Update Japanese language.
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2013-01-16 21:37-0600\n"
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"PO-Revision-Date: 2013-01-16 21:40-0600\n"
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"PO-Revision-Date: 2013-01-23 10:06+0900\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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"Language: Japanese\n"
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@ -295,7 +295,7 @@ msgstr "公式Wiki(英語)で動作状況を確認(&W)"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505
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msgid "'"
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msgstr ""
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msgstr "'"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
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msgid "(-)+zFar"
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@ -369,14 +369,14 @@ msgid "A game is not currently running."
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msgstr "ゲームは現在、起動されていません"
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:208
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#, fuzzy
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msgid ""
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"A supported bluetooth device could not be found!\n"
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"If you are not using Microsoft's bluetooth stack you must manually pair your "
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"wiimotes and use only the \"Refresh\" button."
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msgstr ""
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"サポートしているBluetoothデバイスが見つかりませんでした\n"
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"(Microsoft製Bluetoothスタックのみサポートしています)"
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"Microsoft製以外のBluetoothスタックを使っている場合は、手動でペアリングを行"
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"い、『更新』ボタンのみ使用してください。"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
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msgid ""
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@ -510,12 +510,14 @@ msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
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msgstr "Action Replay エラー: 不正な値 (%08x) in Memory Copy (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:682
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#, fuzzy, c-format
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#, c-format
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msgid ""
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"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
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"Master codes are not needed. Do not use master codes."
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msgstr ""
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"エラー: マスターコード、または CCXXXXXX への書き込みは実装されていません (%s)"
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"エラー: マスターコード、または CCXXXXXX への書き込みは実装されていません "
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"(%s)\n"
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"マスターコードは必要ありません。使用しないでください。"
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#: Source/Core/Core/Src/ActionReplay.cpp:196
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#, c-format
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@ -779,7 +781,7 @@ msgstr "B"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:753
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msgid "BP register "
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msgstr ""
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msgstr "BP register "
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
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msgid "Back"
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@ -993,7 +995,6 @@ msgid "Catalan"
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msgstr "カタルーニャ語"
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#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
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#, fuzzy
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msgid "Center"
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msgstr "Center"
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@ -1639,7 +1640,7 @@ msgstr "動作中のゲームを停止しますか?"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
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msgid "Dolby Pro Logic II decoder"
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msgstr ""
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msgstr "Dolby Pro Logic II decoder"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:866
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msgid "Dolphin"
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@ -1702,7 +1703,7 @@ msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1210
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1296
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msgid "Dolphin was unable to complete the requested action."
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msgstr ""
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msgstr "要求された操作を完了することができませんでした。"
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#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
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@ -2043,17 +2044,24 @@ msgid ""
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"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
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"OSX."
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msgstr ""
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"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。OSX "
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"には現在未対応です"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
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msgid ""
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"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
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msgstr ""
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"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。"
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"OpenALのみ対応"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517
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msgid ""
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"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend "
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"only. May need to rename soft_oal.dll to OpenAL32.dll to make it work."
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msgstr ""
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"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。"
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"OpenALのみ対応。『soft_oal.dll』を『OenAL32.dll』にリネームすることで動作しま"
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"す"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
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msgid ""
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@ -2560,7 +2568,7 @@ msgstr "前方"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505
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#, c-format
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msgid "Found %d results for '"
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msgstr ""
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msgstr "検索結果:%d 件 '"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:855
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:923
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@ -3167,7 +3175,7 @@ msgstr "不正な録画ファイル"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472
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msgid "Invalid search parameters (no object selected)"
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msgstr ""
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msgstr "エラー:オブジェクトを選択してください"
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#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455
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msgid "Invalid search string (couldn't convert to number)"
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@ -3262,7 +3270,7 @@ msgstr "最新のステートセーブ"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:681
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msgid "Latency:"
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msgstr ""
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msgstr "レイテンシー:"
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#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
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#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
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@ -4486,9 +4494,8 @@ msgstr ""
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"よく分からなければ、【自動】を選択してください。"
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#: Source/Core/InputCommon/Src/InputConfig.cpp:61
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#, fuzzy
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msgid "Selected controller profile does not exist"
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msgstr "指定されたファイル \"%s\" は存在しません"
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msgstr "選択されたプロファイルは存在しません"
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#: Source/Core/DolphinWX/Src/LogWindow.cpp:132
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msgid "Selected font"
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@ -4572,6 +4579,8 @@ msgid ""
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"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
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"backend only."
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msgstr ""
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"レイテンシーを調整します(単位:ms)。高くすることで音の問題を軽減できます。"
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"OpenALのみ"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
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msgid "Settings..."
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@ -4935,7 +4944,7 @@ msgstr "ステートセーブ/ロード"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:92
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msgid "Steering Wheel"
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msgstr ""
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msgstr "SPEED FORCE"
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#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
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msgid "Stick"
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@ -5154,9 +5163,8 @@ msgid "The value is invalid"
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msgstr "無効な値です"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627
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#, fuzzy
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msgid "Theme:"
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msgstr "テーマ"
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msgstr "テーマ:"
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#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:475
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msgid ""
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