DSP-LLE: dump code if m_DumpUCode instead of DEBUG
This change makes the behavior consistent with that of DSP-HLE.
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@ -60,9 +60,10 @@ void CodeLoaded(const u8* ptr, int size)
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{
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{
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g_dsp.iram_crc = HashEctor(ptr, size);
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g_dsp.iram_crc = HashEctor(ptr, size);
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#if defined(_DEBUG) || defined(DEBUGFAST)
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if (SConfig::GetInstance().m_DumpUCode)
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{
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LLE::DumpDSPCode(ptr, size, g_dsp.iram_crc);
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LLE::DumpDSPCode(ptr, size, g_dsp.iram_crc);
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#endif
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}
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Symbols::Clear();
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Symbols::Clear();
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