Fixed crash when dereferencing the potential null pointer returned by GetSelectedGame().

This commit is contained in:
Christian Aguilera 2019-01-14 00:05:21 +00:00
parent 658c95588b
commit ee5e2fd9f9
1 changed files with 50 additions and 16 deletions

View File

@ -302,8 +302,9 @@ void GameList::ShowContextMenu(const QPoint&)
if (platform == DiscIO::Platform::WiiDisc)
{
auto* perform_disc_update = menu->addAction(tr("Perform System Update"), this, [this] {
WiiUpdate::PerformDiscUpdate(GetSelectedGame()->GetFilePath(), this);
auto* perform_disc_update = menu->addAction(tr("Perform System Update"), this,
[ this, file_path = game->GetFilePath() ] {
WiiUpdate::PerformDiscUpdate(file_path, this);
});
perform_disc_update->setEnabled(!Core::IsRunning() || !SConfig::GetInstance().bWii);
}
@ -392,7 +393,11 @@ void GameList::ShowContextMenu(const QPoint&)
void GameList::OpenProperties()
{
PropertiesDialog* properties = new PropertiesDialog(this, *GetSelectedGame());
const auto game = GetSelectedGame();
if (!game)
return;
PropertiesDialog* properties = new PropertiesDialog(this, *game);
connect(properties, &PropertiesDialog::OpenGeneralSettings, this, &GameList::OpenGeneralSettings);
@ -430,7 +435,11 @@ void GameList::ExportWiiSave()
void GameList::OpenWiki()
{
QString game_id = QString::fromStdString(GetSelectedGame()->GetGameID());
const auto game = GetSelectedGame();
if (!game)
return;
QString game_id = QString::fromStdString(game->GetGameID());
QString url = QStringLiteral("https://wiki.dolphin-emu.org/index.php?title=").append(game_id);
QDesktopServices::openUrl(QUrl(url));
}
@ -438,6 +447,10 @@ void GameList::OpenWiki()
void GameList::CompressISO(bool decompress)
{
auto files = GetSelectedGames();
const auto game = GetSelectedGame();
if (files.size() == 0 || !game)
return;
bool wii_warning_given = false;
for (QMutableListIterator<std::shared_ptr<const UICommon::GameFile>> it(files); it.hasNext();)
@ -471,9 +484,6 @@ void GameList::CompressISO(bool decompress)
}
}
if (files.size() == 0)
return; // We shouldn't get here normally...
QString dst_dir;
QString dst_path;
@ -483,7 +493,7 @@ void GameList::CompressISO(bool decompress)
this,
decompress ? tr("Select where you want to save the decompressed images") :
tr("Select where you want to save the compressed images"),
QFileInfo(QString::fromStdString(GetSelectedGame()->GetFilePath())).dir().absolutePath());
QFileInfo(QString::fromStdString(game->GetFilePath())).dir().absolutePath());
if (dst_dir.isEmpty())
return;
@ -494,7 +504,7 @@ void GameList::CompressISO(bool decompress)
this,
decompress ? tr("Select where you want to save the decompressed image") :
tr("Select where you want to save the compressed image"),
QFileInfo(QString::fromStdString(GetSelectedGame()->GetFilePath()))
QFileInfo(QString::fromStdString(game->GetFilePath()))
.dir()
.absoluteFilePath(
QFileInfo(QString::fromStdString(files[0]->GetFilePath())).completeBaseName())
@ -574,9 +584,13 @@ void GameList::CompressISO(bool decompress)
void GameList::InstallWAD()
{
const auto game = GetSelectedGame();
if (!game)
return;
QMessageBox result_dialog(this);
const bool success = WiiUtils::InstallWAD(GetSelectedGame()->GetFilePath());
const bool success = WiiUtils::InstallWAD(game->GetFilePath());
result_dialog.setIcon(success ? QMessageBox::Information : QMessageBox::Critical);
result_dialog.setWindowTitle(success ? tr("Success") : tr("Failure"));
@ -587,6 +601,10 @@ void GameList::InstallWAD()
void GameList::UninstallWAD()
{
const auto game = GetSelectedGame();
if (!game)
return;
QMessageBox warning_dialog(this);
warning_dialog.setIcon(QMessageBox::Information);
@ -600,7 +618,7 @@ void GameList::UninstallWAD()
QMessageBox result_dialog(this);
const bool success = WiiUtils::UninstallTitle(GetSelectedGame()->GetTitleID());
const bool success = WiiUtils::UninstallTitle(game->GetTitleID());
result_dialog.setIcon(success ? QMessageBox::Information : QMessageBox::Critical);
result_dialog.setWindowTitle(success ? tr("Success") : tr("Failure"));
@ -611,20 +629,32 @@ void GameList::UninstallWAD()
void GameList::SetDefaultISO()
{
const auto game = GetSelectedGame();
if (!game)
return;
Settings::Instance().SetDefaultGame(
QDir::toNativeSeparators(QString::fromStdString(GetSelectedGame()->GetFilePath())));
QDir::toNativeSeparators(QString::fromStdString(game->GetFilePath())));
}
void GameList::OpenContainingFolder()
{
const auto game = GetSelectedGame();
if (!game)
return;
QUrl url = QUrl::fromLocalFile(
QFileInfo(QString::fromStdString(GetSelectedGame()->GetFilePath())).dir().absolutePath());
QFileInfo(QString::fromStdString(game->GetFilePath())).dir().absolutePath());
QDesktopServices::openUrl(url);
}
void GameList::OpenSaveFolder()
{
QUrl url = QUrl::fromLocalFile(QString::fromStdString(GetSelectedGame()->GetWiiFSPath()));
const auto game = GetSelectedGame();
if (!game)
return;
QUrl url = QUrl::fromLocalFile(QString::fromStdString(game->GetWiiFSPath()));
QDesktopServices::openUrl(url);
}
@ -676,7 +706,11 @@ void GameList::DeleteFile()
void GameList::ChangeDisc()
{
Core::RunAsCPUThread([this] { DVDInterface::ChangeDisc(GetSelectedGame()->GetFilePath()); });
const auto game = GetSelectedGame();
if (!game)
return;
Core::RunAsCPUThread([file_path = game->GetFilePath()] { DVDInterface::ChangeDisc(file_path); });
}
std::shared_ptr<const UICommon::GameFile> GameList::GetSelectedGame() const