTargetPool TextureCache::render_target_pool;
|
||||
|
@ -41,6 +41,16 @@ TextureCache::TCacheEntryBase::~TCacheEntryBase()
|
|||
{
|
||||
}
|
||||
|
||||
void TextureCache::CheckTempSize(size_t required_size)
|
||||
{
|
||||
if (required_size <= temp_size)
|
||||
return;
|
||||
|
||||
temp_size = required_size;
|
||||
FreeAlignedMemory(temp);
|
||||
temp = (u8*)AllocateAlignedMemory(temp_size, 16);
|
||||
}
|
||||
|
||||
TextureCache::TextureCache()
|
||||
{
|
||||
temp_size = 2048 * 2048 * 4;
|
||||
|
@ -50,9 +60,9 @@ TextureCache::TextureCache()
|
|||
TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter);
|
||||
|
||||
if (g_ActiveConfig.bHiresTextures && !g_ActiveConfig.bDumpTextures)
|
||||
HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID);
|
||||
HiresTexture::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID);
|
||||
|
||||
SetHash64Function(g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures);
|
||||
SetHash64Function();
|
||||
|
||||
invalidate_texture_cache_requested = false;
|
||||
}
|
||||
|
@ -98,9 +108,8 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
|
|||
g_texture_cache->Invalidate();
|
||||
|
||||
if (g_ActiveConfig.bHiresTextures)
|
||||
HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID);
|
||||
HiresTexture::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID);
|
||||
|
||||
SetHash64Function(g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures);
|
||||
TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter);
|
||||
|
||||
invalidate_texture_cache_requested = false;
|
||||
|
@ -253,72 +262,8 @@ void TextureCache::ClearRenderTargets()
|
|||
}
|
||||
}
|
||||
|
||||
bool TextureCache::CheckForCustomTextureLODs(u64 tex_hash, int texformat, unsigned int levels)
|
||||
void TextureCache::DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level)
|
||||
{
|
||||
if (levels == 1)
|
||||
return false;
|
||||
|
||||
// Just checking if the necessary files exist, if they can't be loaded or have incorrect dimensions LODs will be black
|
||||
std::string texBasePathTemp = StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32) (tex_hash & 0x00000000FFFFFFFFLL), texformat);
|
||||
|
||||
for (unsigned int level = 1; level < levels; ++level)
|
||||
{
|
||||
std::string texPathTemp = StringFromFormat("%s_mip%u", texBasePathTemp.c_str(), level);
|
||||
if (!HiresTextures::HiresTexExists(texPathTemp))
|
||||
{
|
||||
if (level > 1)
|
||||
WARN_LOG(VIDEO, "Couldn't find custom texture LOD with index %u (filename: %s), disabling custom LODs for this texture", level, texPathTemp.c_str());
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
PC_TexFormat TextureCache::LoadCustomTexture(u64 tex_hash, int texformat, unsigned int level, unsigned int* widthp, unsigned int* heightp)
|
||||
{
|
||||
std::string texPathTemp;
|
||||
unsigned int newWidth = 0;
|
||||
unsigned int newHeight = 0;
|
||||
u32 tex_hash_u32 = tex_hash & 0x00000000FFFFFFFFLL;
|
||||
|
||||
if (level == 0)
|
||||
texPathTemp = StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), tex_hash_u32, texformat);
|
||||
else
|
||||
texPathTemp = StringFromFormat("%s_%08x_%i_mip%u", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), tex_hash_u32, texformat, level);
|
||||
|
||||
unsigned int required_size = 0;
|
||||
PC_TexFormat ret = HiresTextures::GetHiresTex(texPathTemp, &newWidth, &newHeight, &required_size, texformat, temp_size, temp);
|
||||
if (ret == PC_TEX_FMT_NONE && temp_size < required_size)
|
||||
{
|
||||
// Allocate more memory and try again
|
||||
// TODO: Should probably check if newWidth and newHeight are texture dimensions which are actually supported by the current video backend
|
||||
temp_size = required_size;
|
||||
FreeAlignedMemory(temp);
|
||||
temp = (u8*)AllocateAlignedMemory(temp_size, 16);
|
||||
ret = HiresTextures::GetHiresTex(texPathTemp, &newWidth, &newHeight, &required_size, texformat, temp_size, temp);
|
||||
}
|
||||
|
||||
if (ret != PC_TEX_FMT_NONE)
|
||||
{
|
||||
unsigned int width = *widthp, height = *heightp;
|
||||
if (level > 0 && (newWidth != width || newHeight != height))
|
||||
ERROR_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. This mipmap layer _must_ be %dx%d.", newWidth, newHeight, texPathTemp.c_str(), width, height);
|
||||
if (newWidth * height != newHeight * width)
|
||||
ERROR_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. The aspect differs from the native size %dx%d.", newWidth, newHeight, texPathTemp.c_str(), width, height);
|
||||
if (newWidth % width || newHeight % height)
|
||||
WARN_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. Please use an integer upscaling factor based on the native size %dx%d.", newWidth, newHeight, texPathTemp.c_str(), width, height);
|
||||
|
||||
*widthp = newWidth;
|
||||
*heightp = newHeight;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
|
||||
{
|
||||
std::string filename;
|
||||
std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
|
||||
|
||||
|
@ -326,20 +271,11 @@ void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
|
|||
if (!File::Exists(szDir) || !File::IsDirectory(szDir))
|
||||
File::CreateDir(szDir);
|
||||
|
||||
// For compatibility with old texture packs, don't print the LOD index for level 0.
|
||||
// TODO: TLUT format should actually be stored in filename? :/
|
||||
if (level == 0)
|
||||
if (level > 0)
|
||||
{
|
||||
filename = StringFromFormat("%s/%s_%08x_%i.png", szDir.c_str(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
|
||||
(u32)(entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF);
|
||||
}
|
||||
else
|
||||
{
|
||||
filename = StringFromFormat("%s/%s_%08x_%i_mip%i.png", szDir.c_str(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
|
||||
(u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF, level);
|
||||
basename += StringFromFormat("_mip%i", level);
|
||||
}
|
||||
std::string filename = szDir + "/" + basename + ".png";
|
||||
|
||||
if (!File::Exists(filename))
|
||||
entry->Save(filename, level);
|
||||
|
@ -399,9 +335,10 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
|
|||
|
||||
// TODO: This doesn't hash GB tiles for preloaded RGBA8 textures (instead, it's hashing more data from the low tmem bank than it should)
|
||||
tex_hash = GetHash64(src_data, texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
|
||||
u32 palette_size = 0;
|
||||
if (isPaletteTexture)
|
||||
{
|
||||
const u32 palette_size = TexDecoder_GetPaletteSize(texformat);
|
||||
palette_size = TexDecoder_GetPaletteSize(texformat);
|
||||
tlut_hash = GetHash64(&texMem[tlutaddr], palette_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
|
||||
|
||||
// NOTE: For non-paletted textures, texID is equal to the texture address.
|
||||
|
@ -473,17 +410,23 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
|
|||
}
|
||||
}
|
||||
|
||||
bool using_custom_texture = false;
|
||||
|
||||
std::unique_ptr<HiresTexture> hires_tex;
|
||||
if (g_ActiveConfig.bHiresTextures)
|
||||
{
|
||||
pcfmt = LoadCustomTexture(tex_hash, texformat, 0, &width, &height);
|
||||
if (pcfmt != PC_TEX_FMT_NONE)
|
||||
hires_tex.reset(HiresTexture::Search(
|
||||
src_data, texture_size,
|
||||
&texMem[tlutaddr], palette_size,
|
||||
width, height,
|
||||
texformat
|
||||
));
|
||||
|
||||
if (hires_tex)
|
||||
{
|
||||
if (expandedWidth != width || expandedHeight != height)
|
||||
auto& l = hires_tex->m_levels[0];
|
||||
if (l.width != width || l.height != height)
|
||||
{
|
||||
expandedWidth = width;
|
||||
expandedHeight = height;
|
||||
width = l.width;
|
||||
height = l.height;
|
||||
|
||||
// If we thought we could reuse the texture before, make sure to pool it now!
|
||||
if (entry)
|
||||
|
@ -492,11 +435,15 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
|
|||
entry = nullptr;
|
||||
}
|
||||
}
|
||||
using_custom_texture = true;
|
||||
expandedWidth = l.width;
|
||||
expandedHeight = l.height;
|
||||
CheckTempSize(l.data_size);
|
||||
memcpy(temp, l.data, l.data_size);
|
||||
pcfmt = PC_TEX_FMT_RGBA32;
|
||||
}
|
||||
}
|
||||
|
||||
if (!using_custom_texture)
|
||||
if (!hires_tex)
|
||||
{
|
||||
if (!(texformat == GX_TF_RGBA8 && from_tmem))
|
||||
{
|
||||
|
@ -511,7 +458,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
|
|||
}
|
||||
|
||||
u32 texLevels = use_mipmaps ? (maxlevel + 1) : 1;
|
||||
const bool using_custom_lods = using_custom_texture && CheckForCustomTextureLODs(tex_hash, texformat, texLevels);
|
||||
const bool using_custom_lods = hires_tex && hires_tex->m_levels.size() >= texLevels;
|
||||
// Only load native mips if their dimensions fit to our virtual texture dimensions
|
||||
const bool use_native_mips = use_mipmaps && !using_custom_lods && (width == nativeW && height == nativeH);
|
||||
texLevels = (use_native_mips || using_custom_lods) ? texLevels : 1; // TODO: Should be forced to 1 for non-pow2 textures (e.g. efb copies with automatically adjusted IR)
|
||||
|
@ -549,8 +496,17 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
|
|||
else
|
||||
entry->type = TCET_NORMAL;
|
||||
|
||||
if (g_ActiveConfig.bDumpTextures && !using_custom_texture)
|
||||
DumpTexture(entry, 0);
|
||||
std::string basename = "";
|
||||
if (g_ActiveConfig.bDumpTextures && !hires_tex)
|
||||
{
|
||||
basename = HiresTexture::GenBaseName(
|
||||
src_data, texture_size,
|
||||
&texMem[tlutaddr], palette_size,
|
||||
width, height,
|
||||
texformat
|
||||
);
|
||||
DumpTexture(entry, basename, 0);
|
||||
}
|
||||
|
||||
u32 level = 1;
|
||||
// load mips - TODO: Loading mipmaps from tmem is untested!
|
||||
|
@ -585,18 +541,17 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
|
|||
entry->Load(mip_width, mip_height, expanded_mip_width, level);
|
||||
|
||||
if (g_ActiveConfig.bDumpTextures)
|
||||
DumpTexture(entry, level);
|
||||
DumpTexture(entry, basename, level);
|
||||
}
|
||||
}
|
||||
else if (using_custom_lods)
|
||||
{
|
||||
for (; level != texLevels; ++level)
|
||||
{
|
||||
unsigned int mip_width = CalculateLevelSize(width, level);
|
||||
unsigned int mip_height = CalculateLevelSize(height, level);
|
||||
|
||||
LoadCustomTexture(tex_hash, texformat, level, &mip_width, &mip_height);
|
||||
entry->Load(mip_width, mip_height, mip_width, level);
|
||||
auto& l = hires_tex->m_levels[level];
|
||||
CheckTempSize(l.data_size);
|
||||
memcpy(temp, l.data, l.data_size);
|
||||
entry->Load(l.width, l.height, l.width, level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -116,13 +116,12 @@ public:
|
|||
protected:
|
||||
TextureCache();
|
||||
|
||||
static GC_ALIGNED16(u8 *temp);
|
||||
static unsigned int temp_size;
|
||||
static GC_ALIGNED16(u8 *temp);
|
||||
static size_t temp_size;
|
||||
|
||||
private:
|
||||
static bool CheckForCustomTextureLODs(u64 tex_hash, int texformat, unsigned int levels);
|
||||
static PC_TexFormat LoadCustomTexture(u64 tex_hash, int texformat, unsigned int level, unsigned int* width, unsigned int* height);
|
||||
static void DumpTexture(TCacheEntryBase* entry, unsigned int level);
|
||||
static void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level);
|
||||
static void CheckTempSize(size_t required_size);
|
||||
|
||||
static TCacheEntryBase* AllocateRenderTarget(unsigned int width, unsigned int height);
|
||||
static void FreeRenderTarget(TCacheEntryBase* entry);
|
||||
|
|
Loading…
Reference in New Issue