Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
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addd3926d9
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@ -44,6 +44,7 @@ public:
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virtual void DSP_Update(int cycles) = 0;
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virtual void DSP_StopSoundStream() = 0;
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virtual void DSP_ClearAudioBuffer(bool mute) = 0;
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virtual u32 DSP_UpdateRate() = 0;
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protected:
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SoundStream *soundStream;
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@ -28,6 +28,7 @@
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#include "../AudioInterface.h"
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#include "ConfigManager.h"
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#include "Core.h"
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#include "HW/SystemTimers.h"
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DSPHLE::DSPHLE() {
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m_InitMixer = false;
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@ -87,6 +88,16 @@ void DSPHLE::DSP_Update(int cycles)
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m_pUCode->Update(cycles / 6);
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}
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u32 DSPHLE::DSP_UpdateRate()
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{
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// AX HLE uses 3ms (Wii) or 5ms (GC) timing period
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int fields = SConfig::GetInstance().m_LocalCoreStartupParameter.bVBeam ? 2 : 1;
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if (m_pUCode != NULL)
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return (SystemTimers::GetTicksPerSecond() / 1000) * m_pUCode->GetUpdateMs() / fields;
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else
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return SystemTimers::GetTicksPerSecond() / 1000;
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}
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void DSPHLE::SendMailToDSP(u32 _uMail)
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{
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if (m_pUCode != NULL) {
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@ -46,6 +46,7 @@ public:
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virtual void DSP_Update(int cycles);
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virtual void DSP_StopSoundStream();
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virtual void DSP_ClearAudioBuffer(bool mute);
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virtual u32 DSP_UpdateRate();
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CMailHandler& AccessMailHandler() { return m_MailHandler; }
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@ -738,6 +738,11 @@ void CUCode_AX::Update(int cycles)
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}
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}
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u32 CUCode_AX::GetUpdateMs()
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{
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return 5;
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}
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void CUCode_AX::DoAXState(PointerWrap& p)
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{
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p.Do(m_cmdlist);
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@ -73,6 +73,7 @@ public:
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virtual void MixAdd(short* out_buffer, int nsamples);
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virtual void Update(int cycles);
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virtual void DoState(PointerWrap& p);
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u32 GetUpdateMs();
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// Needed because StdThread.h std::thread implem does not support member
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// pointers. TODO(delroth): obsolete.
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@ -672,6 +672,11 @@ void CUCode_AXWii::OutputWMSamples(u32* addresses)
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}
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}
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u32 CUCode_AXWii::GetUpdateMs()
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{
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return 3;
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}
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void CUCode_AXWii::DoState(PointerWrap &p)
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{
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std::lock_guard<std::mutex> lk(m_processing);
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@ -25,6 +25,7 @@ class CUCode_AXWii : public CUCode_AX
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public:
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CUCode_AXWii(DSPHLE *dsp_hle, u32 _CRC);
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virtual ~CUCode_AXWii();
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u32 GetUpdateMs();
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virtual void DoState(PointerWrap &p);
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@ -19,6 +19,7 @@
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#include "UCodes.h"
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#include "UCode_CARD.h"
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#include "../../DSP.h"
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#include "ConfigManager.h"
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CUCode_CARD::CUCode_CARD(DSPHLE *dsp_hle, u32 crc)
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@ -44,6 +45,11 @@ void CUCode_CARD::Update(int cycles)
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}
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}
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u32 CUCode_CARD::GetUpdateMs()
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{
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return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
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}
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void CUCode_CARD::HandleMail(u32 _uMail)
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{
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if (_uMail == 0xFF000000) // unlock card
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@ -25,6 +25,7 @@ class CUCode_CARD : public IUCode
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public:
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CUCode_CARD(DSPHLE *dsp_hle, u32 crc);
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virtual ~CUCode_CARD();
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u32 GetUpdateMs();
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void HandleMail(u32 _uMail);
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void Update(int cycles);
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@ -19,6 +19,7 @@
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#include "UCode_GBA.h"
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#include "../../DSP.h"
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#include "ConfigManager.h"
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CUCode_GBA::CUCode_GBA(DSPHLE *dsp_hle, u32 crc)
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: IUCode(dsp_hle, crc)
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@ -40,6 +41,11 @@ void CUCode_GBA::Update(int cycles)
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}
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}
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u32 CUCode_GBA::GetUpdateMs()
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{
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return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
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}
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void CUCode_GBA::HandleMail(u32 _uMail)
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{
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static bool nextmail_is_mramaddr = false;
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@ -23,6 +23,7 @@ struct CUCode_GBA : public IUCode
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{
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CUCode_GBA(DSPHLE *dsp_hle, u32 crc);
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virtual ~CUCode_GBA();
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u32 GetUpdateMs();
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void HandleMail(u32 _uMail);
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void Update(int cycles);
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@ -17,6 +17,7 @@
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#include "UCodes.h"
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#include "UCode_InitAudioSystem.h"
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#include "ConfigManager.h"
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CUCode_InitAudioSystem::CUCode_InitAudioSystem(DSPHLE *dsp_hle, u32 crc)
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: IUCode(dsp_hle, crc)
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@ -42,6 +43,11 @@ void CUCode_InitAudioSystem::Update(int cycles)
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}
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}
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u32 CUCode_InitAudioSystem::GetUpdateMs()
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{
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return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
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}
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void CUCode_InitAudioSystem::HandleMail(u32 _uMail)
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{}
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@ -25,6 +25,7 @@ class CUCode_InitAudioSystem : public IUCode
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public:
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CUCode_InitAudioSystem(DSPHLE *dsp_hle, u32 crc);
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virtual ~CUCode_InitAudioSystem();
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u32 GetUpdateMs();
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void HandleMail(u32 _uMail);
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void Update(int cycles);
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@ -19,6 +19,7 @@
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#include "UCode_ROM.h"
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#include "Hash.h"
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#include "../../Memmap.h"
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#include "ConfigManager.h"
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CUCode_Rom::CUCode_Rom(DSPHLE *dsp_hle, u32 crc)
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: IUCode(dsp_hle, crc)
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@ -117,6 +118,11 @@ void CUCode_Rom::BootUCode()
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m_DSPHLE->SetUCode(ector_crc);
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}
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u32 CUCode_Rom::GetUpdateMs()
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{
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return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
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}
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void CUCode_Rom::DoState(PointerWrap &p)
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{
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p.Do(m_CurrentUCode);
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@ -25,6 +25,7 @@ class CUCode_Rom : public IUCode
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public:
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CUCode_Rom(DSPHLE *dsp_hle, u32 _crc);
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virtual ~CUCode_Rom();
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u32 GetUpdateMs();
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void HandleMail(u32 _uMail);
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void Update(int cycles);
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@ -27,6 +27,7 @@
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#include "WaveFile.h"
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#include "../../DSP.h"
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#include "ConfigManager.h"
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CUCode_Zelda::CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC)
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@ -565,6 +566,10 @@ void CUCode_Zelda::ExecuteList()
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}
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}
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u32 CUCode_Zelda::GetUpdateMs()
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{
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return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
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}
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void CUCode_Zelda::DoState(PointerWrap &p)
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{
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@ -133,6 +133,7 @@ class CUCode_Zelda : public IUCode
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public:
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CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC);
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virtual ~CUCode_Zelda();
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u32 GetUpdateMs();
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void HandleMail(u32 _uMail);
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void HandleMail_LightVersion(u32 _uMail);
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@ -92,6 +92,7 @@ public:
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// Cycles are out of the 81/121mhz the DSP runs at.
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virtual void Update(int cycles) = 0;
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virtual void MixAdd(short* buffer, int size) {}
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virtual u32 GetUpdateMs() = 0;
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virtual void DoState(PointerWrap &p) { DoStateShared(p); }
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@ -326,6 +326,11 @@ void DSPLLE::DSP_Update(int cycles)
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}
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}
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u32 DSPLLE::DSP_UpdateRate()
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{
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return 12600; // TO BE TWEAKED
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}
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void DSPLLE::DSP_SendAIBuffer(unsigned int address, unsigned int num_samples)
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{
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if (!soundStream)
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@ -44,6 +44,7 @@ public:
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virtual void DSP_Update(int cycles);
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virtual void DSP_StopSoundStream();
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virtual void DSP_ClearAudioBuffer(bool mute);
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virtual u32 DSP_UpdateRate();
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private:
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static void dsp_thread(DSPLLE* lpParameter);
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@ -119,9 +119,6 @@ int et_PatchEngine; // PatchEngine updates every 1/60th of a second by default
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// These are badly educated guesses
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// Feel free to experiment. Set these in Init below.
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int
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// These shouldn't be period controlled either, most likely.
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DSP_PERIOD,
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// This is a fixed value, don't change it
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AUDIO_DMA_PERIOD,
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@ -149,8 +146,8 @@ void DSPCallback(u64 userdata, int cyclesLate)
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{
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//splits up the cycle budget in case lle is used
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//for hle, just gives all of the slice to hle
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DSP::UpdateDSPSlice(DSP_PERIOD - cyclesLate);
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CoreTiming::ScheduleEvent(DSP_PERIOD - cyclesLate, et_DSP);
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DSP::UpdateDSPSlice(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate);
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CoreTiming::ScheduleEvent(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate, et_DSP);
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}
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void AudioDMACallback(u64 userdata, int cyclesLate)
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@ -256,17 +253,6 @@ void Init()
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IPC_HLE_PERIOD = GetTicksPerSecond() / (freq * fields);
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}
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if (DSP::GetDSPEmulator()->IsLLE())
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{
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DSP_PERIOD = 12600; // TO BE TWEAKED
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}
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else
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{
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// AX HLE uses 3ms (Wii) or 5ms (GC) timing period
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int ms_to_process = SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
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DSP_PERIOD = (int)(GetTicksPerSecond() / 1000) * ms_to_process / fields;
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}
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// System internal sample rate is fixed at 32KHz * 4 (16bit Stereo) / 32 bytes DMA
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AUDIO_DMA_PERIOD = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32);
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@ -292,7 +278,7 @@ void Init()
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et_PatchEngine = CoreTiming::RegisterEvent("PatchEngine", PatchEngineCallback);
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CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerLine(), et_VI);
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CoreTiming::ScheduleEvent(DSP_PERIOD, et_DSP);
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CoreTiming::ScheduleEvent(0, et_DSP);
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CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerFrame(), et_SI);
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CoreTiming::ScheduleEvent(AUDIO_DMA_PERIOD, et_AudioDMA);
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bSyncGPU)
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