commit
f0c2bae778
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@ -4,6 +4,7 @@
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#include "Core/HW/SI/SI_DeviceGBA.h"
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#include <cstddef>
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#include <memory>
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#include <mutex>
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#include <queue>
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@ -19,16 +20,15 @@
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#include "Core/HW/SI/SI_Device.h"
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#include "Core/HW/SystemTimers.h"
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static std::thread connectionThread;
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static std::queue<std::unique_ptr<sf::TcpSocket>> waiting_socks;
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static std::queue<std::unique_ptr<sf::TcpSocket>> waiting_clocks;
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static std::mutex cs_gba;
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static std::mutex cs_gba_clk;
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static u8 num_connected;
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namespace
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{
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Common::Flag server_running;
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std::thread s_connection_thread;
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std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_socks;
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std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_clocks;
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std::mutex s_cs_gba;
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std::mutex s_cs_gba_clk;
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u8 s_num_connected;
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Common::Flag s_server_running;
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}
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enum EJoybusCmds
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@ -44,7 +44,7 @@ const u64 BYTES_PER_SECOND = BITS_PER_SECOND / 8;
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u8 GetNumConnected()
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{
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int num_ports_connected = num_connected;
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int num_ports_connected = s_num_connected;
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if (num_ports_connected == 0)
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num_ports_connected = 1;
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@ -87,7 +87,7 @@ int GetTransferTime(u8 cmd)
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static void GBAConnectionWaiter()
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{
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server_running.Set();
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s_server_running.Set();
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Common::SetCurrentThreadName("GBA Connection Waiter");
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@ -106,19 +106,19 @@ static void GBAConnectionWaiter()
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clock_server.setBlocking(false);
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auto new_client = std::make_unique<sf::TcpSocket>();
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while (server_running.IsSet())
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while (s_server_running.IsSet())
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{
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if (server.accept(*new_client) == sf::Socket::Done)
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{
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std::lock_guard<std::mutex> lk(cs_gba);
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waiting_socks.push(std::move(new_client));
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std::lock_guard<std::mutex> lk(s_cs_gba);
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s_waiting_socks.push(std::move(new_client));
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new_client = std::make_unique<sf::TcpSocket>();
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}
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if (clock_server.accept(*new_client) == sf::Socket::Done)
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{
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std::lock_guard<std::mutex> lk(cs_gba_clk);
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waiting_clocks.push(std::move(new_client));
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std::lock_guard<std::mutex> lk(s_cs_gba_clk);
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s_waiting_clocks.push(std::move(new_client));
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new_client = std::make_unique<sf::TcpSocket>();
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}
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@ -129,21 +129,21 @@ static void GBAConnectionWaiter()
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void GBAConnectionWaiter_Shutdown()
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{
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server_running.Clear();
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if (connectionThread.joinable())
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connectionThread.join();
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s_server_running.Clear();
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if (s_connection_thread.joinable())
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s_connection_thread.join();
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}
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static bool GetAvailableSock(std::unique_ptr<sf::TcpSocket>& sock_to_fill)
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{
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bool sock_filled = false;
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std::lock_guard<std::mutex> lk(cs_gba);
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std::lock_guard<std::mutex> lk(s_cs_gba);
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if (!waiting_socks.empty())
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if (!s_waiting_socks.empty())
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{
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sock_to_fill = std::move(waiting_socks.front());
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waiting_socks.pop();
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sock_to_fill = std::move(s_waiting_socks.front());
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s_waiting_socks.pop();
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sock_filled = true;
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}
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@ -154,28 +154,24 @@ static bool GetNextClock(std::unique_ptr<sf::TcpSocket>& sock_to_fill)
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{
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bool sock_filled = false;
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std::lock_guard<std::mutex> lk(cs_gba_clk);
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std::lock_guard<std::mutex> lk(s_cs_gba_clk);
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if (!waiting_clocks.empty())
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if (!s_waiting_clocks.empty())
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{
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sock_to_fill = std::move(waiting_clocks.front());
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waiting_clocks.pop();
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sock_to_fill = std::move(s_waiting_clocks.front());
