Fix Fullscreen issues in DirectX plugin. Fixes issue 1470, issue 1886 and issue 1673 too.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4779 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s 2010-01-03 22:18:50 +00:00
parent e80078dc3c
commit ede1c935f4
4 changed files with 58 additions and 55 deletions

View File

@ -1,10 +1,26 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <windows.h>
#include "../../Core/Src/Core.h"
#include "VideoConfig.h"
#include "main.h"
#include "EmuWindow.h"
#include "D3DBase.h"
#include "Fifo.h"
namespace EmuWindow
@ -61,11 +77,9 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
switch (LOWORD(wParam))
{
case VK_ESCAPE:
// Toggle full screen doesn't work yet
/*
if (g_ActiveConfig.bFullscreen)
if (g_Config.bFullscreen)
{
// Pressing Esc switch to Windowed in Fullscreen mode
// Pressing Esc switches to Windowed in Fullscreen mode
ToggleFullscreen(hWnd);
return 0;
}
@ -75,34 +89,20 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
PostMessage(m_hMain, WM_USER, WM_USER_STOP, 0);
return 0;
}
*/
if (g_ActiveConfig.bFullscreen)
{
DestroyWindow(hWnd);
PostQuitMessage(0);
ExitProcess(0);
}
break;
}
// Tell the hotkey function that this key was pressed
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
break;
/*
case WM_SYSKEYDOWN:
switch( LOWORD( wParam ))
{
case VK_RETURN: // Pressing Alt+Enter switch FullScreen/Windowed
if (g_ActiveConfig.bFullscreen)
{
DestroyWindow(hWnd);
PostQuitMessage(0);
ExitProcess(0);
}
ToggleFullscreen(hWnd);
break;
}
//g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
break;
*/
/* Post thes mouse events to the main window, it's nessesary because in difference to the
keyboard inputs these events only appear here, not in the parent window or any other WndProc()*/
@ -123,9 +123,8 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
break;
case WM_USER:
// if (wParam == TOGGLE_FULLSCREEN)
// TODO : Insert some toggle fullscreen code here, kthx :d
// see TODO ^ upper
if (wParam == TOGGLE_FULLSCREEN)
ToggleFullscreen(hWnd);
break;
case WM_SYSCOMMAND:
@ -240,11 +239,20 @@ void ToggleFullscreen(HWND hParent)
{
if (m_hParent == NULL)
{
if (D3D::IsFullscreen()) {
PostMessage( m_hMain, WM_USER, WM_USER_STOP, 0 );
return;
}
RECT rcdesktop;
int w_fs = 640, h_fs = 480;
if (g_Config.bFullscreen)
{
if (strlen(g_Config.cInternalRes) > 1)
sscanf(g_Config.cInternalRes, "%dx%d", &w_fs, &h_fs);
//Get out of fullscreen
g_ActiveConfig.bFullscreen = false;
g_Config.bFullscreen = false;
// FullScreen - > Desktop
ChangeDisplaySettings(NULL, 0);
@ -252,14 +260,13 @@ void ToggleFullscreen(HWND hParent)
// Re-Enable the cursor
ShowCursor(TRUE);
RECT rcdesktop;
RECT rc = {0, 0, 640, 480};
RECT rc = {0, 0, w_fs, h_fs};
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// SetWindowPos to the center of the screen
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
// SetWindowPos to the center of the screen
SetWindowPos(hParent, NULL, X, Y, 640, 480, SWP_NOREPOSITION | SWP_NOZORDER);
SetWindowPos(hParent, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
// Set new window style FS -> Windowed
SetWindowLong(hParent, GWL_STYLE, WS_OVERLAPPEDWINDOW);
@ -269,26 +276,26 @@ void ToggleFullscreen(HWND hParent)
}
else
{
if (strlen(g_Config.cFSResolution) > 1)
sscanf(g_Config.cFSResolution, "%dx%d", &w_fs, &h_fs);
// Get into fullscreen
g_ActiveConfig.bFullscreen = true;
g_Config.bFullscreen = true;
DEVMODE dmScreenSettings;
memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// Desktop -> FullScreen
dmScreenSettings.dmSize = sizeof(dmScreenSettings);
dmScreenSettings.dmPelsWidth = rcdesktop.right;
dmScreenSettings.dmPelsHeight = rcdesktop.bottom;
dmScreenSettings.dmBitsPerPel = 32;
dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
dmScreenSettings.dmPelsWidth = w_fs;
dmScreenSettings.dmPelsHeight = h_fs;
dmScreenSettings.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT;
if (ChangeDisplaySettings(&dmScreenSettings, 0) != DISP_CHANGE_SUCCESSFUL)
return;
// Disable the cursor
ShowCursor(FALSE);
// SetWindowPos to the upper-left corner of the screen
SetWindowPos(hParent, NULL, 0, 0, rcdesktop.right, rcdesktop.bottom, SWP_NOREPOSITION | SWP_NOZORDER);
SetWindowPos(hParent, NULL, 0, 0, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
// Set new window style -> PopUp
SetWindowLong(hParent, GWL_STYLE, WS_POPUP);

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@ -68,7 +68,7 @@ PLUGIN_GLOBALS* globals = NULL;
bool s_initialized;
static u32 s_efbAccessRequested = FALSE;
static u32 s_FifoShuttingDown = FALSE;
static volatile u32 s_FifoShuttingDown = FALSE;
static bool s_swapRequested = false;
static volatile struct

View File

@ -453,16 +453,18 @@ void ToggleFullscreen(HWND hParent)
int w_fs = 640, h_fs = 480;
if (g_Config.bFullscreen)
{
// Get out of fullscreen
g_Config.bFullscreen = false;
RECT rc = {0, 0, w_fs, h_fs};
if (strlen(g_Config.cInternalRes) > 1)
sscanf(g_Config.cInternalRes, "%dx%d", &w_fs, &h_fs);
// Get out of fullscreen
g_Config.bFullscreen = false;
// FullScreen -> Desktop
ChangeDisplaySettings(NULL, 0);
RECT rcdesktop; // Get desktop resolution
// Get desktop resolution
RECT rcdesktop;
RECT rc = {0, 0, w_fs, h_fs};
GetWindowRect(GetDesktopWindow(), &rcdesktop);
ShowCursor(TRUE);
@ -470,12 +472,6 @@ void ToggleFullscreen(HWND hParent)
// SetWindowPos to the center of the screen
int X = (rcdesktop.right - rcdesktop.left)/2 - (rc.right - rc.left)/2;
int Y = (rcdesktop.bottom - rcdesktop.top)/2 - (rc.bottom - rc.top)/2;
// Note: we now use the same res for fullscreen and windowed, so we need to check if the window
// is not too big here
if (w_fs == rcdesktop.right-rcdesktop.left)
SetWindowPos(hParent, NULL, X*0.75, Y*0.75, w_fs*0.75, h_fs*0.75, SWP_NOREPOSITION | SWP_NOZORDER);
else
SetWindowPos(hParent, NULL, X, Y, w_fs, h_fs, SWP_NOREPOSITION | SWP_NOZORDER);
// Set new window style FS -> Windowed

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@ -107,7 +107,7 @@ static bool s_PluginInitialized = false;
static u32 s_swapRequested = FALSE;
static u32 s_efbAccessRequested = FALSE;
static u32 s_FifoShuttingDown = FALSE;
static volatile u32 s_FifoShuttingDown = FALSE;
static bool ForceSwap = true;
bool IsD3D()