Interface: Updated UsePanicHandlers tooltip

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3328 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-06-04 21:29:07 +00:00
parent ac9111c1f7
commit eca5537a1c
1 changed files with 4 additions and 1 deletions

View File

@ -255,7 +255,10 @@ void CConfigMain::CreateGUIControls()
UseDynaRec->SetToolTip(wxT("Disabling this will cause Dolphin to run in interpreter mode," UseDynaRec->SetToolTip(wxT("Disabling this will cause Dolphin to run in interpreter mode,"
"\nwhich can be more accurate, but is MUCH slower")); "\nwhich can be more accurate, but is MUCH slower"));
ConfirmStop->SetToolTip(wxT("Show a confirmation box before stopping a game.")); ConfirmStop->SetToolTip(wxT("Show a confirmation box before stopping a game."));
UsePanicHandlers->SetToolTip(wxT("Show Panic Alerts Popups")); UsePanicHandlers->SetToolTip(wxT("Show a message box when a potentially serious error has occured."
" Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin"
" suddenly crashes without any explanation at all."
));
AutoHideCursor->SetToolTip(wxT("This will auto hide the cursor in fullscreen mode.")); AutoHideCursor->SetToolTip(wxT("This will auto hide the cursor in fullscreen mode."));
HideCursor->SetToolTip(wxT("This will always hide the cursor when it's over the rendering window." HideCursor->SetToolTip(wxT("This will always hide the cursor when it's over the rendering window."
"\nIt can be convenient in a Wii game that already has a cursor.")); "\nIt can be convenient in a Wii game that already has a cursor."));