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s_waiting_clocks.pop();
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sock_filled = true;
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}
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return sock_filled;
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}
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GBASockServer::GBASockServer(int _iDeviceNumber)
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GBASockServer::GBASockServer(int device_number) : m_device_number{device_number}
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{
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if (!connectionThread.joinable())
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connectionThread = std::thread(GBAConnectionWaiter);
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if (!s_connection_thread.joinable())
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s_connection_thread = std::thread(GBAConnectionWaiter);
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cmd = 0;
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num_connected = 0;
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last_time_slice = 0;
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booted = false;
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device_number = _iDeviceNumber;
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s_num_connected = 0;
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}
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GBASockServer::~GBASockServer()
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@ -185,108 +181,110 @@ GBASockServer::~GBASockServer()
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void GBASockServer::Disconnect()
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{
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if (client)
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if (m_client)
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{
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num_connected--;
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client->disconnect();
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client = nullptr;
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s_num_connected--;
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m_client->disconnect();
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m_client = nullptr;
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}
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if (clock_sync)
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if (m_clock_sync)
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{
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clock_sync->disconnect();
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clock_sync = nullptr;
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m_clock_sync->disconnect();
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m_clock_sync = nullptr;
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}
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last_time_slice = 0;
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booted = false;
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m_last_time_slice = 0;
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m_booted = false;
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}
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void GBASockServer::ClockSync()
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{
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if (!clock_sync)
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if (!GetNextClock(clock_sync))
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if (!m_clock_sync)
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if (!GetNextClock(m_clock_sync))
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return;
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u32 time_slice = 0;
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if (last_time_slice == 0)
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if (m_last_time_slice == 0)
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{
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num_connected++;
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last_time_slice = CoreTiming::GetTicks();
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s_num_connected++;
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m_last_time_slice = CoreTiming::GetTicks();
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time_slice = (u32)(SystemTimers::GetTicksPerSecond() / 60);
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}
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else
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{
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time_slice = (u32)(CoreTiming::GetTicks() - last_time_slice);
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time_slice = (u32)(CoreTiming::GetTicks() - m_last_time_slice);
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}
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time_slice = (u32)((u64)time_slice * 16777216 / SystemTimers::GetTicksPerSecond());
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last_time_slice = CoreTiming::GetTicks();
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m_last_time_slice = CoreTiming::GetTicks();
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char bytes[4] = {0, 0, 0, 0};
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bytes[0] = (time_slice >> 24) & 0xff;
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bytes[1] = (time_slice >> 16) & 0xff;
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bytes[2] = (time_slice >> 8) & 0xff;
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bytes[3] = time_slice & 0xff;
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sf::Socket::Status status = clock_sync->send(bytes, 4);
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sf::Socket::Status status = m_clock_sync->send(bytes, 4);
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if (status == sf::Socket::Disconnected)
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{
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clock_sync->disconnect();
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clock_sync = nullptr;
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m_clock_sync->disconnect();
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m_clock_sync = nullptr;
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}
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}
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void GBASockServer::Send(const u8* si_buffer)
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{
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if (!client)
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if (!GetAvailableSock(client))
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if (!m_client)
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if (!GetAvailableSock(m_client))
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return;
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for (int i = 0; i < 5; i++)
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send_data[i] = si_buffer[i ^ 3];
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for (size_t i = 0; i < m_send_data.size(); i++)
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m_send_data[i] = si_buffer[i ^ 3];
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cmd = (u8)send_data[0];
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m_cmd = (u8)m_send_data[0];
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#ifdef _DEBUG
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NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", device_number, (u8)send_data[0],
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(u8)send_data[1], (u8)send_data[2], (u8)send_data[3], (u8)send_data[4]);
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NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number,
