VideoBackends - Enable Metal without Vulkan
This commit is contained in:
parent
6f4f5b0b7b
commit
ef13a54b0a
|
@ -226,11 +226,13 @@ const std::vector<std::unique_ptr<VideoBackendBase>>& VideoBackendBase::GetAvail
|
|||
backends.push_back(std::make_unique<DX11::VideoBackend>());
|
||||
backends.push_back(std::make_unique<DX12::VideoBackend>());
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
backends.push_back(std::make_unique<Metal::VideoBackend>());
|
||||
#endif
|
||||
#ifdef HAS_VULKAN
|
||||
#ifdef __APPLE__
|
||||
// Emplace the Vulkan backend at the beginning so it takes precedence over OpenGL.
|
||||
backends.emplace(backends.begin(), std::make_unique<Vulkan::VideoBackend>());
|
||||
backends.push_back(std::make_unique<Metal::VideoBackend>());
|
||||
#else
|
||||
backends.push_back(std::make_unique<Vulkan::VideoBackend>());
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue