added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.
some code additions for future use ;). please gcc user test this as i don't have opportunity to test it myself i only use reference code to. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7247 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
ac6c18a5e4
commit
eef715b1cf
|
@ -124,6 +124,15 @@ void XEmitter::ABI_CallFunctionCCCP(void *func, u32 param1, u32 param2,u32 param
|
|||
ABI_RestoreStack(4 * 4);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_CallFunctionPPC(void *func, void *param1, void *param2,u32 param3) {
|
||||
ABI_AlignStack(3 * 4);
|
||||
PUSH(32, Imm32(param3));
|
||||
PUSH(32, Imm32((u32)param2));
|
||||
PUSH(32, Imm32((u32)param1));
|
||||
CALL(func);
|
||||
ABI_RestoreStack(3 * 4);
|
||||
}
|
||||
|
||||
// Pass a register as a parameter.
|
||||
void XEmitter::ABI_CallFunctionR(void *func, X64Reg reg1) {
|
||||
ABI_AlignStack(1 * 4);
|
||||
|
@ -326,6 +335,21 @@ void XEmitter::ABI_CallFunctionCCCP(void *func, u32 param1, u32 param2, u32 para
|
|||
}
|
||||
}
|
||||
|
||||
void XEmitter::ABI_CallFunctionPPC(void *func, void *param1, void *param2, u32 param3) {
|
||||
MOV(64, R(ABI_PARAM1), Imm64((u64)param1));
|
||||
MOV(64, R(ABI_PARAM2), Imm64((u64)param2));
|
||||
MOV(32, R(ABI_PARAM3), Imm32(param3));
|
||||
u64 distance = u64(func) - (u64(code) + 5);
|
||||
if (distance >= 0x0000000080000000ULL
|
||||
&& distance < 0xFFFFFFFF80000000ULL) {
|
||||
// Far call
|
||||
MOV(64, R(RAX), Imm64((u64)func));
|
||||
CALLptr(R(RAX));
|
||||
} else {
|
||||
CALL(func);
|
||||
}
|
||||
}
|
||||
|
||||
// Pass a register as a parameter.
|
||||
void XEmitter::ABI_CallFunctionR(void *func, X64Reg reg1) {
|
||||
if (reg1 != ABI_PARAM1)
|
||||
|
|
|
@ -74,18 +74,53 @@ void* AllocateMemoryPages(size_t size)
|
|||
return ptr;
|
||||
}
|
||||
|
||||
void FreeMemoryPages(void* ptr, size_t size)
|
||||
void* AllocateAlignedMemory(size_t size,size_t alignment)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
void* ptr = _aligned_malloc(size,alignment);
|
||||
#else
|
||||
void* ptr = NULL;
|
||||
posix_memalign(&ptr, alignment, size);
|
||||
;
|
||||
#endif
|
||||
|
||||
// printf("Mapped memory at %p (size %ld)\n", ptr,
|
||||
// (unsigned long)size);
|
||||
|
||||
if (ptr == NULL)
|
||||
PanicAlert("Failed to allocate aligned memory");
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void FreeMemoryPages(void* ptr, size_t size)
|
||||
{
|
||||
if (ptr)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
|
||||
if (!VirtualFree(ptr, 0, MEM_RELEASE))
|
||||
PanicAlert("FreeMemoryPages failed!\n%s", GetLastErrorMsg());
|
||||
ptr = NULL; // Is this our responsibility?
