Merge pull request #8486 from lioncash/dualshock

InputCommon/DualShockUDPClient: Minor cleanup
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Léo Lam 2019-11-24 00:46:19 +01:00 committed by GitHub
commit ec895f544c
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3 changed files with 78 additions and 70 deletions

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@ -4,8 +4,11 @@
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
#include <algorithm>
#include <array>
#include <chrono>
#include <cstring>
#include <mutex>
#include <tuple>
#include <SFML/Network/SocketSelector.hpp>
#include <SFML/Network/UdpSocket.hpp>
@ -18,12 +21,27 @@
#include "Common/Random.h"
#include "Common/Thread.h"
#include "Core/CoreTiming.h"
#include "Core/HW/SystemTimers.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h"
namespace ciface::DualShockUDPClient
{
namespace Settings
{
constexpr char DEFAULT_SERVER_ADDRESS[] = "127.0.0.1";
constexpr u16 DEFAULT_SERVER_PORT = 26760;
const Config::ConfigInfo<bool> SERVER_ENABLED{
{Config::System::DualShockUDPClient, "Server", "Enabled"}, false};
const Config::ConfigInfo<std::string> SERVER_ADDRESS{
{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
DEFAULT_SERVER_PORT};
} // namespace Settings
// Clock type used for querying timeframes
using SteadyClock = std::chrono::steady_clock;
class Device : public Core::Device
{
private:
@ -96,54 +114,41 @@ public:
private:
const Proto::DsModel m_model;
const int m_index;
u32 m_client_uid;
u32 m_client_uid = Common::Random::GenerateValue<u32>();
sf::UdpSocket m_socket;
Common::DVec3 m_accel;
Common::DVec3 m_gyro;
std::chrono::steady_clock::time_point m_next_reregister;
Proto::MessageType::PadDataResponse m_pad_data;
Proto::Touch m_prev_touch;
bool m_prev_touch_valid;
int m_touch_x;
int m_touch_y;
Common::DVec3 m_accel{};
Common::DVec3 m_gyro{};
SteadyClock::time_point m_next_reregister = SteadyClock::time_point::min();
Proto::MessageType::PadDataResponse m_pad_data{};
Proto::Touch m_prev_touch{};
bool m_prev_touch_valid = false;
int m_touch_x = 0;
int m_touch_y = 0;
};
using MathUtil::GRAVITY_ACCELERATION;
static constexpr char DEFAULT_SERVER_ADDRESS[] = "127.0.0.1";
static constexpr u16 DEFAULT_SERVER_PORT = 26760;
static constexpr auto SERVER_REREGISTER_INTERVAL = std::chrono::seconds{1};
static constexpr auto SERVER_LISTPORTS_INTERVAL = std::chrono::seconds{1};
static constexpr int TOUCH_X_AXIS_MAX = 1000;
static constexpr int TOUCH_Y_AXIS_MAX = 500;
namespace Settings
{
const Config::ConfigInfo<bool> SERVER_ENABLED{
{Config::System::DualShockUDPClient, "Server", "Enabled"}, false};
const Config::ConfigInfo<std::string> SERVER_ADDRESS{
{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
DEFAULT_SERVER_PORT};
} // namespace Settings
constexpr auto SERVER_REREGISTER_INTERVAL = std::chrono::seconds{1};
constexpr auto SERVER_LISTPORTS_INTERVAL = std::chrono::seconds{1};
constexpr int TOUCH_X_AXIS_MAX = 1000;
constexpr int TOUCH_Y_AXIS_MAX = 500;
static bool s_server_enabled;
static std::string s_server_address;
static u16 s_server_port;
static u32 s_client_uid;
static std::chrono::steady_clock::time_point s_next_listports;
static SteadyClock::time_point s_next_listports;
static std::thread s_hotplug_thread;
static Common::Flag s_hotplug_thread_running;
static std::mutex s_port_info_mutex;
static Proto::MessageType::PortInfo s_port_info[Proto::PORT_COUNT];
static std::array<Proto::MessageType::PortInfo, Proto::PORT_COUNT> s_port_info;
static sf::UdpSocket s_socket;
static bool IsSameController(const Proto::MessageType::PortInfo& a,
const Proto::MessageType::PortInfo& b)
{
// compare everything but battery_status
return a.pad_id == b.pad_id && a.pad_state == b.pad_state && a.model == b.model &&
