buildfix; don't try to save frameskip value (and fail D:< )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5036 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -144,7 +144,6 @@ void CFrame::CreateMenu()
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m_pSubMenuFrameSkipping = emulationMenu->AppendSubMenu(skippingMenu, _T("Frame S&kipping"));
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m_pSubMenuFrameSkipping = emulationMenu->AppendSubMenu(skippingMenu, _T("Frame S&kipping"));
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for(int i = 0; i < 10; i++)
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for(int i = 0; i < 10; i++)
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skippingMenu->Append(IDM_FRAMESKIP0 + i, wxString::Format(_T("%i"), i), wxEmptyString, wxITEM_RADIO);
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skippingMenu->Append(IDM_FRAMESKIP0 + i, wxString::Format(_T("%i"), i), wxEmptyString, wxITEM_RADIO);
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skippingMenu->Check(IDM_FRAMESKIP0 + SConfig::GetInstance().m_FrameSkip, true);
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emulationMenu->AppendSeparator();
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emulationMenu->AppendSeparator();
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emulationMenu->Append(IDM_SCREENSHOT, _T("Take S&creenshot\tF9"));
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emulationMenu->Append(IDM_SCREENSHOT, _T("Take S&creenshot\tF9"));
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