Fix Imm8 check.
(I blame whoever made it take a u8 despite logically being a s8.)
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@ -1657,7 +1657,7 @@ void XEmitter::PushRegistersAndAlignStack(u32 mask)
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}
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size += shadow;
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if (size)
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SUB(64, R(RSP), size >= 0x100 ? Imm32(size) : Imm8(size));
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SUB(64, R(RSP), size >= 0x80 ? Imm32(size) : Imm8(size));
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int offset = shadow;
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for (int x = 0; x < 16; x++)
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{
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@ -1692,7 +1692,7 @@ void XEmitter::PopRegistersAndAlignStack(u32 mask)
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size += (count & 1) ? 0 : 8;
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if (size)
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ADD(64, R(RSP), size >= 0x100 ? Imm32(size) : Imm8(size));
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ADD(64, R(RSP), size >= 0x80 ? Imm32(size) : Imm8(size));
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for (int r = 15; r >= 0; r--)
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{
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if (mask & (1 << r))
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