a.connection_type == b.connection_type &&
memcmp(a.pad_mac_address, b.pad_mac_address, sizeof a.pad_mac_address) == 0;
return std::tie(a.pad_id, a.pad_state, a.model, a.connection_type, a.pad_mac_address) ==
std::tie(b.pad_id, b.pad_state, b.model, b.connection_type, b.pad_mac_address);
}
static sf::Socket::Status ReceiveWithTimeout(sf::UdpSocket& socket, void* data, std::size_t size,
@ -165,7 +170,7 @@ static void HotplugThreadFunc()
while (s_hotplug_thread_running.IsSet())
{
const auto now = std::chrono::steady_clock::now();
const auto now = SteadyClock::now();
if (now >= s_next_listports)
{
s_next_listports = now + SERVER_LISTPORTS_INTERVAL;
@ -174,10 +179,7 @@ static void HotplugThreadFunc()
Proto::Message<Proto::MessageType::ListPorts> msg(s_client_uid);
auto& list_ports = msg.m_message;
list_ports.pad_request_count = 4;
list_ports.pad_id[0] = 0;
list_ports.pad_id[1] = 1;
list_ports.pad_id[2] = 2;
list_ports.pad_id[3] = 3;
list_ports.pad_id = {0, 1, 2, 3};
msg.Finish();
if (s_socket.send(&list_ports, sizeof list_ports, s_server_address, s_server_port) !=
sf::Socket::Status::Done)
@ -185,22 +187,23 @@ static void HotplugThreadFunc()
}
// Receive controller port info
using namespace std::chrono;
using namespace std::chrono_literals;
Proto::Message<Proto::MessageType::FromServer> msg;
const auto timeout = s_next_listports - std::chrono::steady_clock::now();
const auto timeout = s_next_listports - SteadyClock::now();
// ReceiveWithTimeout treats a timeout of zero as infinite timeout, which we don't want
auto timeout_ms = std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count();
timeout_ms = std::max<decltype(timeout_ms)>(timeout_ms, 1);
const auto timeout_ms = std::max(duration_cast<milliseconds>(timeout), 1ms);
std::size_t received_bytes;
sf::IpAddress sender;
u16 port;
if (ReceiveWithTimeout(s_socket, &msg, sizeof(msg), received_bytes, sender, port,
sf::milliseconds(timeout_ms)) == sf::Socket::Status::Done)
sf::milliseconds(timeout_ms.count())) == sf::Socket::Status::Done)
{
if (auto port_info = msg.CheckAndCastTo<Proto::MessageType::PortInfo>())
{
const bool port_changed = !IsSameController(*port_info, s_port_info[port_info->pad_id]);
{
std::lock_guard<std::mutex> lock(s_port_info_mutex);
std::lock_guard lock{s_port_info_mutex};
s_port_info[port_info->pad_id] = *port_info;
}
if (port_changed)
@ -244,10 +247,10 @@ static void Restart()
s_client_uid = Common::Random::GenerateValue<u32>();
s_next_listports = std::chrono::steady_clock::time_point::min();
for (int port_index = 0; port_index < Proto::PORT_COUNT; port_index++)
for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
{
s_port_info[port_index] = {};
s_port_info[port_index].pad_id = port_index;
s_port_info[port_index].pad_id = static_cast<u8>(port_index);
}
PopulateDevices(); // remove devices
@ -283,12 +286,15 @@ void PopulateDevices()
g_controller_interface.RemoveDevice(
[](const auto* dev) { return dev->GetSource() == "DSUClient"; });
std::lock_guard<std::mutex> lock(s_port_info_mutex);
for (int port_index = 0; port_index < Proto::PORT_COUNT; port_index++)
std::lock_guard lock{s_port_info_mutex};
for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
{
Proto::MessageType::PortInfo port_info = s_port_info[port_index];
if (port_info.pad_state == Proto::DsState::Connected)
g_controller_interface.AddDevice(std::make_shared<Device>(port_info.model, port_index));
const Proto::MessageType::PortInfo& port_info = s_port_info[port_index];
if (port_info.pad_state != Proto::DsState::Connected)
continue;
g_controller_interface.AddDevice(
std::make_shared<Device>(port_info.model, static_cast<int>(port_index)));
}
}
@ -297,11 +303,7 @@ void DeInit()
StopHotplugThread();
}
