Fixes Issue 1997
This also makes the CP FIFO hack obsolete. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4821 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -717,7 +717,9 @@ void UpdateParameters()
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case 0: // NTSC
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case 2: // PAL-M
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TargetRefreshRate = NTSC_FIELD_RATE;
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TicksPerFrame = SystemTimers::GetTicksPerSecond() / NTSC_FIELD_RATE;
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// AyuanX: Some games are pretty sensitive to this value
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// So we have to make it run a little faster to prevent potential time out
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TicksPerFrame = SystemTimers::GetTicksPerSecond() / (NTSC_FIELD_RATE + 1);
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s_lineCount = m_DisplayControlRegister.NIN ? NTSC_LINE_COUNT : (NTSC_LINE_COUNT+1)/2;
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//s_upperFieldBegin = NTSC_UPPER_BEGIN;
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//s_lowerFieldBegin = NTSC_LOWER_BEGIN;
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@ -725,7 +727,9 @@ void UpdateParameters()
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case 1: // PAL
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TargetRefreshRate = PAL_FIELD_RATE;
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TicksPerFrame = SystemTimers::GetTicksPerSecond() / PAL_FIELD_RATE;
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// AyuanX: Some games are pretty sensitive to this value
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// So we have to make it run a little faster to prevent potential time out
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TicksPerFrame = SystemTimers::GetTicksPerSecond() / (PAL_FIELD_RATE + 1);
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s_lineCount = m_DisplayControlRegister.NIN ? PAL_LINE_COUNT : (PAL_LINE_COUNT+1)/2;
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//s_upperFieldBegin = PAL_UPPER_BEGIN;
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//s_lowerFieldBegin = PAL_LOWER_BEGIN;
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@ -408,11 +408,6 @@ void Write16(const u16 _Value, const u32 _Address)
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{
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// Clear old BP and initiate new BP
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Common::AtomicStore(fifo.bFF_Breakpoint, 0);
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// AyuanX: The following is a hack for dual core
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// There is definitely some initialization problem with Dolphin (not found exact location yet)
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// Which prevents Metroid Prime 2 from first time booting (If you boot some other GC game first then MP2 can boot)
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// But somehow this instant BP hack can make MP2 boot even at first time
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if (g_VideoInitialize.bOnThread) UpdateInterrupts(true);
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}
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INFO_LOG(COMMANDPROCESSOR,"\t write to CTRL_REGISTER : %04x", _Value);
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@ -169,9 +169,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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)
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{
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Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
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// Replaced by instant BP hack
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// TODO: figure out why the correct trigger method doesn't work for MP2
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//CommandProcessor::UpdateInterruptsFromVideoPlugin(true);
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CommandProcessor::UpdateInterruptsFromVideoPlugin(true);
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break;
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}
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distToSend = 32;
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