|
||||
}
|
||||
|
||||
#else
|
||||
munmap(ptr, size);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void FreeAlignedMemory(void* ptr)
|
||||
{
|
||||
if (ptr)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
|
||||
_aligned_free(ptr);
|
||||
|
||||
#else
|
||||
free(ptr);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void WriteProtectMemory(void* ptr, size_t size, bool allowExecute)
|
||||
|
|
|
@ -26,6 +26,8 @@
|
|||
void* AllocateExecutableMemory(size_t size, bool low = true);
|
||||
void* AllocateMemoryPages(size_t size);
|
||||
void FreeMemoryPages(void* ptr, size_t size);
|
||||
void* AllocateAlignedMemory(size_t size,size_t alignment);
|
||||
void FreeAlignedMemory(void* ptr);
|
||||
void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
|
||||
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
|
||||
std::string MemUsage();
|
||||
|
|
|
@ -625,6 +625,7 @@ public:
|
|||
void ABI_CallFunctionCCC(void *func, u32 param1, u32 param2, u32 param3);
|
||||
void ABI_CallFunctionCCP(void *func, u32 param1, u32 param2, void *param3);
|
||||
void ABI_CallFunctionCCCP(void *func, u32 param1, u32 param2,u32 param3, void *param4);
|
||||
void ABI_CallFunctionPPC(void *func, void *param1, void *param2,u32 param3);
|
||||
void ABI_CallFunctionAC(void *func, const Gen::OpArg &arg1, u32 param2);
|
||||
void ABI_CallFunctionA(void *func, const Gen::OpArg &arg1);
|
||||
|
||||
|
|
|
@ -90,6 +90,7 @@ extern Statistics stats;
|
|||
|
||||
#ifdef STATISTICS
|
||||
#define INCSTAT(a) (a)++;
|
||||
#define DECSTAT(a) (a)--;
|
||||
#define ADDSTAT(a,b) (a)+=(b);
|
||||
#define SETSTAT(a,x) (a)=(int)(x);
|
||||
#define SETSTAT_UINT(a,x) (a)=(u32)(x);
|
||||
|
|
|
@ -23,7 +23,7 @@ enum
|
|||
|
||||
TextureCache *g_texture_cache;
|
||||
|
||||
u8 *TextureCache::temp = NULL;
|
||||
GC_ALIGNED16(u8 *TextureCache::temp) = NULL;
|
||||
|
||||
TextureCache::TexCache TextureCache::textures;
|
||||
bool TextureCache::DeferredInvalidate;
|
||||
|
@ -44,7 +44,7 @@ TextureCache::TCacheEntryBase::~TCacheEntryBase()
|
|||
TextureCache::TextureCache()
|
||||
{
|
||||
if (!temp)
|
||||
temp = (u8*)AllocateMemoryPages(TEMP_SIZE);
|
||||
temp =(u8*) AllocateAlignedMemory(TEMP_SIZE,16);
|
||||
TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter);
|
||||
if(g_ActiveConfig.bHiresTextures && !g_ActiveConfig.bDumpTextures)
|
||||
HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
|
||||
|
@ -81,7 +81,7 @@ TextureCache::~TextureCache()
|
|||
Invalidate(true);
|
||||
if (temp)
|
||||
{
|
||||
FreeMemoryPages(temp, TEMP_SIZE);
|
||||
FreeAlignedMemory(temp);
|
||||
temp = NULL;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -95,7 +95,7 @@ public:
|
|||
protected:
|
||||
TextureCache();
|
||||
|
||||
static u8 *temp;
|
||||
static GC_ALIGNED16(u8 *temp);
|
||||
|
||||
private:
|
||||
typedef std::map<u32, TCacheEntryBase*> TexCache;
|
||||
|
|
|
@ -44,7 +44,7 @@ extern const unsigned char sfont_raw[][9*10];
|
|||
|
||||
// TRAM
|
||||
// STATE_TO_SAVE
|
||||
u8 texMem[TMEM_SIZE];
|
||||
GC_ALIGNED16(u8 texMem[TMEM_SIZE]);
|
||||
|
||||
|
||||
// Gamecube/Wii texture decoder
|
||||
|
|
|
@ -23,7 +23,7 @@ enum
|
|||
TMEM_SIZE = 1024*1024,
|
||||
HALFTMEM_SIZE = 512*1024
|
||||
};
|
||||
extern u8 texMem[TMEM_SIZE];
|
||||
extern GC_ALIGNED16(u8 texMem[TMEM_SIZE]);
|
||||
|
||||
enum TextureFormat
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue