Memmap: Drop redundant global bFakeVMEM flag.
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@ -34,9 +34,6 @@
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namespace Memory
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{
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// (See comment below describing memory map.)
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bool bFakeVMEM = false;
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// =================================
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// Init() declarations
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// ----------------
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@ -169,6 +166,7 @@ void Init()
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{
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bool wii = SConfig::GetInstance().bWii;
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bool bMMU = SConfig::GetInstance().bMMU;
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bool bFakeVMEM = false;
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#ifndef _ARCH_32
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// If MMU is turned off in GameCube mode, turn on fake VMEM hack.
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// The fake VMEM hack's address space is above the memory space that we
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@ -269,7 +267,7 @@ void DoState(PointerWrap& p)
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p.DoArray(m_pRAM, RAM_SIZE);
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p.DoArray(m_pL1Cache, L1_CACHE_SIZE);
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p.DoMarker("Memory RAM");
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if (bFakeVMEM)
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if (m_pFakeVMEM)
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p.DoArray(m_pFakeVMEM, FAKEVMEM_SIZE);
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p.DoMarker("Memory FakeVMEM");
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if (wii)
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@ -283,7 +281,7 @@ void Shutdown()
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u32 flags = 0;
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if (SConfig::GetInstance().bWii)
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flags |= PhysicalMemoryRegion::WII_ONLY;
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if (bFakeVMEM)
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if (m_pFakeVMEM)
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flags |= PhysicalMemoryRegion::FAKE_VMEM;
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for (PhysicalMemoryRegion& region : physical_regions)
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{
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@ -397,7 +395,7 @@ u8* GetPointer(u32 address)
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if (address < REALRAM_SIZE)
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return m_pRAM + address;
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if (SConfig::GetInstance().bWii)
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if (m_pEXRAM)
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{
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if ((address >> 28) == 0x1 && (address & 0x0fffffff) < EXRAM_SIZE)
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return m_pEXRAM + (address & EXRAM_MASK);
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@ -35,7 +35,6 @@ extern u8* m_pRAM;
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extern u8* m_pEXRAM;
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extern u8* m_pL1Cache;
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extern u8* m_pFakeVMEM;
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extern bool bFakeVMEM;
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enum
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{
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@ -211,7 +211,7 @@ __forceinline static T ReadFromHardware(u32 em_address)
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// In Fake-VMEM mode, we need to map the memory somewhere into
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// physical memory for BAT translation to work; we currently use
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// [0x7E000000, 0x80000000).
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if (Memory::bFakeVMEM && ((em_address & 0xFE000000) == 0x7E000000))
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if (Memory::m_pFakeVMEM && ((em_address & 0xFE000000) == 0x7E000000))
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{
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return bswap(*(T*)&Memory::m_pFakeVMEM[em_address & Memory::RAM_MASK]);
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}
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@ -295,7 +295,7 @@ __forceinline static void WriteToHardware(u32 em_address, const T data)
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// In Fake-VMEM mode, we need to map the memory somewhere into
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// physical memory for BAT translation to work; we currently use
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// [0x7E000000, 0x80000000).
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if (Memory::bFakeVMEM && ((em_address & 0xFE000000) == 0x7E000000))
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if (Memory::m_pFakeVMEM && ((em_address & 0xFE000000) == 0x7E000000))
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{
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*(T*)&Memory::m_pFakeVMEM[em_address & Memory::RAM_MASK] = bswap(data);
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return;
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@ -395,7 +395,7 @@ TryReadInstResult TryReadInstruction(u32 address)
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u32 hex;
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// TODO: Refactor this. This icache implementation is totally wrong if used with the fake vmem.
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if (Memory::bFakeVMEM && ((address & 0xFE000000) == 0x7E000000))
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if (Memory::m_pFakeVMEM && ((address & 0xFE000000) == 0x7E000000))
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{
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hex = bswap(*(const u32*)&Memory::m_pFakeVMEM[address & Memory::FAKEVMEM_MASK]);
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}
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@ -639,7 +639,7 @@ bool HostIsRAMAddress(u32 address)
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return true;
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else if (Memory::m_pEXRAM && segment == 0x1 && (address & 0x0FFFFFFF) < Memory::EXRAM_SIZE)
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return true;
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else if (Memory::bFakeVMEM && ((address & 0xFE000000) == 0x7E000000))
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else if (Memory::m_pFakeVMEM && ((address & 0xFE000000) == 0x7E000000))
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return true;
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else if (segment == 0xE && (address < (0xE0000000 + Memory::L1_CACHE_SIZE)))
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return true;
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@ -1166,7 +1166,7 @@ static void UpdateBATs(BatTable& bat_table, u32 base_spr)
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// The bottom bit is whether the translation is valid; the second
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// bit from the bottom is whether we can use the fastmem arena.
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u32 valid_bit = 0x1;
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if (Memory::bFakeVMEM && ((address & 0xFE000000) == 0x7E000000))
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if (Memory::m_pFakeVMEM && ((address & 0xFE000000) == 0x7E000000))
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valid_bit = 0x3;
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else if (address < Memory::REALRAM_SIZE)
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valid_bit = 0x3;
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@ -1202,7 +1202,7 @@ void DBATUpdated()
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bool extended_bats = SConfig::GetInstance().bWii && HID4.SBE;
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if (extended_bats)
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UpdateBATs(dbat_table, SPR_DBAT4U);
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if (Memory::bFakeVMEM)
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if (Memory::m_pFakeVMEM)
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{
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// In Fake-MMU mode, insert some extra entries into the BAT tables.
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UpdateFakeMMUBat(dbat_table, 0x40000000);
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@ -1221,7 +1221,7 @@ void IBATUpdated()
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bool extended_bats = SConfig::GetInstance().bWii && HID4.SBE;
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if (extended_bats)
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UpdateBATs(ibat_table, SPR_IBAT4U);
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if (Memory::bFakeVMEM)
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if (Memory::m_pFakeVMEM)
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{
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// In Fake-MMU mode, insert some extra entries into the BAT tables.
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UpdateFakeMMUBat(ibat_table, 0x40000000);
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