Renamed the "Disable Copy to EFB" option in the game properties(and game ini) to "Enable Copy to EFB", as it is named in the global video settings. (fixes issue 3556)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6475 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak 2010-11-25 02:19:06 +00:00
parent 181f03551c
commit f0ac60935c
3 changed files with 11 additions and 11 deletions

View File

@ -325,7 +325,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
// Video // Video
sbVideoOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video")); sbVideoOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video"));
ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBCopyEnable = new wxCheckBox(m_GameConfig, ID_EFBCOPYENABLE, _("Enable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); EFBToTextureEnable = new wxCheckBox(m_GameConfig, ID_EFBTOTEXTUREENABLE, _("Enable EFB To Texture"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator); DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
@ -373,7 +373,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5); sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5); sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(EFBCopyEnable, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(EFBToTextureEnable, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5); sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
@ -874,10 +874,10 @@ void CISOProperties::LoadGameConfig()
else else
ForceFiltering->Set3StateValue(wxCHK_UNDETERMINED); ForceFiltering->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Video", "EFBCopyDisable", &bTemp)) if (GameIni.Get("Video", "EFBCopyEnable", &bTemp))
EFBCopyDisable->Set3StateValue((wxCheckBoxState)bTemp); EFBCopyEnable->Set3StateValue((wxCheckBoxState)bTemp);
else else
EFBCopyDisable->Set3StateValue(wxCHK_UNDETERMINED); EFBCopyEnable->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Video", "EFBToTextureEnable", &bTemp)) if (GameIni.Get("Video", "EFBToTextureEnable", &bTemp))
EFBToTextureEnable->Set3StateValue((wxCheckBoxState)bTemp); EFBToTextureEnable->Set3StateValue((wxCheckBoxState)bTemp);
@ -990,10 +990,10 @@ bool CISOProperties::SaveGameConfig()
else else
GameIni.Set("Video", "ForceFiltering", ForceFiltering->Get3StateValue()); GameIni.Set("Video", "ForceFiltering", ForceFiltering->Get3StateValue());
if (EFBCopyDisable->Get3StateValue() == wxCHK_UNDETERMINED) if (EFBCopyEnable->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Video", "EFBCopyDisable"); GameIni.DeleteKey("Video", "EFBCopyEnable");
else else
GameIni.Set("Video", "EFBCopyDisable", EFBCopyDisable->Get3StateValue()); GameIni.Set("Video", "EFBCopyEnable", EFBCopyEnable->Get3StateValue());
if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED) if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Video", "EFBToTextureEnable"); GameIni.DeleteKey("Video", "EFBToTextureEnable");

View File

@ -90,7 +90,7 @@ class CISOProperties : public wxDialog
wxCheckBox *EnableProgressiveScan, *EnableWideScreen; wxCheckBox *EnableProgressiveScan, *EnableWideScreen;
// Video // Video
wxCheckBox *ForceFiltering, wxCheckBox *ForceFiltering,
*EFBCopyDisable, *EFBToTextureEnable, *EFBCopyEnable, *EFBToTextureEnable,
*SafeTextureCache, *DstAlphaPass, *UseXFB, *UseZTPSpeedupHack, *SafeTextureCache, *DstAlphaPass, *UseXFB, *UseZTPSpeedupHack,
*DListCache; *DListCache;
wxStaticText *Hacktext; wxStaticText *Hacktext;
@ -173,7 +173,7 @@ class CISOProperties : public wxDialog
ID_DISCSPEED, ID_DISCSPEED,
ID_MERGEBLOCKS, ID_MERGEBLOCKS,
ID_FORCEFILTERING, ID_FORCEFILTERING,
ID_EFBCOPYDISABLE, ID_EFBCOPYENABLE,
ID_EFBTOTEXTUREENABLE, ID_EFBTOTEXTUREENABLE,
ID_SAFETEXTURECACHE, ID_SAFETEXTURECACHE,
ID_DSTALPHAPASS, ID_DSTALPHAPASS,

View File

@ -130,7 +130,7 @@ void VideoConfig::GameIniLoad(const char *ini_file)
iniFile.Get("Video", "ForceFiltering", &bForceFiltering); iniFile.Get("Video", "ForceFiltering", &bForceFiltering);
if (iniFile.Exists("Video", "MaxAnisotropy")) if (iniFile.Exists("Video", "MaxAnisotropy"))
iniFile.Get("Video", "MaxAnisotropy", &iMaxAnisotropy); // NOTE - this is x in (1 << x) iniFile.Get("Video", "MaxAnisotropy", &iMaxAnisotropy); // NOTE - this is x in (1 << x)
if (iniFile.Exists("Video", "EFBCopyDisable")) if (iniFile.Exists("Video", "EFBCopyEnable"))
iniFile.Get("Video", "EFBCopyEnable", &bEFBCopyEnable); iniFile.Get("Video", "EFBCopyEnable", &bEFBCopyEnable);
if (iniFile.Exists("Video", "EFBCopyDisableHotKey")) if (iniFile.Exists("Video", "EFBCopyDisableHotKey"))
iniFile.Get("Video", "EFBCopyDisableHotKey", &bOSDHotKey); iniFile.Get("Video", "EFBCopyDisableHotKey", &bOSDHotKey);