Device::Device(Proto::DsModel model, int index)
: m_model(model), m_index(index),
m_client_uid(Common::Random::GenerateValue<u32>()), m_accel{}, m_gyro{},
m_next_reregister(std::chrono::steady_clock::time_point::min()), m_pad_data{}, m_prev_touch{},
m_prev_touch_valid(false), m_touch_x(0), m_touch_y(0)
Device::Device(Proto::DsModel model, int index) : m_model{model}, m_index{index}
{
m_socket.setBlocking(false);
@ -380,7 +382,7 @@ std::string Device::GetSource() const
void Device::UpdateInput()
{
// Regularly tell the UDP server to feed us controller data
const auto now = std::chrono::steady_clock::now();
const auto now = SteadyClock::now();
if (now >= m_next_reregister)
{
m_next_reregister = now + SERVER_REREGISTER_INTERVAL;

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@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/Config/Config.h"
namespace ciface::DualShockUDPClient

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@ -2,6 +2,10 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstring>
#include <optional>
#include <zlib.h>
@ -15,12 +19,12 @@ namespace ciface::DualShockUDPClient::Proto
//
// WARNING: Little endian host assumed
static constexpr u16 CEMUHOOK_PROTOCOL_VERSION = 1001;
constexpr u16 CEMUHOOK_PROTOCOL_VERSION = 1001;
static constexpr int PORT_COUNT = 4;
constexpr int PORT_COUNT = 4;
static constexpr char CLIENT[] = "DSUC";
static constexpr char SERVER[] = "DSUS";
constexpr std::array<u8, 4> CLIENT{'D', 'S', 'U', 'C'};
constexpr std::array<u8, 4> SERVER{'D', 'S', 'U', 'S'};
#pragma pack(push, 1)
@ -67,7 +71,7 @@ enum RegisterFlags : u8
struct MessageHeader
{
u8 source[4];
std::array<u8, 4> source;
u16 protocol_version;
u16 message_length; // actually message size minus header size
u32 crc32;
@ -99,7 +103,7 @@ struct VersionResponse
MessageHeader header;
u32 message_type;
u16 max_protocol_version;
u8 padding[2];
std::array<u8, 2> padding;
};
struct ListPorts
@ -109,7 +113,7 @@ struct ListPorts
MessageHeader header;
u32 message_type;
u32 pad_request_count;
u8 pad_id[4];
std::array<u8, 4> pad_id;
};
struct PortInfo
@ -122,7 +126,7 @@ struct PortInfo
DsState pad_state;
DsModel model;
DsConnection connection_type;
u8 pad_mac_address[6];
std::array<u8, 6> pad_mac_address;
DsBattery battery_status;
u8 padding;
};
@ -135,7 +139,7 @@ struct PadDataRequest
u32 message_type;
RegisterFlags register_flags;
u8 pad_id_to_register;
u8 mac_address_to_register[6];
std::array<u8, 6> mac_address_to_register;
};
struct PadDataResponse
@ -148,7 +152,7 @@ struct PadDataResponse
DsState pad_state;
DsModel model;
DsConnection connection_type;
u8 pad_mac_address[6];
std::array<u8, 6> pad_mac_address;
DsBattery battery_status;
u8 active;
u32 hid_packet_counter;
@ -222,11 +226,11 @@ static inline u32 CRC32(const void* buffer, unsigned length)
template <typename MsgType>
struct Message
{
Message() : m_message{} {}
Message() = default;
explicit Message(u32 source_uid) : m_message{}
explicit Message(u32 source_uid)
{
memcpy((char*)m_message.header.source, MsgType::FROM, sizeof(m_message.header.source));
m_message.header.source = MsgType::FROM;
m_message.header.protocol_version = CEMUHOOK_PROTOCOL_VERSION;
m_message.header.message_length = sizeof(*this) - sizeof(m_message.header);
m_message.header.source_uid = source_uid;
@ -251,7 +255,7 @@ struct Message
}
if (m_message.header.protocol_version > CEMUHOOK_PROTOCOL_VERSION)
return std::nullopt;
if (memcmp(m_message.header.source, ToMsgType::FROM, sizeof(m_message.header.source)))
if (m_message.header.source != ToMsgType::FROM)
return std::nullopt;
if (m_message.message_type != ToMsgType::TYPE)
return std::nullopt;
@ -263,7 +267,7 @@ struct Message
return tomsg;
}
MsgType m_message;
MsgType m_message{};
};
#pragma pack(pop)