MMU: Avoid sign conversions in EFB_Read and EFB_Write
There's no reason to use int here as opposed to an unsigned value. Video_AccessEFB() takes its arguments as u32 values, so we'd be doing sign conversions for no reason here (along with causing avoidable compiler warnings).
This commit is contained in:
parent
4284952538
commit
edb38ff144
|
@ -117,8 +117,8 @@ static u32 EFB_Read(const u32 addr)
|
||||||
u32 var = 0;
|
u32 var = 0;
|
||||||
// Convert address to coordinates. It's possible that this should be done
|
// Convert address to coordinates. It's possible that this should be done
|
||||||
// differently depending on color depth, especially regarding PeekColor.
|
// differently depending on color depth, especially regarding PeekColor.
|
||||||
int x = (addr & 0xfff) >> 2;
|
const u32 x = (addr & 0xfff) >> 2;
|
||||||
int y = (addr >> 12) & 0x3ff;
|
const u32 y = (addr >> 12) & 0x3ff;
|
||||||
|
|
||||||
if (addr & 0x00800000)
|
if (addr & 0x00800000)
|
||||||
{
|
{
|
||||||
|
@ -127,12 +127,12 @@ static u32 EFB_Read(const u32 addr)
|
||||||
else if (addr & 0x00400000)
|
else if (addr & 0x00400000)
|
||||||
{
|
{
|
||||||
var = g_video_backend->Video_AccessEFB(EFBAccessType::PeekZ, x, y, 0);
|
var = g_video_backend->Video_AccessEFB(EFBAccessType::PeekZ, x, y, 0);
|
||||||
DEBUG_LOG(MEMMAP, "EFB Z Read @ %i, %i\t= 0x%08x", x, y, var);
|
DEBUG_LOG(MEMMAP, "EFB Z Read @ %u, %u\t= 0x%08x", x, y, var);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var = g_video_backend->Video_AccessEFB(EFBAccessType::PeekColor, x, y, 0);
|
var = g_video_backend->Video_AccessEFB(EFBAccessType::PeekColor, x, y, 0);
|
||||||
DEBUG_LOG(MEMMAP, "EFB Color Read @ %i, %i\t= 0x%08x", x, y, var);
|
DEBUG_LOG(MEMMAP, "EFB Color Read @ %u, %u\t= 0x%08x", x, y, var);
|
||||||
}
|
}
|
||||||
|
|
||||||
return var;
|
return var;
|
||||||
|
@ -140,8 +140,8 @@ static u32 EFB_Read(const u32 addr)
|
||||||
|
|
||||||
static void EFB_Write(u32 data, u32 addr)
|
static void EFB_Write(u32 data, u32 addr)
|
||||||
{
|
{
|
||||||
int x = (addr & 0xfff) >> 2;
|
const u32 x = (addr & 0xfff) >> 2;
|
||||||
int y = (addr >> 12) & 0x3ff;
|
const u32 y = (addr >> 12) & 0x3ff;
|
||||||
|
|
||||||
if (addr & 0x00800000)
|
if (addr & 0x00800000)
|
||||||
{
|
{
|
||||||
|
@ -152,12 +152,12 @@ static void EFB_Write(u32 data, u32 addr)
|
||||||
else if (addr & 0x00400000)
|
else if (addr & 0x00400000)
|
||||||
{
|
{
|
||||||
g_video_backend->Video_AccessEFB(EFBAccessType::PokeZ, x, y, data);
|
g_video_backend->Video_AccessEFB(EFBAccessType::PokeZ, x, y, data);
|
||||||
DEBUG_LOG(MEMMAP, "EFB Z Write %08x @ %i, %i", data, x, y);
|
DEBUG_LOG(MEMMAP, "EFB Z Write %08x @ %u, %u", data, x, y);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
g_video_backend->Video_AccessEFB(EFBAccessType::PokeColor, x, y, data);
|
g_video_backend->Video_AccessEFB(EFBAccessType::PokeColor, x, y, data);
|
||||||
DEBUG_LOG(MEMMAP, "EFB Color Write %08x @ %i, %i", data, x, y);
|
DEBUG_LOG(MEMMAP, "EFB Color Write %08x @ %u, %u", data, x, y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue