Add Config Changed Callback for Hardcore Mode
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@ -16,6 +16,7 @@
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#include "Common/Assert.h"
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#include "Common/BitUtils.h"
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#include "Common/CommonPaths.h"
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#include "Common/Config/Config.h"
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#include "Common/FileUtil.h"
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#include "Common/IOFile.h"
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#include "Common/Image.h"
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@ -64,6 +65,7 @@ void AchievementManager::Init()
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[](const char* message, const rc_client_t* client) {
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INFO_LOG_FMT(ACHIEVEMENTS, "{}", message);
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});
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Config::AddConfigChangedCallback([this] { SetHardcoreMode(); });
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SetHardcoreMode();
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m_queue.Reset("AchievementManagerQueue", [](const std::function<void()>& func) { func(); });
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m_image_queue.Reset("AchievementManagerImageQueue",
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@ -329,7 +329,6 @@ void AchievementSettingsWidget::ToggleProgress()
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void AchievementSettingsWidget::UpdateHardcoreMode()
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{
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AchievementManager::GetInstance().SetHardcoreMode();
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if (Config::Get(Config::RA_HARDCORE_ENABLED))
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{
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Settings::Instance().SetDebugModeEnabled(false);
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