AudioCommon: Make the SoundStream global a unique_ptr

This commit is contained in:
Lioncash 2016-07-31 12:35:08 -04:00
parent 18a669abcc
commit ecc1710676
2 changed files with 28 additions and 35 deletions

View File

@ -21,7 +21,7 @@
#include "Core/Movie.h"
// This shouldn't be a global, at least not here.
SoundStream* g_sound_stream = nullptr;
std::unique_ptr<SoundStream> g_sound_stream;
static bool s_audio_dump_start = false;
@ -30,61 +30,51 @@ namespace AudioCommon
static const int AUDIO_VOLUME_MIN = 0;
static const int AUDIO_VOLUME_MAX = 100;
SoundStream* InitSoundStream()
void InitSoundStream()
{
std::string backend = SConfig::GetInstance().sBackend;
if (backend == BACKEND_OPENAL && OpenALStream::isValid())
g_sound_stream = new OpenALStream();
g_sound_stream = std::make_unique<OpenALStream>();
else if (backend == BACKEND_NULLSOUND && NullSound::isValid())
g_sound_stream = new NullSound();
g_sound_stream = std::make_unique<NullSound>();
else if (backend == BACKEND_XAUDIO2)
{
if (XAudio2::isValid())
g_sound_stream = new XAudio2();
g_sound_stream = std::make_unique<XAudio2>();
else if (XAudio2_7::isValid())
g_sound_stream = new XAudio2_7();
g_sound_stream = std::make_unique<XAudio2_7>();
}
else if (backend == BACKEND_AOSOUND && AOSound::isValid())
g_sound_stream = new AOSound();
g_sound_stream = std::make_unique<AOSound>();
else if (backend == BACKEND_ALSA && AlsaSound::isValid())
g_sound_stream = new AlsaSound();
g_sound_stream = std::make_unique<AlsaSound>();
else if (backend == BACKEND_COREAUDIO && CoreAudioSound::isValid())
g_sound_stream = new CoreAudioSound();
g_sound_stream = std::make_unique<CoreAudioSound>();
else if (backend == BACKEND_PULSEAUDIO && PulseAudio::isValid())
g_sound_stream = new PulseAudio();
g_sound_stream = std::make_unique<PulseAudio>();
else if (backend == BACKEND_OPENSLES && OpenSLESStream::isValid())
g_sound_stream = new OpenSLESStream();
g_sound_stream = std::make_unique<OpenSLESStream>();
if (!g_sound_stream && NullSound::isValid())
{
WARN_LOG(AUDIO, "Could not initialize backend %s, using %s instead.", backend.c_str(),
BACKEND_NULLSOUND);
g_sound_stream = new NullSound();
g_sound_stream = std::make_unique<NullSound>();
}
if (g_sound_stream)
{
UpdateSoundStream();
if (!g_sound_stream->Start())
{
ERROR_LOG(AUDIO, "Could not start backend %s, using %s instead", backend.c_str(),
BACKEND_NULLSOUND);
delete g_sound_stream;
g_sound_stream = new NullSound();
g_sound_stream = std::make_unique<NullSound>();
g_sound_stream->Start();
}
if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
StartAudioDump();
return g_sound_stream;
}
PanicAlertT("Sound backend %s is not valid.", backend.c_str());
delete g_sound_stream;
g_sound_stream = nullptr;
return nullptr;
}
void ShutdownSoundStream()
@ -94,10 +84,11 @@ void ShutdownSoundStream()
if (g_sound_stream)
{
g_sound_stream->Stop();
if (SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
StopAudioDump();
delete g_sound_stream;
g_sound_stream = nullptr;
g_sound_stream.reset();
}
INFO_LOG(AUDIO, "Done shutting down sound stream");

View File

@ -4,16 +4,18 @@
#pragma once
#include <memory>
#include "AudioCommon/SoundStream.h"
#include "Common/CommonTypes.h"
class CMixer;
extern SoundStream* g_sound_stream;
extern std::unique_ptr<SoundStream> g_sound_stream;
namespace AudioCommon
{
SoundStream* InitSoundStream();
void InitSoundStream();
void ShutdownSoundStream();
std::vector<std::string> GetSoundBackends();
void UpdateSoundStream();