Android: Add audio stretch setting

This commit is contained in:
MerryMage 2017-04-18 18:42:02 +01:00
parent d1dc9d5a0c
commit ee7e6edf31
3 changed files with 6 additions and 1 deletions

View File

@ -163,6 +163,7 @@ public final class SettingsFragmentPresenter
Setting overclock = null;
Setting continuousScan = null;
Setting wiimoteSpeaker = null;
Setting audioStretch = null;
if (!mSettings.get(SettingsFile.SETTINGS_DOLPHIN).isEmpty())
{
@ -172,6 +173,7 @@ public final class SettingsFragmentPresenter
overclock = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_OVERCLOCK_PERCENT);
continuousScan = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_WIIMOTE_SCAN);
wiimoteSpeaker = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_WIIMOTE_SPEAKER);
audioStretch = mSettings.get(SettingsFile.SETTINGS_DOLPHIN).get(SettingsFile.SECTION_CORE).getSetting(SettingsFile.KEY_AUDIO_STRETCH);
}
else
{
@ -207,6 +209,7 @@ public final class SettingsFragmentPresenter
sl.add(new SliderSetting(SettingsFile.KEY_OVERCLOCK_PERCENT, SettingsFile.SECTION_CORE, SettingsFile.SETTINGS_DOLPHIN, R.string.overclock_title, 0, 400, "%", 100, overclock));
sl.add(new CheckBoxSetting(SettingsFile.KEY_WIIMOTE_SCAN, SettingsFile.SECTION_CORE, SettingsFile.SETTINGS_DOLPHIN, R.string.wiimote_scanning, R.string.wiimote_scanning_description, true, continuousScan));
sl.add(new CheckBoxSetting(SettingsFile.KEY_WIIMOTE_SPEAKER, SettingsFile.SECTION_CORE, SettingsFile.SETTINGS_DOLPHIN, R.string.wiimote_speaker, R.string.wiimote_speaker_description, true, wiimoteSpeaker));
sl.add(new CheckBoxSetting(SettingsFile.KEY_AUDIO_STRETCH, SettingsFile.SECTION_CORE, SettingsFile.SETTINGS_DOLPHIN, R.string.audio_stretch, R.string.audio_stretch_description, false, audioStretch));
}
private void addGcPadSettings(ArrayList<SettingsItem> sl)

View File

@ -53,6 +53,7 @@ public final class SettingsFile
public static final String KEY_OVERCLOCK_ENABLE = "OverclockEnable";
public static final String KEY_OVERCLOCK_PERCENT = "Overclock";
public static final String KEY_VIDEO_BACKEND = "GFXBackend";
public static final String KEY_AUDIO_STRETCH = "AudioStretch";
public static final String KEY_SHOW_FPS = "ShowFPS";
public static final String KEY_INTERNAL_RES = "EFBScale";

View File

@ -121,7 +121,8 @@
<string name="wiimote_scanning_description">Leave this on if you are using a DolphinBar for real Wiimote support.</string>
<string name="wiimote_speaker">Wii Remote Speaker</string>
<string name="wiimote_speaker_description">Enable sound output through the speaker on a real Wiimote (DolphinBar required).</string>
<string name="audio_stretch">Audio Stretching</string>
<string name="audio_stretch_description">Stretches audio to reduce stuttering. Increases latency.</string>
<!-- Video Preference Fragment -->
<string name="video_backend">Video Backend</string>