Merge pull request #3668 from RisingFog/wii_movie_sysconf
Apply Wii Settings on Movie Recording/Playback
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commit
f0e25b8477
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@ -15,6 +15,8 @@
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#include "Common/SysConf.h"
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#include "Common/Logging/Log.h"
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#include "Core/Movie.h"
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SysConf::SysConf()
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: m_IsValid(false)
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{
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@ -74,6 +76,13 @@ bool SysConf::LoadFromFile(const std::string& filename)
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{
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m_Filename = filename;
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m_IsValid = true;
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// Apply Wii settings from normal SYSCONF on Movie recording/playback
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if (Movie::IsRecordingInput() || Movie::IsPlayingInput())
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{
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SetData("IPL.LNG", Movie::GetLanguage());
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SetData("IPL.E60", Movie::IsPAL60());
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SetData("IPL.PGS", Movie::IsProgressive());
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}
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return true;
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}
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}
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@ -80,6 +80,7 @@ static u8 s_bongos, s_memcards;
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static u8 s_revision[20];
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static u32 s_DSPiromHash = 0;
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static u32 s_DSPcoefHash = 0;
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static u8 s_language = 10; //Set to unknown until language is known
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static bool s_bRecordingFromSaveState = false;
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static bool s_bPolled = false;
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@ -385,6 +386,11 @@ int GetCPUMode()
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return s_iCPUCore;
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}
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u8 GetLanguage()
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{
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return s_language;
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}
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bool IsStartingFromClearSave()
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{
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return g_bClearSave;
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@ -810,6 +816,7 @@ void ReadHeader()
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s_bongos = tmpHeader.bongos;
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s_bSyncGPU = tmpHeader.bSyncGPU;
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s_bNetPlay = tmpHeader.bNetPlay;
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s_language = tmpHeader.language;
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memcpy(s_revision, tmpHeader.revision, ArraySize(s_revision));
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}
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else
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@ -1254,6 +1261,7 @@ void SaveRecording(const std::string& filename)
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header.DSPiromHash = s_DSPiromHash;
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header.DSPcoefHash = s_DSPcoefHash;
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header.tickCount = s_totalTickCount;
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header.language = s_language;
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// TODO
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header.uniqueID = 0;
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@ -1317,6 +1325,7 @@ void GetSettings()
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s_bSyncGPU = SConfig::GetInstance().bSyncGPU;
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s_iCPUCore = SConfig::GetInstance().iCPUCore;
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s_bNetPlay = NetPlay::IsNetPlayRunning();
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s_language = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
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if (!SConfig::GetInstance().bWii)
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g_bClearSave = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
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s_memcards |= (SConfig::GetInstance().m_EXIDevice[0] == EXIDEVICE_MEMORYCARD) << 0;
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@ -102,7 +102,8 @@ struct DTMHeader
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bool bSyncGPU;
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bool bNetPlay;
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bool bPAL60;
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u8 reserved[12]; // Padding for any new config options
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u8 language;
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u8 reserved[11]; // Padding for any new config options
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u8 discChange[40]; // Name of iso file to switch to, for two disc games.
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u8 revision[20]; // Git hash
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u32 DSPiromHash;
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@ -137,6 +138,7 @@ bool IsSkipIdle();
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bool IsDSPHLE();
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bool IsFastDiscSpeed();
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int GetCPUMode();
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u8 GetLanguage();
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bool IsStartingFromClearSave();
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bool IsUsingMemcard(int memcard);
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bool IsSyncGPU();
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