Filesystem: Store pointer to beginning of FST in file infos
Needed for the next commit.
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1262f08ac1
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ee2b88ebb6
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@ -22,8 +22,10 @@
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namespace DiscIO
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{
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FileInfoGCWii::FileInfoGCWii(u8 offset_shift, const u8* fst_entry, const u8* name_table_start)
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: m_offset_shift(offset_shift), m_fst_entry(fst_entry), m_name_table_start(name_table_start)
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constexpr u32 FST_ENTRY_SIZE = 4 * 3; // An FST entry consists of three 32-bit integers
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FileInfoGCWii::FileInfoGCWii(const u8* fst, u8 offset_shift, u32 index, u32 total_file_infos)
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: m_fst(fst), m_offset_shift(offset_shift), m_index(index), m_total_file_infos(total_file_infos)
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{
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}
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@ -33,7 +35,8 @@ FileInfoGCWii::~FileInfoGCWii()
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u32 FileInfoGCWii::Get(EntryProperty entry_property) const
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{
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return Common::swap32(m_fst_entry + sizeof(u32) * static_cast<int>(entry_property));
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return Common::swap32(m_fst + FST_ENTRY_SIZE * m_index +
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sizeof(u32) * static_cast<int>(entry_property));
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}
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u32 FileInfoGCWii::GetSize() const
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@ -55,7 +58,8 @@ std::string FileInfoGCWii::GetName() const
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{
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// TODO: Should we really always use SHIFT-JIS?
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// Some names in Pikmin (NTSC-U) don't make sense without it, but is it correct?
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const u8* name = m_name_table_start + (Get(EntryProperty::NAME_OFFSET) & 0xFFFFFF);
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u32 name_offset = Get(EntryProperty::NAME_OFFSET) & 0xFFFFFF;
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const u8* name = m_fst + FST_ENTRY_SIZE * m_total_file_infos + name_offset;
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return SHIFTJISToUTF8(reinterpret_cast<const char*>(name));
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}
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@ -76,7 +80,7 @@ FileSystemGCWii::FileSystemGCWii(const Volume* _rVolume, const Partition& partit
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return;
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const u64 fst_offset = static_cast<u64>(*fst_offset_unshifted) << m_offset_shift;
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const u64 fst_size = static_cast<u64>(*fst_size_unshifted) << m_offset_shift;
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if (fst_size < 0xC)
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if (fst_size < FST_ENTRY_SIZE)
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return;
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// 128 MiB is more than the total amount of RAM in a Wii.
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@ -99,12 +103,12 @@ FileSystemGCWii::FileSystemGCWii(const Volume* _rVolume, const Partition& partit
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// Create all file info objects
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u32 number_of_file_infos = Common::swap32(*((u32*)m_file_system_table.data() + 2));
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const u8* fst_start = m_file_system_table.data();
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const u8* name_table_start = fst_start + (number_of_file_infos * 0xC);
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const u8* name_table_start = fst_start + (FST_ENTRY_SIZE * number_of_file_infos);
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const u8* name_table_end = fst_start + fst_size;
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if (name_table_end < name_table_start)
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return;
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for (u32 i = 0; i < number_of_file_infos; i++)
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m_FileInfoVector.emplace_back(m_offset_shift, fst_start + (i * 0xC), name_table_start);
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m_FileInfoVector.emplace_back(fst_start, m_offset_shift, i, number_of_file_infos);
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// If we haven't returned yet, everything succeeded
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m_Valid = true;
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@ -21,7 +21,7 @@ class FileInfoGCWii : public FileInfo
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{
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public:
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// Does not take ownership of pointers
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FileInfoGCWii(u8 offset_shift, const u8* fst_entry, const u8* name_table_start);
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FileInfoGCWii(const u8* fst, u8 offset_shift, u32 index, u32 total_file_infos);
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~FileInfoGCWii() override;
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@ -40,9 +40,10 @@ private:
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u32 Get(EntryProperty entry_property) const;
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const u8* const m_fst;
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const u8 m_offset_shift;
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const u8* const m_fst_entry;
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const u8* const m_name_table_start;
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const u32 m_index;
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const u32 m_total_file_infos;
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};
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class FileSystemGCWii : public FileSystem
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