DiscIO: Add a blob reader for Volume files
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parent
ca0438e26d
commit
eb1ba4b0e9
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@ -15,6 +15,7 @@ set(SRCS
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NANDImporter.cpp
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TGCBlob.cpp
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Volume.cpp
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VolumeFileBlobReader.cpp
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VolumeGC.cpp
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VolumeWad.cpp
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VolumeWii.cpp
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@ -51,6 +51,7 @@
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<ClCompile Include="NANDImporter.cpp" />
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<ClCompile Include="TGCBlob.cpp" />
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<ClCompile Include="Volume.cpp" />
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<ClCompile Include="VolumeFileBlobReader.cpp" />
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<ClCompile Include="VolumeGC.cpp" />
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<ClCompile Include="VolumeWad.cpp" />
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<ClCompile Include="VolumeWii.cpp" />
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@ -73,6 +74,7 @@
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<ClInclude Include="NANDImporter.h" />
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<ClInclude Include="TGCBlob.h" />
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<ClInclude Include="Volume.h" />
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<ClInclude Include="VolumeFileBlobReader.h" />
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<ClInclude Include="VolumeGC.h" />
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<ClInclude Include="VolumeWad.h" />
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<ClInclude Include="VolumeWii.h" />
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@ -96,4 +98,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -60,6 +60,9 @@
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<ClCompile Include="DirectoryBlob.cpp">
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<Filter>Volume\Blob</Filter>
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</ClCompile>
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<ClCompile Include="VolumeFileBlobReader.cpp">
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<Filter>Volume</Filter>
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</ClCompile>
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<ClCompile Include="VolumeGC.cpp">
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<Filter>Volume</Filter>
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</ClCompile>
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@ -125,6 +128,9 @@
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<ClInclude Include="DirectoryBlob.h">
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<Filter>Volume\Blob</Filter>
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</ClInclude>
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<ClInclude Include="VolumeFileBlobReader.h">
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<Filter>Volume</Filter>
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</ClInclude>
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<ClInclude Include="VolumeGC.h">
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<Filter>Volume</Filter>
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</ClInclude>
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@ -147,4 +153,4 @@
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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</Project>
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@ -0,0 +1,51 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DiscIO/VolumeFileBlobReader.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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std::unique_ptr<VolumeFileBlobReader> VolumeFileBlobReader::Create(const Volume& volume,
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const FileSystem& file_system,
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const std::string& file_path)
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{
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if (!file_system.IsValid())
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return nullptr;
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std::unique_ptr<FileInfo> file_info = file_system.FindFileInfo(file_path);
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if (!file_info || file_info->IsDirectory())
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return nullptr;
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return std::unique_ptr<VolumeFileBlobReader>{
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new VolumeFileBlobReader(volume, file_system, std::move(file_info))};
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}
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VolumeFileBlobReader::VolumeFileBlobReader(const Volume& volume, const FileSystem& file_system,
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std::unique_ptr<FileInfo> file_info)
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: m_volume(volume), m_file_system(file_system), m_file_info(std::move(file_info))
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{
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}
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u64 VolumeFileBlobReader::GetDataSize() const
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{
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return m_file_info->GetSize();
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}
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u64 VolumeFileBlobReader::GetRawSize() const
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{
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return GetDataSize();
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}
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bool VolumeFileBlobReader::Read(u64 offset, u64 length, u8* out_ptr)
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{
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if (offset + length > m_file_info->GetSize())
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return false;
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return m_volume.Read(m_file_info->GetOffset() + offset, length, out_ptr,
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m_file_system.GetPartition());
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}
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} // namespace
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@ -0,0 +1,38 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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#include "DiscIO/Blob.h"
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namespace DiscIO
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{
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class FileInfo;
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class FileSystem;
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class Volume;
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class VolumeFileBlobReader final : public BlobReader
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{
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public:
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static std::unique_ptr<VolumeFileBlobReader>
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Create(const Volume& volume, const FileSystem& file_system, const std::string& file_path);
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BlobType GetBlobType() const override { return BlobType::PLAIN; }
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u64 GetDataSize() const override;
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u64 GetRawSize() const override;
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bool Read(u64 offset, u64 length, u8* out_ptr) override;
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private:
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VolumeFileBlobReader(const Volume& volume, const FileSystem& file_system,
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std::unique_ptr<FileInfo> file_info);
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const Volume& m_volume;
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const FileSystem& m_file_system;
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std::unique_ptr<FileInfo> m_file_info;
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};
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} // namespace
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