Analytics: Report game start on title change
Otherwise, we may be missing some reports.
This commit is contained in:
parent
3bdd9adf67
commit
ef5ecedded
|
@ -18,6 +18,7 @@
|
||||||
#include "Common/StringUtil.h"
|
#include "Common/StringUtil.h"
|
||||||
#include "Common/SysConf.h"
|
#include "Common/SysConf.h"
|
||||||
|
|
||||||
|
#include "Core/Analytics.h"
|
||||||
#include "Core/Boot/Boot.h"
|
#include "Core/Boot/Boot.h"
|
||||||
#include "Core/Boot/Boot_DOL.h"
|
#include "Core/Boot/Boot_DOL.h"
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
|
@ -756,6 +757,7 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, u64 title_id, u
|
||||||
HLE::Reload();
|
HLE::Reload();
|
||||||
PatchEngine::Reload();
|
PatchEngine::Reload();
|
||||||
HiresTexture::Update();
|
HiresTexture::Update();
|
||||||
|
DolphinAnalytics::Instance()->ReportGameStart();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue