From ec148008d0638ea4eafffd6bf95706e8d3507c5e Mon Sep 17 00:00:00 2001 From: Braden Date: Sun, 11 Nov 2012 16:38:01 -0600 Subject: [PATCH] Clean up code for multiple GameCube Controllers Conflicts: Source/Core/DolphinWX/Src/Frame.cpp Source/Core/DolphinWX/Src/FrameTools.cpp --- Source/Core/DolphinWX/Src/Frame.cpp | 44 ++++++++---------------- Source/Core/DolphinWX/Src/Frame.h | 5 +-- Source/Core/DolphinWX/Src/FrameTools.cpp | 33 ++++++------------ 3 files changed, 25 insertions(+), 57 deletions(-) diff --git a/Source/Core/DolphinWX/Src/Frame.cpp b/Source/Core/DolphinWX/Src/Frame.cpp index 287bb6b2f3..af71066314 100644 --- a/Source/Core/DolphinWX/Src/Frame.cpp +++ b/Source/Core/DolphinWX/Src/Frame.cpp @@ -327,11 +327,11 @@ CFrame::CFrame(wxFrame* parent, m_LogWindow->Hide(); m_LogWindow->Disable(); - g_TASInputDlg = new TASInputDlg(this); - g_TASInputDlg1 = new TASInputDlg(this); - g_TASInputDlg2 = new TASInputDlg(this); - g_TASInputDlg3 = new TASInputDlg(this); - + g_TASInputDlg[0] = new TASInputDlg(this); + g_TASInputDlg[1] = new TASInputDlg(this); + g_TASInputDlg[2] = new TASInputDlg(this); + g_TASInputDlg[3] = new TASInputDlg(this); + Movie::SetInputManip(TASManipFunction); State::SetOnAfterLoadCallback(OnAfterLoadCallback); @@ -788,7 +788,7 @@ int GetCmdForHotkey(unsigned int key) void OnAfterLoadCallback() { // warning: this gets called from the CPU thread, so we should only queue things to do on the proper thread - if(main_frame) + if (main_frame) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI); main_frame->GetEventHandler()->AddPendingEvent(event); @@ -797,34 +797,18 @@ void OnAfterLoadCallback() void TASManipFunction(SPADStatus *PadStatus, int controllerID) { - if (main_frame && controllerID == 0) - main_frame->g_TASInputDlg->GetValues(PadStatus, controllerID); - - if (main_frame && controllerID == 1) - main_frame->g_TASInputDlg1->GetValues(PadStatus, controllerID); - - if (main_frame && controllerID == 2) - main_frame->g_TASInputDlg2->GetValues(PadStatus, controllerID); - - if (main_frame && controllerID == 3) - main_frame->g_TASInputDlg3->GetValues(PadStatus, controllerID); + if (main_frame) + main_frame->g_TASInputDlg[controllerID]->GetValues(PadStatus, controllerID); } bool TASInputHasFocus() { - if(main_frame->g_TASInputDlg->HasFocus()) - return true; - - if(main_frame->g_TASInputDlg1->HasFocus()) - return true; - - if(main_frame->g_TASInputDlg2->HasFocus()) - return true; - - if(main_frame->g_TASInputDlg3->HasFocus()) - return true; - - return false; + for (int i = 0; i < 4; i++) + { + if (main_frame->g_TASInputDlg[i]->HasFocus()) + return true; + } + return false; } diff --git a/Source/Core/DolphinWX/Src/Frame.h b/Source/Core/DolphinWX/Src/Frame.h index b568f34fb9..7bfe33c1b6 100644 --- a/Source/Core/DolphinWX/Src/Frame.h +++ b/Source/Core/DolphinWX/Src/Frame.h @@ -110,10 +110,7 @@ public: CCodeWindow* g_pCodeWindow; NetPlaySetupDiag* g_NetPlaySetupDiag; wxCheatsWindow* g_CheatsWindow; - TASInputDlg* g_TASInputDlg; - TASInputDlg* g_TASInputDlg1; - TASInputDlg* g_TASInputDlg2; - TASInputDlg* g_TASInputDlg3; + TASInputDlg* g_TASInputDlg[4]; void InitBitmaps(); void DoPause(); diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index 70b0a26f59..5409e98f6a 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -647,29 +647,16 @@ void CFrame::OnRecordReadOnly(wxCommandEvent& event) void CFrame::OnTASInput(wxCommandEvent& event) { - if(SConfig::GetInstance().m_SIDevice[0] == SIDEVICE_GC_CONTROLLER) - { - g_TASInputDlg->Show(true); - g_TASInputDlg->SetTitle("TAS Input - Controller 1"); - } - - if(SConfig::GetInstance().m_SIDevice[1] == SIDEVICE_GC_CONTROLLER) - { - g_TASInputDlg1->Show(true); - g_TASInputDlg1->SetTitle("TAS Input - Controller 2"); - } - - if(SConfig::GetInstance().m_SIDevice[2] == SIDEVICE_GC_CONTROLLER) - { - g_TASInputDlg2->Show(true); - g_TASInputDlg2->SetTitle("TAS Input - Controller 3"); - } - - if(SConfig::GetInstance().m_SIDevice[3] == SIDEVICE_GC_CONTROLLER) - { - g_TASInputDlg3->Show(true); - g_TASInputDlg3->SetTitle("TAS Input - Controller 4"); - } + std::string number[4] = {"1","2","3","4"}; + + for(int i = 0; i < 4; i++) + { + if(SConfig::GetInstance().m_SIDevice[i] == SIDEVICE_GC_CONTROLLER) + { + g_TASInputDlg[i]->Show(true); + g_TASInputDlg[i]->SetTitle("TAS Input - Controller " + number[i]); + } + } } void CFrame::OnTogglePauseMovie(wxCommandEvent& WXUNUSED (event))