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(u8)m_send_data[0], (u8)m_send_data[1], (u8)m_send_data[2], (u8)m_send_data[3],
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(u8)m_send_data[4]);
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#endif
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client->setBlocking(false);
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m_client->setBlocking(false);
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sf::Socket::Status status;
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if (cmd == CMD_WRITE)
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status = client->send(send_data, sizeof(send_data));
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if (m_cmd == CMD_WRITE)
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status = m_client->send(m_send_data.data(), m_send_data.size());
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else
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status = client->send(send_data, 1);
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status = m_client->send(m_send_data.data(), 1);
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if (cmd != CMD_STATUS)
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booted = true;
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if (m_cmd != CMD_STATUS)
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m_booted = true;
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if (status == sf::Socket::Disconnected)
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Disconnect();
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time_cmd_sent = CoreTiming::GetTicks();
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m_time_cmd_sent = CoreTiming::GetTicks();
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}
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int GBASockServer::Receive(u8* si_buffer)
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{
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if (!client)
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if (!GetAvailableSock(client))
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if (!m_client)
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if (!GetAvailableSock(m_client))
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return 5;
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size_t num_received = 0;
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u64 transferTime = GetTransferTime((u8)send_data[0]);
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bool block = (CoreTiming::GetTicks() - time_cmd_sent) > transferTime;
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if (cmd == CMD_STATUS && !booted)
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u64 transfer_time = GetTransferTime((u8)m_send_data[0]);
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bool block = (CoreTiming::GetTicks() - m_time_cmd_sent) > transfer_time;
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if (m_cmd == CMD_STATUS && !m_booted)
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block = false;
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if (block)
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{
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sf::SocketSelector Selector;
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Selector.add(*client);
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Selector.wait(sf::milliseconds(1000));
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sf::SocketSelector selector;
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selector.add(*m_client);
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selector.wait(sf::milliseconds(1000));
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}
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sf::Socket::Status recv_stat = client->receive(recv_data, sizeof(recv_data), num_received);
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sf::Socket::Status recv_stat =
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m_client->receive(m_recv_data.data(), m_recv_data.size(), num_received);
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if (recv_stat == sf::Socket::Disconnected)
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{
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Disconnect();
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@ -296,37 +294,36 @@ int GBASockServer::Receive(u8* si_buffer)
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if (recv_stat == sf::Socket::NotReady)
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num_received = 0;
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if (num_received > sizeof(recv_data))
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num_received = sizeof(recv_data);
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if (num_received > m_recv_data.size())
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num_received = m_recv_data.size();
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if (num_received > 0)
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{
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#ifdef _DEBUG
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if ((u8)send_data[0] == 0x00 || (u8)send_data[0] == 0xff)
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if ((u8)m_send_data[0] == 0x00 || (u8)m_send_data[0] == 0xff)
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{
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WARN_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%lu)",
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device_number, (u8)recv_data[0], (u8)recv_data[1], (u8)recv_data[2],
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(u8)recv_data[3], (u8)recv_data[4], num_received);
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WARN_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
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m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
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(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
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}
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else
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{
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ERROR_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%lu)",
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device_number, (u8)recv_data[0], (u8)recv_data[1], (u8)recv_data[2],
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(u8)recv_data[3], (u8)recv_data[4], num_received);
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ERROR_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
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m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
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(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
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}
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#endif
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for (int i = 0; i < 5; i++)
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si_buffer[i ^ 3] = recv_data[i];
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for (size_t i = 0; i < m_recv_data.size(); i++)
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si_buffer[i ^ 3] = m_recv_data[i];
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}
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return (int)num_received;
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}
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CSIDevice_GBA::CSIDevice_GBA(SIDevices _device, int _iDeviceNumber)
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: ISIDevice(_device, _iDeviceNumber), GBASockServer(_iDeviceNumber)
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CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number)
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: ISIDevice(device, device_number), GBASockServer(device_number)
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{
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waiting_for_response = false;
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}
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CSIDevice_GBA::~CSIDevice_GBA()
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@ -334,38 +331,47 @@ CSIDevice_GBA::~CSIDevice_GBA()
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GBASockServer::Disconnect();
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}
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int CSIDevice_GBA::RunBuffer(u8* _pBuffer, int _iLength)
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int CSIDevice_GBA::RunBuffer(u8* buffer, int length)
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{
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if (!waiting_for_response)
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if (!m_waiting_for_response)
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{
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for (int i = 0; i < 5; i++)
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send_data[i] = _pBuffer[i ^ 3];
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for (size_t i = 0; i < m_send_data.size(); i++)
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m_send_data[i] = buffer[i ^ 3];
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num_data_received = 0;
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m_num_data_received = 0;
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ClockSync();
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Send(_pBuffer);
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timestamp_sent = CoreTiming::GetTicks();
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waiting_for_response = true;
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Send(buffer);
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m_timestamp_sent = CoreTiming::GetTicks();
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m_waiting_for_response = true;
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}
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if (waiting_for_response && num_data_received == 0)
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if (m_waiting_for_response && m_num_data_received == 0)
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{
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num_data_received = Receive(_pBuffer);
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m_num_data_received = Receive(buffer);
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}
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if ((GetTransferTime(send_data[0])) > (int)(CoreTiming::GetTicks() - timestamp_sent))
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if ((GetTransferTime(m_send_data[0])) > (int)(CoreTiming::GetTicks() - m_timestamp_sent))
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{
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return 0;
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}
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else
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{
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if (num_data_received != 0)
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waiting_for_response = false;
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return num_data_received;
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if (m_num_data_received != 0)
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m_waiting_for_response = false;
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return m_num_data_received;
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}
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}
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int CSIDevice_GBA::TransferInterval()
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{
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return GetTransferTime(send_data[0]);
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return GetTransferTime(m_send_data[0]);
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}
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bool CSIDevice_GBA::GetData(u32& hi, u32& low)
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{
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return false;
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}
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void CSIDevice_GBA::SendCommand(u32 command, u8 poll)
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{
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}
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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <memory>
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#include <SFML/Network.hpp>
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|
@ -20,7 +21,7 @@ void GBAConnectionWaiter_Shutdown();
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class GBASockServer
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{
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public:
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GBASockServer(int _iDeviceNumber);
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explicit GBASockServer(int device_number);
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~GBASockServer();
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void Disconnect();
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|
@ -31,32 +32,32 @@ public:
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int Receive(u8* si_buffer);
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|
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private:
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std::unique_ptr<sf::TcpSocket> client;
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std::unique_ptr<sf::TcpSocket> clock_sync;
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char send_data[5];
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char recv_data[5];
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std::unique_ptr<sf::TcpSocket> m_client;
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std::unique_ptr<sf::TcpSocket> m_clock_sync;
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std::array<char, 5> m_send_data{};
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std::array<char, 5> m_recv_data{};
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u64 time_cmd_sent;
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u64 last_time_slice;
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u8 device_number;
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u8 cmd;
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bool booted;
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u64 m_time_cmd_sent = 0;
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u64 m_last_time_slice = 0;
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int m_device_number;
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u8 m_cmd = 0;
|
||||
bool m_booted = false;
|
||||
};
|
||||
|
||||
class CSIDevice_GBA : public ISIDevice, private GBASockServer
|
||||
{
|
||||
public:
|
||||
CSIDevice_GBA(SIDevices device, int _iDeviceNumber);
|
||||
CSIDevice_GBA(SIDevices device, int device_number);
|
||||
~CSIDevice_GBA();
|
||||
|
||||
int RunBuffer(u8* _pBuffer, int _iLength) override;
|
||||
int RunBuffer(u8* buffer, int length) override;
|
||||
int TransferInterval() override;
|
||||
bool GetData(u32& hi, u32& low) override;
|
||||
void SendCommand(u32 command, u8 poll) override;
|
||||
|
||||
bool GetData(u32& _Hi, u32& _Low) override { return false; }
|
||||
void SendCommand(u32 _Cmd, u8 _Poll) override {}
|
||||
private:
|
||||
u8 send_data[5];
|
||||
int num_data_received;
|
||||
u64 timestamp_sent;
|
||||
bool waiting_for_response;
|
||||
std::array<u8, 5> m_send_data{};
|
||||
int m_num_data_received = 0;
|
||||
u64 m_timestamp_sent = 0;
|
||||
bool m_waiting_for_response = false;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue